Hitman Dev Disappointed That Only 20% Will Finish Absolution
Developer IO Interactive is saddened that, according to the general statistics, only 20% of players will actually complete Hitman: Absolution.
During an OPM interview, Absolution director Tore Blystad said they're using metrics a lot more these days, and that has revealed the sad news to them: The vast majority won't finish the new Hitman. Said Blystad:
"We are using metrics a lot more now than we did, for good and for bad. The general player will probably never even finish the game, which is very sad. Or they might only play through it once, but the game is built for the people who want to go back through every single level and get all the stuff out of it. It’s built to last, rather than be a one-off experience."
20 per cent of the players will see the last level of the game. It’s horrible to know. It makes the people working on it really really sad."
Blystad added that maybe people "can't commit to taking all those hours to finish one product, so they get tired of it." He also clarified that the 20% number isn't just for Hitman; it's for any game. But shouldn't that give him more reason to be positive...? IO's game will be very campaign-oriented; that 20% stat is greatly affected by all the multiplayer fanatics out there who buy a bunch of shooters and never touch the single-player. It surely isn't 20% for the Uncharted games, for instance.
Or is it...?
Related Game(s): Hitman: Absolution
Tags: hitman absolution, hitman sequel, io interactive
6/26/2012 9:17:08 PM Ben Dutka
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Comments (24 posts)
Ben Dutka PSXE [Administrator]
Tuesday, June 26, 2012 @ 9:59:41 PM
CanadianGuy420
Tuesday, June 26, 2012 @ 10:04:46 PM
LimitedVertigo
Tuesday, June 26, 2012 @ 10:09:10 PM
WorldEndsWithMe
Tuesday, June 26, 2012 @ 10:12:26 PM
LimitedVertigo
Tuesday, June 26, 2012 @ 10:14:42 PM
LimitedVertigo
Tuesday, June 26, 2012 @ 10:41:18 PM
Ben Dutka PSXE [Administrator]
Tuesday, June 26, 2012 @ 10:53:18 PM
One time I had difficulty with my connection and they first offered to send out a technician in a "few days." Well, considering my need to work, that really wasn't an option.
So this guy stayed on the phone with me for 45 minutes at 10:30 p.m. until we got it working again. It was a pretty involved process and he wasn't about to quit. I thought that was fantastic.
Then again, when I moved in November, while the setup was fine, the billing was screwed up for months. And that's because they gave me a cable TV service I expressly said I didn't want. They put it in anyway and tried to charge me for it and I just wasn't going to let it slide.
At the same time, I very, very rarely have trouble with my cable TV or Internet connection. Take the bad with the good I guess.
Last edited by Ben Dutka PSXE on 6/26/2012 10:54:07 PM
WorldEndsWithMe
Tuesday, June 26, 2012 @ 11:07:02 PM
dmiitrie
Tuesday, June 26, 2012 @ 10:45:10 PM
WorldEndsWithMe
Tuesday, June 26, 2012 @ 11:06:37 PM
Jalex
Tuesday, June 26, 2012 @ 11:54:34 PM
Reply
Ultimadream
Wednesday, June 27, 2012 @ 2:14:18 AM
Reply
Lawless SXE
Wednesday, June 27, 2012 @ 3:37:42 AM
Reply
Probably won't hold true of Hitman, there's still a ridiculous (and growing) backlog on my shelf and I must at least try to play them all.
Beamboom
Wednesday, June 27, 2012 @ 4:12:27 AM
Reply
I buy far too many games for my own good. I'll openly admit that right away. Essentially I buy every 80+ game released once the price is right, with only a few genre exceptions.
That also means there are a lot of games that strictly speaking are not perfect match with my preferences. And I really don't feel any obligation to finish a game once the fascination has wore off.
The problem here is of course that once the gameplay becomes repetitive or uninteresting, most games fall apart. The STORIES in most games are not worth struggling for. I'd then rather just watch a good movie.
There is one exception though: Games with a campaign that can be played in coop. Those we usually beat, simply cause we got such a good time in each others company that we don't really care if things are turning repetitive or the story sucks.
But if the devs want a gamer like me to finish more games, the solution is NOT to make them shorter or even easier, the solution is to make them BETTER.
Had Crysis 2, Fallout 3 or Mass Effect 2 been three times longer or twice as hard there's not a shadow of doubt I'd still finish them, to put it that way.
Last edited by Beamboom on 6/27/2012 4:20:50 AM
Ludicrous_Liam
Wednesday, June 27, 2012 @ 6:55:53 AM
Only games I haven't beat in my collection are: Motorstorm (I know you can't really 'beat' the game, but I didn't feel as though I played it enough), FarCry2, Rachet & Clank: A Crack In Time & Resistance 1.
Motorstorm was too infuriating for me; you could be wining a 5 lap race and then at the end the 'rubber band' effect kicks in, and asswipe in a trucker knocks you off the side of the cliff - sending you down atleast 3 places.
FarCry 2 just had too much driving, and when you're getting shot at as soon as you drive a mile or so, it just gets repetitive. It's also wayyyyy to easy to roll it over/get stuck somewhere.
Rachet & Clank is a great game - that I can see - but something feels off. Probably just haven't gave it a chance yet, but yeah something just feels...off.
And Lastly Resistance. I could never get into this unless I was playing co-op, which was usually with my dad. He cut off his thumb last week on a 'circular saw' in the garage - it looks like a scene out of the Texas Chainsaw Massacre xD - so I...doubt he's gunna continue co-op with me anytime soon.
Last edited by Ludicrous_Liam on 6/27/2012 7:06:38 AM
Beamboom
Wednesday, June 27, 2012 @ 9:45:21 AM
For me I can't even begin listing the games I've not completed. They are far, far too many.
It's easier to talk about some I did finish, and why:
Crysis 2:
The coolest pure shooter I've played in like... Forever. It totally reignited my enthusiasm for the FPS genre. I also beat the first Crysis this autumn out of sheer joy of being back in the suit. :)
BioShock:
I don't count this as a FPS. It's... A trip. A league of its own. Such a fantastic game. Atmospheric. Original. It totally sucked me in.
Mass Effect 2:
I've said enough about this game over the months. Game of the generation for me.
Fallout 3:
It's the backdrop that caught my interest, and the explorer in me who made me keep going. Also, all those weird little stories kept me hooked. OMG what an experience.
Saints Row 2+3:
Coop heaven. Nuff said.
Borderlands:
Excellent coop play never gets old. And Borderlands really shine in coop.
FEAR 3:
Again coop is to blame. Everything gets better with a friend.
Both Dragon Ages:
I'll be honest. It was the romances just as much as the story that kept me going. I'm so... Cheesy.
There's a good handful more games I've finished.
But the rest, at least 80% of them? Unfinished, all of them. They were simply not good enough *for me* to keep my interest.
Last edited by Beamboom on 6/27/2012 9:58:50 AM
___________
Wednesday, June 27, 2012 @ 5:41:36 AM
Reply
MP obviously because most wont touch the SP at all!
starhawk for instance, i would be surprised if 10% of people who bought it finished the campaign let alone 20!
ME3 though quite the opposite, should be way higher than 20!
though it is depressing how few actually do finish games.
ill never understand it, even if i hate a game i still have to finish it!
its a obsession of mine, always have to try it all at least once.
however i hate it when games make you play them more than once to unlock everything.
i mean come on id love to play the games multiple times, but they do realise we have other things to do besides play 1 game forever right?
so many games out there that require attention, let alone other mundane tasks that sadly must be done.
i wish developers would realise that and stop making people put 50+ hours into a game just to experience everything!

Hitman: Absolution









LimitedVertigo
Reply
Tuesday, June 26, 2012 @ 9:57:40 PM