Do Final Fantasy Fans Really Want Story-Based DLC?
At first, not being a multiplayer fan, I was one of the biggest supporters of story-based downloadable content for single-player campaigns.
But after seeing the DLC for Final Fantasy XIII-2 - and hearing about the possibility of more DLC - I'm starting to wonder if fans who enjoy good stories actually want such add-ons and expansions.
Thing is, it's kind of like finishing an epic plot with the lame "To be continued..." climax, which allows writers to leave us hanging and then force us to pay to see the rest of the story. I don't mind adding content to games, but I realize I do mind it if it affects a storyline that we expect to see in its entirety upon purchasing the game. I don't know if Square Enix has noticed, but it seems a great many FF fans are none too happy with the way FFXIII-2 ended, and are even less enthusiastic about the DLC that supposedly answers questions we have about Lightning and what happened after the end.
Extra content that gives you more weapons, items, maps, etc. is fine; it's only making a game bigger. But when you interrupt a narrative and dole out the rest in bite-size pieces...well, that's like buying a book, finding that it's only 2/3 written, and hearing that we'll get a few vague clarifications a little later on and oh yeah, we'll have to pay for them, too. The DLC that puts Lightning in the Arena and lets us use her in our party if we beat her? Fine, great. Doesn't really do anything to the story and it makes the game that much bigger and more entertaining. But story-based DLC is really starting to irk me.
7/5/2012 12:12:25 PM Ben Dutka