Ascension Details: Multiplayer Won't Gimp Single-Player
God of War: Ascension is definitely one of our most anticipated titles, so the more details, the better.
A few more interesting pieces of info have found their way to the Internet, and just about all are mighty encouraging.
Firstly, the new title will "build on the God of War III engine," so we can expect better lighting, shading, and texturing, along with other graphical improvements. Secondly, the story should try to depict the "more human side" of the main character, Kratos, which should prove to be interesting from a plot standpoint. Thirdly, the team wanted fans to "start fresh with the series," which is why the new title isn't called "God of War 4." It's a definite prequel so they gave the new project a new name so people wouldn't get confused.
Last but certainly not least is the developer's take on multiplayer. As you already know, multiplayer will be featured in Ascension, and that's a first for the franchise. As you might expect, some long-time fans are concerned that such an addition will gimp the single-player campaign, which is of course the core of the series. But evidently, Sony Santa Monica says the single-player will in no way be "dumbed down," and they acknowledge that the solo campaign has always been the "bread and butter" of GoW. Still, they're "excited" about the multiplayer.
You can bet that more details will continue to surface in the coming months, so stay tuned.
Related Game(s): God of War: Ascension
5/1/2012 9:23:18 AM Ben Dutka