Movies And Video Games Should Be Mutually Exclusive
For a while there, things were looking up.
There was Kung Fu Panda, The Bourne Conspiracy, and Transformers: War for Cybertron (one of three pretty decent "Transformers" titles). But you know, we have to come to the conclusion that no video game based on a movie, and no movie based on a game is going to be winning any awards.
The whole "Battleship" fiasco is just another example, although in this particular case, the movie tanked, too. The bottom line is that whether a game is based on a film or vice versa, there just aren't enough resources or effort put into the production. This is partly because the distributor probably knows it won't win any awards or hit big on the sales charts; thus, the vicious circle: Not enough resources and effort, no win on either side. The whole thing is just pointless, so let's just keep the industries mutually exclusive, shall we? No, of course it won't happen. I'm just saying, in an ideal world...
I think the final element is one not enough people acknowledge- Movies and games are just vastly different. This isn't about visuals; this is about how we participate in both hobbies. One is entirely passive while the other is almost entirely active. To take a production from one world and attempt to jam it into the other is the epitome of square peg syndrome. Worse, it's entirely unnecessary. Let movies do their thing and let games do theirs. Let's not keep cross-polluting because after many years of futility, the failures are numerous and obvious, and it's time to accept that.
5/21/2012 9:06:09 PM Ben Dutka