PS3 News: Cage On Beyond: "Every Single Moment Has Different Gameplay" - PS3 News

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Cage On Beyond: "Every Single Moment Has Different Gameplay"

Quantic Dream's amazing Beyond: Two Souls blew everyone away at Sony's E3 2012 press conference.

We know accomplished actress Ellen Page will assume the role of Jodie Holmes but today, more information has been revealed.

Holmes' ghostly partner is named Aiden/Iden, and Jodie's supernatural power will grant her various abilities. Now, although we're still not sure how they will be utilized in the gameplay, a brief analysis of the E3 trailer hints at possession and immolation (setting things on fire). The story, as indicated by David Cage, will involve 15 years of Jodie's life, with her spirit companion as her guide and as you might expect, continue on past life into the "beyond." Gotta love the philosophical bent.

As for the action sequences, those who played Heavy Rain aren't anticipating a third-person shooter. And Cage reinforces that by saying:

"People will be surprised to see how we treat action sequences. I don't think we do it the same way than other studios. We have our own take on this; we keep the cinematography, we keep our specific approach to controls, to make them part of the mimicry, to make you feel like you are the character."

Even more intriguing is when Cage elaborates on the gameplay and control, saying that "every single moment has almost different gameplay." This implies that the entire game won't revolve around QTEs (Quick Time Events), as per their previous projects. There's almost no doubt that QTEs will be involved but Cage is obviously hinting at other mechanics in Beyond. As for the story, nobody is surprised to hear this:

"You'll be really surprised by the story. And there are moments in this game that you've never seen anywhere else, I'm telling you."

The boss goes on to say his studio "didn't make any compromise;" if they had, they probably would've done "Heavy Rain 2," which would've "guaranteed more sales." There will be, however, a heavier emphasis on gameplay in Beyond, so that could be the primary - and most intriguing - difference between the two projects.

Last but not least are the decisions we make. This branching storyline approach was a big part of what made Heavy Rain so fantastic and it's great to see it returning in the new title. Man, we can't wait for this. 'drooling'

Related Game(s): Beyond: Two Souls

Tags: beyond, beyond two souls, beyond story, beyond gameplay

6/6/2012 10:22:29 AM Ben Dutka

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Comments (17 posts)

bigrailer19
Wednesday, June 06, 2012 @ 10:42:11 AM
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This game was exactly what I was waiting to hear about. It made E3 for me really. The Last of Us is my most anticipated game for sure, and GoW looks awesome. But ever since I finished HR I've been waiting to hear about what we know as Beyond: Two Souls. I'm very excited for this game!

Last edited by bigrailer19 on 6/6/2012 10:42:34 AM

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Lord carlos
Wednesday, June 06, 2012 @ 10:51:59 AM
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Getting DAY 1

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PoopsMcGee
Wednesday, June 06, 2012 @ 10:53:19 AM
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Sir Shak posted an awesome video of about 30 min of gameplay on the message board:

http://www.psxextremeforums.com/gaming-discussion/13362-anybody-going-make-e3-thread-3.html

This game is amazing!

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The CEO
Wednesday, June 06, 2012 @ 10:53:39 AM
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Funny considering here's 20 minutes of footage of the game being played. Very QTE heavy. http://www.youtube.com/watch?v=UHYUL_gA7pw

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TheCanadianGuy
Wednesday, June 06, 2012 @ 10:55:34 AM
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thus begins the long slow painful wait...

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Vivi_Gamer
Wednesday, June 06, 2012 @ 10:56:38 AM
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Highlight of E3 by far, really cannot wait to see what the gameplay will deliver.

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tridon
Wednesday, June 06, 2012 @ 10:58:40 AM
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This game looks amazing. I really wish Sony would re-release Omikron and Fahrenheit/Indigo Prophecy digitally on the PS Store.

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I007spectre
Wednesday, June 06, 2012 @ 11:06:20 AM
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Enjoyed the video even more once I downloaded it from the PS store in 1080p.

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Lotusflow3r
Wednesday, June 06, 2012 @ 11:36:31 AM
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The 25 min gameplay video is impressive.

Controlling Iden and spooking people was great, infact, every moment controlling Iden was fantastic. My jaw dropped on the final scene of the 25 min gameplay video.

Maybe that will make these action scenes enjoyable and out of the box.

However, the QTE chase scene completely deflated my astonishment of the Iden opening scene. The QTE scene was only impressive to me because of how it shown off those insane visuals.

Still have a few reservations, but i'm sure i'll be ok once i see some more down tempo, tender scenes and how they're implemented.....and these other gameplay implements Cage is referring to.

Last edited by Lotusflow3r on 6/6/2012 11:39:16 AM

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Ben Dutka PSXE [Administrator]
Wednesday, June 06, 2012 @ 11:58:06 AM

So essentially, any and all action can't be emotional and only serves as a detriment to "art"?

At least, that's how every one of your posts read.

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Lotusflow3r
Wednesday, June 06, 2012 @ 1:14:03 PM

Eh?

lol

I believe i complimented how the action scenes were done here due to it's originality to the point where i say my jaw was on the floor (from a scene where you blow up 2 cars and take down a helicopter fyi), something i was worried about considering Cage promises us something to counter the mundane cookie-cutter action heavy games of today....and i mentioned nothing about art.

....Wow.

Maybe opinions aren't allowed that don't match yours? That's how your posts read.



Last edited by Lotusflow3r on 6/6/2012 1:16:17 PM

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Ben Dutka PSXE [Administrator]
Wednesday, June 06, 2012 @ 1:35:39 PM

It was merely a question. Also based on how you say Heavy Rain somehow caved to "Hollywood" type flashes at the end, which I don't really get. A question seeking elaboration. That's all.

But then again, every time I simply ask a question, you freak out and claim I can't take other opinions...which has no merit or basis considering the sheer number of posts of competing opinions that I never address.

Maybe it's just you. Maybe it's just that I can predict every word you type, and I'm waiting to see something new that isn't insanely egotistical and/or confrontational.

Last edited by Ben Dutka PSXE on 6/6/2012 1:36:10 PM

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Beamboom
Wednesday, June 06, 2012 @ 3:49:43 PM

So... When are you guys getting married?

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Lotusflow3r
Wednesday, June 06, 2012 @ 11:50:45 PM

*sigh*

Here we go again.

You know your reply had a mocking incentive.

Heavy Rain did get kind of ridiculous and hollywood towards the end, what, Shelby bustin up in a powerful man's mansion shooting all his henchmen like he's John McClain isn't ridiculous?

No one freaked out.

Lastly, i could use that last sentence about you.

If you can't be......erm......a site administrator and debate sensibly with me, i would advise not to bother. I want to post opinions without the nonsense if that's possible. If you can't appreciate anything about me, just appreciate im still a customer after all the crap.

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WorldEndsWithMe
Wednesday, June 06, 2012 @ 1:25:23 PM
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People people people, just because you are using buttons and joystick action "in time" with your character doesn't make it a QTE. If you played Heavy Rain you'd have noted that every effort was made to make sure that what you pressed and when was lockstep with logical placement. Pressing "X" to make sure Kratos doesn't fall off a Titan is a QTE. These are more precise.

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___________
Thursday, June 07, 2012 @ 5:53:35 AM
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sorry david but ill believe it when i see it!
you talked allot of BS about heavy rain, allot of false promises so from now on i have my fingers in my ears!
if i had a nickel for every feature he promised would be in heavy rain and ended up not coming id be a multi trillionaire by now!

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Robochic
Saturday, June 09, 2012 @ 7:41:27 AM
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this game is going to be amazing, great voice actors, amazing game footage, can't wait to pick this up day 1 :)

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