Slant Six Hit With "Temporary" Layoffs
No, the game wasn't very good at all, but it still managed to sell well.
And yet, despite those sales, Resident Evil: Operation Raccoon City developer Slant Six has been forced to reduce their workforce by more than 25%.
Employees were given the option of taking a severance package or accepting the terms of a "temporary layoff" as the studio tries to kick off more projects. Those who go with the latter option will still have access to employment insurance and they'll receive their extended benefits for 13 weeks. But at the end of that time, if the developer can't rehire them, the layoff goes from temporary to permanent. Here's the company's official statement:
"Regretfully, we can confirm that there have been some temporary layoffs at our studio. We must stress that these are temporary layoffs, which means we are working very hard on new business prospects so we can reinstate every single person affected. As an independent and close-knit studio it is a very difficult but necessary business measure due to the current project cycle demands."
A representative confirmed that most of the 26 affected employees chose the temporary layoff option, while the remaining 70 keep working on current titles. This includes "a collaborative game venture with a major publisher" and a self-published effort, Strata Scavenger. Let's hope these turn out well.
Related Game(s): Resident Evil: Operation Raccoon City
Tags: resident evil, operation raccoon city, slant six, capcom
6/11/2012 8:53:52 PM Ben Dutka
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Comments (12 posts)
CH1N00K
Monday, June 11, 2012 @ 9:48:43 PM
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I never bothered with their RE game yet, but it still seems to have done okay.
bigrailer19
Monday, June 11, 2012 @ 10:25:17 PM
Reply
LimitedVertigo
Monday, June 11, 2012 @ 10:27:09 PM
CH1N00K
Monday, June 11, 2012 @ 10:37:43 PM
It is sad to see people getting laid off, because that means that someone higher up dropped the ball...
Last edited by CH1N00K on 6/11/2012 10:38:11 PM
LimitedVertigo
Monday, June 11, 2012 @ 10:45:29 PM
bigrailer19
Tuesday, June 12, 2012 @ 12:09:17 AM
But their lack of developing skills has probably put a hinderance on the company bank account, except that Raccoon City apparently sold well.
Anyways my point was Zipper is gone and Slant Six, only (compared to all) laid off 25%. Just doesn't seem right.
WorldEndsWithMe
Monday, June 11, 2012 @ 11:42:15 PM
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___________
Tuesday, June 12, 2012 @ 6:44:57 AM
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hate to be the bitter one, sorry guys, but this is exactly what happens when you turn out nothing but sh*t!
not to say that making a good game guarantees you success, cough enslaved, but it certainly helps!
in other words if REORC, and your previous games this gen werent steaming piles you would probably be in the opposite position!

Resident Evil: Operation Raccoon City









LimitedVertigo
Reply
Monday, June 11, 2012 @ 9:35:10 PM
unless you work at Activision.
Last edited by LimitedVertigo on 6/11/2012 9:35:40 PM