It Was Inevitable: ACIII Spawns Trendy "American Guilt" Sentiments
There are two things I said to myself when I first saw the fully unveiled Assassin's Creed III:
1. This will be fantastic.
2. Somebody somewhere will find a way to bring the trendy, hip, surprisingly condescending, "we're superior because we question" mentality into this.
And so it has happened. It actually took a little longer than I thought, but here it is. Now, as a disclaimer, I can do nothing but agree that Ubisoft has shown only footage of the protagonist, Connor, killing the British. It's true that nobody has really seen the assassin taking out the rebels; i.e., in that case, the first Americans. And I also agree that it'd be perfectly fine - and obviously closer to equal - if the publisher showed Connor slicing into a few colonists. I'd have no issue with that whatsoever.
At the same time, the implications and arising reactions are predictable and annoying. Firstly, the headline, asking if we "can't handle" seeing Americans die, can easily be interpreted as, "Americans have gigantic egos and are too in love with themselves to watch an American die." Secondly, throughout the article, Ubisoft was clearly trying to clarify the situation by reminding everyone that Connor holds no real affiliation, that we really have to play the game to understand, and that indeed, we will be killing off both colonists and Redcoats throughout our adventure.
But obviously, that reality isn't enough.
No, it's not enough that the freedom exhibited in the game (as promised by Ubisoft, which is all we can go on right now) is the reality; this has to be expressed in the promotional media. Otherwise, we're not lecturing to the masses; we can't teach them something. It's not "Avatar," which was essentially one giant history lesson about how ignorant, conquest-minded Europeans came and wiped out the peaceful, nature-loving Natives. When we present something like ACIII, we need to make sure that the citizens of this country don't persist with their swelled heads.
We have to make absolutely certain that it's not a "Yay, rah rah Americans kick ass" story. That's the crux of the issue; let's admit it.
'sigh'
It's just getting tiresome. It really is. They haven't shown Connor killing anyone but the British. True. But not only has Ubisoft explained in great detail about how the game itself is not like that, they also explained the promotional/advertising reason: That the Redcoats were identifiable as enemies to most viewers; having Connor nail a bunch of Colonists (which didn't have uniforms and were mostly unrecognizable) would be confusing. But evidently, that explanation is either glossed over or simply not good enough. The only reason it isn't good enough, however, is because it didn't "remind us" that in fact, Americans aren't Gods.
Well damn, now my whole world is topsy-turvy. I always thought they were. How silly of me. Quick, remind me again so I don't forget.
P.S. The screenshot here is one of the very first that was released. ...hard to tell who Connor is in the midst of attacking, isn't it?
Tags: assassins creed iii, aciii, assassins creed 3
6/16/2012 10:00:29 AM Ben Dutka
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Comments (68 posts)
WorldEndsWithMe
Saturday, June 16, 2012 @ 12:16:43 PM
Sir Shak
Sunday, June 17, 2012 @ 10:42:00 AM
Jawknee
Saturday, June 16, 2012 @ 11:37:40 AM
Reply
As for killing my ancestors? Well, I'm Irish, Scottish, German and Mexican. Not sure I have any real colonial ancestry. Either way, I don't care as it's just a game. I find it very annoying that as our generation of gamers get older, they can't help but over analyze anything and everything any time a game like this comes out.
Get over yourself Kotaku. You're not that deep nor are your writers very smart.
"nature-loving Natives"
This should be in quotes. Many of them were at one with nature, while many others nearly burned down the entire west coast when they weren't busy decapitating one another or cutting each others hearts out in service to their sun gods. It's a great myth that most of these natives were peaceful/civil societies. They were a mess and on the fast track to complete self animation before the Europeans came.
Last edited by Jawknee on 6/16/2012 11:42:35 AM
WorldEndsWithMe
Saturday, June 16, 2012 @ 12:18:01 PM
WorldEndsWithMe
Saturday, June 16, 2012 @ 12:18:46 PM
WorldEndsWithMe
Saturday, June 16, 2012 @ 12:25:20 PM
Jawknee
Saturday, June 16, 2012 @ 12:28:32 PM
WorldEndsWithMe
Saturday, June 16, 2012 @ 12:24:30 PM
Reply
The article headline is pretty funny; the Americans in that game aren't our ancestors, they are digital AI components to a video game.
Jawknee
Saturday, June 16, 2012 @ 12:29:59 PM
Ben Dutka PSXE [Administrator]
Saturday, June 16, 2012 @ 12:33:43 PM
frostface
Saturday, June 16, 2012 @ 12:54:13 PM
Reply
Personally I'm struggling to think of one. So maybe in this industry there is an un-said rule that if Americans are made out to be the bad guy, arms will be thrown up in the air and rattles thrown out of the pram?
(That's just an observation of this industry btw, not a comment on America or Americans.)
But outside of North America there is a perception that you're all Star Spangled Banner, Gung-Ho GI Joes. Agree or disagree, I'm merely pointing out the truth. So maybe with this in mind, the Canadian team working on the game tried to get a balance right. On one side they wanted to make a game respectful of the North American history and on the other side to make a game that wasn't all Team America Hell Yeah!
I'm sure there's plenty of North Americans who can handle being the bad guys from time to time, but I don't think they were in this war? (I'm not really up on my N.American history. The Bluecoats weren't yet Americans right? It was after this war when they became Americans? No offence intended for my ignorance on this subject) So why perceive them as such in the trailers? So I think showing Connor killing more Redcoats over Bluecoats was the right call.
But end of the day, this is a game about North American history, so people need to keep that in mind no matter what their political mindset is.
Last edited by frostface on 6/16/2012 12:56:24 PM
WorldEndsWithMe
Saturday, June 16, 2012 @ 2:02:32 PM
One of the tragedies of this part of history was that after the war people who had remained loyalists were despised and then displaced from their homes. The whole issue may seem clear cut to people in our day and age but it wasn't at the time. John Adams was the lawyer who got 6 of the Brits charged in the Boston Massacre acquitted.
Ludicrous_Liam
Saturday, June 16, 2012 @ 4:42:00 PM
Ben Dutka PSXE [Administrator]
Saturday, June 16, 2012 @ 4:50:54 PM
And as I said above, basically every bad guy I've ever killed in a video game is white and speaks English. Just because they're not wearing the stars and stripes doesn't mean they're not Americans. As far as I'm concerned, we've been killing what appear to be Americans in games for three decades.
Sir Shak
Saturday, June 16, 2012 @ 11:37:48 PM
Ben Dutka PSXE [Administrator]
Sunday, June 17, 2012 @ 12:57:09 AM
Sir Shak
Sunday, June 17, 2012 @ 3:19:09 AM
Ben Dutka PSXE [Administrator]
Sunday, June 17, 2012 @ 10:01:23 AM
All the random enemies I've killed, everything from cops to zombies, in GTA and just about everywhere else, have been English-speaking people we are meant to assume come from here.
I suppose we're just pushing those aside for the sake of the SMALL minority of games that involve wars, in which it might be just a TAD silly to market the product with the user playing as Afghans. Seriously.
CH1N00K
Sunday, June 17, 2012 @ 10:41:53 AM
This is what I've got so far..Deus EX, Rainbow 6 Vegas, GTA, Red Dead Redemption, and although they don't use actual names of real places, you can tell that Infamous 1&2 are definitely based in New York and New Orleans....I'm sure there are more games, but that's just a start that I can see...
Sir Shak
Sunday, June 17, 2012 @ 10:42:51 AM
Beamboom
Monday, June 18, 2012 @ 8:25:12 AM
Also, just cause they *speak* english doesn't mean they necessarily are north-Americans per say. *Every* character where you are supposed to understand what are saying, are speaking English no matter where they are from.
Regarding Americans killing people in other countries (excluding ww-themed games), from the top of my head I can think of: Far Cry 2 (Africa), far Cry 3 (Indian/Pacific Oceans), the first Crysis (Philippines), Resident Evil 5 (Africa), Mercenaries 2 (Venezuela), Just Cause 2 (Asia).
BikerSaint
Saturday, June 16, 2012 @ 1:03:47 PM
Reply
I mean why the $&^$&*#^^* is he discriminating against chickenwings & bacon????
(sarcasm)
My advice to all those cry-babies.......
"QuitYerBiatching"
According to Ubisoft, it's what they're intentionally "NOT" showing that will change everybody's mind(but only if they actually play the game instead of doing their usual pre-whine).
They've purposely left out killing of others besides in order not to blow any big surprises.
Killa Tequilla
Saturday, June 16, 2012 @ 1:20:15 PM
Reply
Lord carlos
Saturday, June 16, 2012 @ 1:38:55 PM
Reply
Jawknee
Saturday, June 16, 2012 @ 2:21:19 PM
This is quite possibly the dumbest comment I have read in 2012.
Last edited by Jawknee on 6/16/2012 2:23:11 PM
Underdog15
Saturday, June 16, 2012 @ 7:27:13 PM
Jawknee
Saturday, June 16, 2012 @ 9:41:48 PM
Last edited by Jawknee on 6/16/2012 9:46:07 PM
DeusExMachina
Sunday, June 17, 2012 @ 6:40:48 AM
The USA has by far killed the most people on earth. All the wars theyve one (even Vietnam which they "lost" but they still did most of the killing) and lets not get to the two A0bombs dropped on Japan. Ye I think it's pretty safe to say that the USA has killed the most people in the world or atleast in the top 5 or something.
I mean nothing against them or anything my countries still fine for now and the USA gives my my fav movies, series and games so I geuss we even for now. Soz for the rant jus that I doeubt any country has killed as much as all the American wars combined.
Underdog15
Sunday, June 17, 2012 @ 8:08:46 AM
WorldEndsWithMe
Saturday, June 16, 2012 @ 3:03:35 PM
Reply
Axe99
Saturday, June 16, 2012 @ 4:40:41 PM
As for whether they can or can't handle it, many people struggle with their team as the bad guys - the only reason we notice it with the US is its the single largest market for videogames, so kept in mind a little more often. I'd wager if we looked at sales of CoD in Russia and the Middle East, or MoH:Rising Sun in Japan, we'd see it easily enough ;).
Ludicrous_Liam
Saturday, June 16, 2012 @ 4:25:10 PM
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Plus, it's good to have one distinguished enemy; you're always gunna want to fight one-on-one with the bad guy at the end. But if it's set how it is in Ac3, with two opposing sides as your enemys...that's kinda difficult I guess.
It's similar in MGS4, when you have the rebels and the militia as your opposing enemys. In this case I thought it did quite well with the 'Beasts' as your boss fights - where you'd fight them at the end of every Act, almost resembling the 'goal' of the act, if you will - but I'm not sure how Ac3 will manage the boss fights.
Last edited by Ludicrous_Liam on 6/16/2012 4:36:26 PM
WorldEndsWithMe
Saturday, June 16, 2012 @ 6:15:48 PM
Sir Shak
Saturday, June 16, 2012 @ 11:47:28 PM
Ludicrous_Liam
Sunday, June 17, 2012 @ 3:37:37 AM
Dreno
Saturday, June 16, 2012 @ 4:40:16 PM
Reply
If I pay AC 3 like I've played the other AC games, than more than some colonists are gonna die.
See when I play,I lie to get surrounded by the enemy, I forget which AC it was but there was 2 trophies, fight for 25 minutes without being hit, Andi think one for fighting something like 30 or so enemies without being hit. I got both of those in the same battle. And its fair to say that more than a few civilians lost their lives in that battle. Findings they just get in the way.
So I think its fair to say that these people who are getting butt hurt that the trailers only show red costs dying, are forgetting that you can kill stone in the AC games.
Oyashiro
Saturday, June 16, 2012 @ 4:43:34 PM
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*Falls to one knee*
That was... weird...Ahhh!
*Begins fading out of existence*
No! My Ancestors! We are all DOOMED! Doooooooomed...... dooooooooooooooooooooomd...
*Gets ripped apart by the fabric of space/time*
Killa Tequilla
Sunday, June 17, 2012 @ 12:40:15 AM
PC_Max
Saturday, June 16, 2012 @ 6:05:37 PM
Reply
That said come on... honestly, they chose the Brits because their biggest SALES are and will be in the US. So of course that would be the focus. Its about sales and money.
I am still not convinced about the game, even with the ship battle which seemed simple in the demo. I'll wait for the launch of the game and wait for the reviews to come in and more footage revealed.
Keep Playing!
wackazoa
Monday, June 18, 2012 @ 9:48:52 AM
WorldEndsWithMe
Saturday, June 16, 2012 @ 6:12:51 PM
Temjin001
Saturday, June 16, 2012 @ 6:19:43 PM
Temjin001
Saturday, June 16, 2012 @ 6:35:56 PM
La_Bete12
Saturday, June 16, 2012 @ 7:20:01 PM
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Either way Ubisoft is known for making some amazing games both on a gameplay standpoint and from a historic standpoint.
People die, it's a sad thing to remember but people die regardless of their race, their country, or even regardless of age/gender. People need to realize that no one race or group of people is superior. If you start saying that the white people are the only good race on earth, than you're turning into a Nazi. I'm sorry to say that but it's the truth.
ANYWHO, October 30th can't come fast enough :)
Temjin001
Saturday, June 16, 2012 @ 8:03:15 PM
Pilgrim Soul
Saturday, June 16, 2012 @ 11:16:51 PM
Reply
It just seems like a choice that lacks imagination I think, considering the rich locations and eras previous games in the series have been set in, and especially with Red Dead Redemption still fairly fresh in mind, it's got a bit of a "been there, done that - wore the T shirt" feel to it.
A Ubisoft producer said that he'd love to cover the British Raj or ancient Egypt,.... now THAT thought already has me grabbed by the balls!
Fingers crossed Ubisoft mix things for the next game and don't plan on spinning us another triology in the same setting for the next two games...
Been looking forward to a new AC game at long last though (sensibilily avoided the last 2 cash grab spin-offs) and I'm sure i'll end up buying this on day 1 anyway!
Ludicrous_Liam
Sunday, June 17, 2012 @ 4:16:37 PM
Comic Shaman
Sunday, June 17, 2012 @ 10:12:14 AM
Reply
Contrast, for a moment, how the Japanese game companies treat their history. There are loads of games based in historical Japan, where countrymen killed one another in warfare. Nobody seems to make a big deal out of it.
Look at Onimusha specifically. They take a real figure, Oda Nobunaga, whose historical status could be compared to a Founding Father, and turn him into a freaking otherworldly demon. All in good fun, of course.
But can you imagine a game where the underlying premise is that George Washington or Dwight Eisenhower is actually an otherworldly being trying to pave the way for a demonic invasion? I think there would be some anxiety about that. I think there is a perception that Americans take their historical heroes kind of seriously... and that people who create entertainment have been wary about taking too many (ahem) liberties.
Now, that being said, we've got Abraham Lincoln: Vampire Hunter opening up in a few weeks, so maybe American sensibilities aren't quite as delicate as people thought.
BikerSaint
Sunday, June 17, 2012 @ 3:09:25 PM
wackazoa
Monday, June 18, 2012 @ 9:43:59 AM
Sir Shak
Sunday, June 17, 2012 @ 10:53:47 AM
Kingnichendrix
Sunday, June 17, 2012 @ 4:15:30 PM
Reply
wackazoa
Monday, June 18, 2012 @ 9:39:49 AM
wackazoa
Monday, June 18, 2012 @ 9:38:34 AM
Reply
Note Ben... the americansdid wear uniforms. Most of them had militia uniforms throughout the war and Congress was trying to get the soldiers all uniforms but never could get every one fitted.
SirLoin of Beef
Monday, June 18, 2012 @ 10:45:32 AM
Reply

Assassin's Creed III









matt99
Reply
Saturday, June 16, 2012 @ 10:45:01 AM
EDIT: Also the whole rah-rah america theory falls flat when you realize the game is made in Montreal, mostly by french-Canadians...
Last edited by matt99 on 6/16/2012 10:51:35 AM