PS3 News: Slant Six Hit With "Temporary" Layoffs - PS3 News

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Slant Six Hit With "Temporary" Layoffs

No, the game wasn't very good at all, but it still managed to sell well.

And yet, despite those sales, Resident Evil: Operation Raccoon City developer Slant Six has been forced to reduce their workforce by more than 25%.

Employees were given the option of taking a severance package or accepting the terms of a "temporary layoff" as the studio tries to kick off more projects. Those who go with the latter option will still have access to employment insurance and they'll receive their extended benefits for 13 weeks. But at the end of that time, if the developer can't rehire them, the layoff goes from temporary to permanent. Here's the company's official statement:

"Regretfully, we can confirm that there have been some temporary layoffs at our studio. We must stress that these are temporary layoffs, which means we are working very hard on new business prospects so we can reinstate every single person affected. As an independent and close-knit studio it is a very difficult but necessary business measure due to the current project cycle demands."

A representative confirmed that most of the 26 affected employees chose the temporary layoff option, while the remaining 70 keep working on current titles. This includes "a collaborative game venture with a major publisher" and a self-published effort, Strata Scavenger. Let's hope these turn out well.

Related Game(s): Resident Evil: Operation Raccoon City

Tags: resident evil, operation raccoon city, slant six, capcom

6/11/2012 8:53:52 PM Ben Dutka

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Comments (12 posts)

LimitedVertigo
Monday, June 11, 2012 @ 9:35:10 PM
Reply

Let this be a lesson. Make a piss-poor game and you're doomed, regardless of the sales numbers.








unless you work at Activision.

Last edited by LimitedVertigo on 6/11/2012 9:35:40 PM

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WorldEndsWithMe
Monday, June 11, 2012 @ 11:41:48 PM

lol, sing it sister.

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YashaZz
Tuesday, June 12, 2012 @ 3:29:15 AM

Harsh, but it's the bitter truth.

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CH1N00K
Monday, June 11, 2012 @ 9:48:43 PM
Reply

I'm surprised they are still even in business after they Screwed up Confrontation, and then again with RE...but the fact of the matter is, even though they messed up the games, people still bought. I bought confrontation and actually do enjoy playing it, but it took over a year to work all the bugs out to make it playable...

I never bothered with their RE game yet, but it still seems to have done okay.

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bigrailer19
Monday, June 11, 2012 @ 10:25:17 PM
Reply

I hate to see anyone lose work or get laid off, it's a terrible situation. But why is it that slant six is laying off 25% and zipper is gone? Either way it's a tragedy for both companies.

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LimitedVertigo
Monday, June 11, 2012 @ 10:27:09 PM

I don't mind seeing someone lose their job if they're not competent enough to do it correctly.

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CH1N00K
Monday, June 11, 2012 @ 10:37:43 PM

That's not entirely accurate though either. The people that are getting laid off, are just employees that were doing their jobs. If a company succeeds or fails has more to do with how it is managed and run. That responsibility falls on the shoulders of one or two people, but you can pretty much bet that they are still collecting a full paycheck.

It is sad to see people getting laid off, because that means that someone higher up dropped the ball...

Last edited by CH1N00K on 6/11/2012 10:38:11 PM

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LimitedVertigo
Monday, June 11, 2012 @ 10:45:29 PM

I don't think it's fair to put it all on management. Videogames are art and thus those making them are artists. As an artist I think you take a certain responsibility for what you end up creating/designing. Operation Raccoon City wasn't the first crappy game they made in the past few years.

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bigrailer19
Tuesday, June 12, 2012 @ 12:09:17 AM

Well I agree with that LV under the circumstances of getting fired. But this is supposably a "temporary layoff" and thats entirely different.

But their lack of developing skills has probably put a hinderance on the company bank account, except that Raccoon City apparently sold well.

Anyways my point was Zipper is gone and Slant Six, only (compared to all) laid off 25%. Just doesn't seem right.

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WorldEndsWithMe
Monday, June 11, 2012 @ 11:42:15 PM
Reply

I would take the severance package, DON'T bet on this company ever making a great game and getting rich.

Last edited by WorldEndsWithMe on 6/11/2012 11:43:15 PM

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___________
Tuesday, June 12, 2012 @ 6:44:57 AM
Reply

sad to see them go, hopefully things work out for them!
hate to be the bitter one, sorry guys, but this is exactly what happens when you turn out nothing but sh*t!
not to say that making a good game guarantees you success, cough enslaved, but it certainly helps!
in other words if REORC, and your previous games this gen werent steaming piles you would probably be in the opposite position!

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caddock
Tuesday, June 12, 2012 @ 3:57:57 PM
Reply

I don't believe they would have these problems if they didn't drop the ball on Confrontation. In my opinion, that was the epic fail.

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