Kojima Had Intended To Move Away From MGS After MGS2
Did you know that if Hideo Kojima had had his way, Metal Gear Solid 2: Sons of Liberty would've been the last MGS installment with which he would've been involved...? Yeah, we didn't, either.
In an E3 interview, the ambitious developer said "problems" kept forcing him back into a leadership position when his team was working on MGS3 and MGS4. Said Kojima:
"Metal Gear Solid 2 was meant to be my last Metal Gear before I handed it off to the team, and the team did actually start working on MGS3, but unfortunately there were problems and it didn’t go well, so I was forced to come back and work on it.
When it came to MGS4, I said OK this time for sure I’m not getting involved so I really handed it off. Because I set two different directors working on it I was sure I wouldn’t have to get involved, but there was a difference in expectations of what I felt that Metal Gear should be."
That's what happens when you're a perfectionist, we suppose. No matter how much confidence you might have in your talented staff, they're just not able to produce the exact vision you have in your head. Right, Hideo? Kojima added that it's "very hard to come up with the concept of a game and hand it off to other people, as of course they can't see what's in my head." ...see, we knew it. And there's absolutely nothing wrong with that; it proves he has a fantastic passion for his ideas, which we need more of in any creative-based industry.
But Kojima has finally managed to move beyond MGS (even though he's currently working on the fifth entry). The oft-rumored Project Ogre is in the works, and that Fox Engine has been talked about quite a bit. As far as we're concerned, the more Kojima can do, the better off we'll all be.
Tags: hideo kojima, metal gear solid, mgs, kojima productions
6/8/2012 9:06:31 PM Ben Dutka
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Comments (13 posts)
WorldEndsWithMe
Friday, June 08, 2012 @ 10:33:11 PM
Ludicrous_Liam
Saturday, June 09, 2012 @ 4:57:53 AM
WorldEndsWithMe
Friday, June 08, 2012 @ 10:32:32 PM
Reply
Qubex
Saturday, June 09, 2012 @ 12:27:00 AM
___________
Saturday, June 09, 2012 @ 8:58:52 AM
WorldEndsWithMe
Saturday, June 09, 2012 @ 2:56:25 PM
VampDeLeon
Friday, June 08, 2012 @ 11:28:01 PM
Reply
MGS3, 4, and Peace Walker were great at tying up the loose ends regarding who Big Boss was and answering some open ended questions like why Vamp keeps coming back and the status of Olga's child. I don't think any other director may have wanted to pay attention to filling in all of them and if so would have done it so cleverly.
Last edited by VampDeLeon on 6/8/2012 11:32:04 PM
bigrailer19
Saturday, June 09, 2012 @ 12:07:15 AM
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Rogueagent01
Saturday, June 09, 2012 @ 12:25:15 AM
Reply
LowKey
Saturday, June 09, 2012 @ 6:30:55 AM
Reply
___________
Saturday, June 09, 2012 @ 9:00:51 AM
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seriously, hes going on about it in every god dam interview!
ok dude we get it your sick of it!
either do something about it or accept it!
i dont understand why he does not put his foot down and say no no more MGS games!
either that so you can get away from it, or just say sigh im never going to get away from it and accept it!
pisses me off how whiny developers are these days, but refuse to do anything about it!
ok you dont want to work on it any more.
instead of b*tching about it, how about you actually do something?
after all the mans needed on castlevania lords of shadow two!
Last edited by ___________ on 6/9/2012 9:01:48 AM

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Kiryu
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Friday, June 08, 2012 @ 9:33:34 PM
Metal Gear Solid 3 is a classic game to be played if your any gamer.
and i can see he didn't work too much on Metal Gear Solid 4.I think the story and characters could have gotten an improvement.
Last edited by Kiryu on 6/8/2012 9:35:15 PM