Treyarch: "A Lot Of Good" In The CoD Engine Foundation
Many have called for a new Call of Duty engine. They're not getting it with the upcoming Black Ops II, but Treyarch boss Mark Lamia says we shouldn't waste our time worrying.
In speaking with One of Swords, Lamia addressed concerns that the Infinity Ward (IW) 3.0 engine (used in the first Modern Warfare, World at War, and the first Black Ops) just isn't cutting it. Lamia says the engine has seen a large number of tweaks and upgrades, though, and they're trying to "push":
"I think what people are asking for is for us to push. They want us to make a better-looking game; they want things. I don't think those are things people can't ask for. We asked ourselves that very same question - we wanted to advance the graphics. I think the questions are valid. The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system. The trick is, we're not willing to do that if we can't keep it running at 60 frames per second - but we did that this time."
Lamia added that there's "a lot of good still in that foundation" and creators merely alter what's built atop that foundation; they don't necessarily change any aspect of the core construction. He also said you "can't make a competitive product" if you're not willing to continually upgrade, which makes sense. Then again, many gamers have pointed out the aging visuals and the game still sells like crazy, so...
Related Game(s): Call of Duty: Black Ops II
Tags: call of duty, black ops ii, treyarch, cod engine, call of duty engine
5/15/2012 9:41:36 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (20 posts)
WorldEndsWithMe
Tuesday, May 15, 2012 @ 12:59:17 PM
Killa Tequilla
Tuesday, May 15, 2012 @ 3:03:36 PM
Ludicrous_Liam
Tuesday, May 15, 2012 @ 3:44:21 PM
Deathb4Dishonor
Tuesday, May 15, 2012 @ 11:03:15 AM
Reply
daus26
Tuesday, May 15, 2012 @ 12:04:25 PM
Reply
If Activision would reflect on their success by giving their fans the improvements they deserve (graphics, servers, etc.), I'd respect them a lot more. For example, Apple is one company I respect, because they continue to innovate, even if their prices are way premium. For the success Activision has, their products don't reflect it.
karneli lll
Tuesday, May 15, 2012 @ 12:26:56 PM
Reply
Underdog15
Tuesday, May 15, 2012 @ 12:43:16 PM
WorldEndsWithMe
Tuesday, May 15, 2012 @ 1:00:20 PM
Reply
Killa Tequilla
Tuesday, May 15, 2012 @ 3:10:04 PM
Reply
WorldEndsWithMe
Tuesday, May 15, 2012 @ 3:34:51 PM
ulsterscot
Tuesday, May 15, 2012 @ 3:45:13 PM
Reply
BTNwarrior
Tuesday, May 15, 2012 @ 8:02:16 PM
Reply
bigrailer19
Tuesday, May 15, 2012 @ 9:06:02 PM
Reply
I think they should probably just not talk about the engine though at this point and say things like "The answer may not need to be an entirely new engine, but you might need to do an entire overhaul of your entire lighting system." because it's just going to arouse those who can't stand the idea of using the engine again.
___________
Wednesday, May 16, 2012 @ 6:43:39 AM
Reply
COD DOES NOT need a new engine!
there are so many things they could do to update the game, make it as good as it should be, and all without replacing the engine!
what they need is to hire some competent engineers so they can up the games resolution and still attain the 60FPS their obsessed with!
hell if lucas arts can develop technology that renders at 60FPS but at the resource cost of 30FPS, than surely the highest selling game of all time, and the richest publisher in the world, can manage!
exactly what i was saying the other day, so many people hate COD simply because its the leader yet instead of leading its doing nothing but holding us back!
you expect the companies making the biggest dollars to be setting the benchmarks, but if anything there the ones lowering them!
i mean MW3 for example, theres games several years older than that which have higher production values!
its like lucas arts releasing a new starwars movie but with the budget of a cheap crappy indie film festival flick.
you go to the best you expect the best!
Ricochet
Wednesday, May 16, 2012 @ 7:12:12 AM
Reply
I'm pretty sure if they didn't bump up the graphics they could run Uncharted 2 at 60fps with a bit of improvement of Uncharted 1. However, moving on with UC3, I'm sure they can optimize it further to make it look even better (a bit not to the degree of a 30fps variation) but enough to make a distinction between the sequel and the initial game itself.
But assuming the COD argument is valid, why are the 30fps games getting technologically better each sequel? It's as if that "extra" FPS acts like some sort of barrier preventing any advancements to the visual and gameplay tech. The premise is ridiculous no matter which way you look at it. It's like saying BF3 should not have a new engine simply because they may not even maintain their 30fps due to the enhancements of their previous engine.
Last edited by Ricochet on 5/16/2012 7:13:52 AM
Grathan
Thursday, May 17, 2012 @ 10:36:23 AM
Reply
brandonctl
Thursday, May 17, 2012 @ 6:57:36 PM
Reply

Call of Duty: Black Ops II









Underdog15
Reply
Tuesday, May 15, 2012 @ 10:13:54 AM
"The trick is, we're not willing to do that if we can't keep it running at 60 frames per second - but we did that this time."
The wording there sounds like it could be a little misleading. When he says "but we did that this time", it's structured in a way it sounds like he's saying they upgraded the system while keeping it 60 fps, but it grammatically reads that they just kept it at 60 FPS, and the upgrading part could be left out of that statement.
I just don't find it well worded enough for me to really know what he's saying here.