Bleszinski Praises Difficulty Of Demon's Souls, Dark Souls
Many veteran gamers have noted the decreasing difficulty levels of video games over the past few generations, while reluctantly acknowledging that it's very, very necessary for mainstream appeal.
But Epic boss Cliff Bleszinski believes the hardcore - like himself - still want a challenge. In speaking about the upcoming Gears of War: Judgment, CliffyB spoke about how games have become "more linear and easier,", which is why his new game will ratchet up the difficulty level.
"It feels like in this current console generation that we’ve taken a lot of steps to grow the audience and what I think’s happened is that the games have become more linear and easier, so it feels like a lot of quick-time-events.
The more I play games like that the more I turned off to them and just want to get back to systems interacting with systems, and get back to a game that, you know, when was the last time a game really challenged you and asked something of you, right? There’s a reason why Demon Souls and Dark Souls have taken off lately. It’s because they really require you actually try."
If you're anticipating Gears of War: Judgment, you should definitely prepare yourself for a challenge. But in regards to the overall point, it's certainly true that with QTEs and minor consequences associated with death and failure, games are a great deal easier to play and complete. But then again, as I've said in the past, I'm really okay with that. How's about you?
6/20/2012 12:23:13 PM Ben Dutka