PS3 News: Twisted Metal Online Problems Outside US, Gamers Annoyed - PS3 News

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Twisted Metal Online Problems Outside US, Gamers Annoyed

It's a big ol' "oops" when entire countries can't seem to log into a game's online server.

A few annoyed fans have directed us to the PlayStation forums, where quite a few irritated gamers have said they can't play Twisted Metal online. Apparently, the issue also affects the campaign, as it keeps players from participating in the single-player challenges when signed into the PSN. Jaffe has responded on Twitter by saying he has acknowledged the issue and "has no clue why SCEE territories are locked out." Guess he'll find out more today from SCEE.

The online portion of the game has always been just a touch unstable, even here in the US. It's also a little weird to be talking about a Twisted Metal game with online multiplayer but sometimes, I have to remember how old I am. Anyway, here's hoping the problem is resolved soon and everyone everywhere can go back to tearing sh** up online.

Related Game(s): Twisted Metal

Tags: twisted metal, twisted metal online, twisted metal multiplayer

4/23/2012 10:10:39 AM Ben Dutka

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Comments (11 posts)

Xombito
Monday, April 23, 2012 @ 10:47:03 AM
Reply

Look Sony, I'll always stick with you guys, but when it comes to Twisted Metal can you please get your act together? I would love this community to last a good long while as its such a blast online.

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I007spectre
Monday, April 23, 2012 @ 10:47:30 AM
Reply

Yeah the online issues were really disappointing, cant help but wonder what if the game had launched and online was flawless.
I still love the series though, and am just sad that the issues may mean we don't see anymore.

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faraga
Monday, April 23, 2012 @ 10:48:21 AM
Reply

Grammatical error on the front page summary: effects should be affects

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Twistedfloyd
Monday, April 23, 2012 @ 11:11:39 AM
Reply

Poor SCEE territories. The game has hardly even sold there, and the slight demographic they have is rightfully annoyed.

Do a beta next time Jaffe. You're one of my all time favorite designers, but that would have helped out a lot of these issues. Obviously hindsight is 20-20, but that's kind of a given in today's console market with an online title. A beta is NEEDED.

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ThePoetRazel
Monday, April 23, 2012 @ 12:34:49 PM

Actually there was a beta test for this game. And it was run in the EU as well as US.

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___________
Tuesday, April 24, 2012 @ 6:18:58 AM

sigh.
when will people learn the differences between demos and betas?
this is exactly why companies are so reluctant in releasing them!

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duomaxwell007
Monday, April 23, 2012 @ 12:22:59 PM
Reply

umm didnt they do a beta?

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Twistedfloyd
Monday, April 23, 2012 @ 12:37:32 PM
Reply

I don't remember an open beta ever being done. There was "demo" released two weeks before the game came out in the US, but that wasn't nearly enough time to clog up all the holes that came with the multiplayer upon release. The multiplayer is amazing, but the connection issues were atrocious at first.

Even though they're better now, this wouldn't have been an issue had a standard beta had been released (again if there was one, I guess I completely missed it);

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WorldEndsWithMe
Monday, April 23, 2012 @ 12:38:56 PM
Reply

It's sad this game never really lived up to itself.

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oONewcloudOo
Monday, April 23, 2012 @ 8:02:50 PM
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I wasn't able to play it in the online beta so I never bought it.

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___________
Tuesday, April 24, 2012 @ 6:21:03 AM
Reply

whats new?
no, seriously every single game ps3 exclusive has been f*cked online!
go to the official killzone forums, into the KZ2 pages and search for 5021 errors.
so many people had issues getting into, and being kicked from games given that error, up to over 6+ months after release!
making things worse if you got booted from a game with that error you lost all your XP!

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