Square Enix: How Do You "Overcome" Past Final Fantasies?
This isn't about arguing semantics, this is about getting to the bottom of an overly long and painful mystery.
I started to think about the comment made by Square Enix's Tetsuya Nomura, the one that has generated plenty of discussion and argument. If you missed it, it was part of a few interesting quotes that caused Final Fantasy fans everywhere to speak up. And here's the one that's of the utmost importance:
"The new Final Fantasy must overcome the Final Fantasy of the past."
Okay, now all we need is an operational definition for "overcome," and we can finally start to figure out Square Enix's philosophy concerning the legendary role-playing franchise. For the most part, long-time fans have been mystified at the direction this series has taken. Furthermore, it's all the more infuriating to see Square Enix so far out of the loop; we all still remember when they were "surprised" at the outcry when they asked of gamers "really wanted" a Final Fantasy VII remake on Twitter.
But that word right there could explain a lot. What do they mean by "overcome?" What? Do they mean the new FF installments have to find a way to outstrip the nostalgic glory that surrounds the classic entries? That seems impossible. Is it just a quality statement, in that the new efforts just have to be better? But then you have to define "better," of course, which ushers in a whole crop of new thorns. Does it mean that new FFs have to "overcome" the "old-fashioned" beliefs some of us older gamers still harbor? Is it a statement of progression; i.e., leaving the past behind and embracing the future where certain gameplay formats are passe?
Whatever it means, it's important. Somebody at Square Enix should clarify, damnit. We deserve it.
5/16/2012 9:01:41 PM Ben Dutka