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PSXE Poll Update: Most Gamers Totally Against Microtransactions

While the experts say microtransactions will undoubtedly become a major part of the video game industry in the years to come, the fans aren't too thrilled.

According to our latest poll, the vast majority of readers say microtransactions should be kept at a minimum or they shouldn't exist at all (the assumed response when someone says "I really hate them"). The idea behind microtransactions is complex, but it's supposed to be better for both publishers and developers, and some are already primed to accept free-to-play and microtransactions for the future. For instance, that's the route Crytek has chosen.

In other news this past week, Sony purchased cloud service Gaikai for $380 million, a move most analysts applauded. Do you agree? Remember that Sony has clarified, saying they intend to stick with retail for quite some time, so it's not like cloud gaming will take over tomorrow. Do you still think it's a good plan for the next generation, though?

Tags: gaming industry, microtransactions, sony, gaikai, cloud gaming

7/8/2012 8:53:19 PM Ben Dutka

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Comments (23 posts)

Stabs88
Sunday, July 08, 2012 @ 9:32:07 PM
Reply

It has possibilities hands down. When/What they will implement will be told to us soon i'd imagen. Im for it, the PSV will be a great place for it. I'll stand behind "physical copies of software are a must" no matter if there is a cloud or not. Just knowing I can touch what I own makes me feel better...or safer

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WorldEndsWithMe
Sunday, July 08, 2012 @ 10:04:14 PM
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Crytek will realize they are wrong at some point, but for now we still have Crysis 3 and Homefront 2.

While I don't actually "love" the Gaikai acquisition that's the most accurate vote for me because I think it's a very smart move to get into this cloud stuff on the ground floor. MS will probably wait until it is established and then buy out a competitor like they always do. By then Sony will have a better handle on developing for the tech.

Still sticking with my physical games, but I find as the generation wears on my digital library is slowly growing too.

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LimitedVertigo
Sunday, July 08, 2012 @ 11:14:38 PM
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I hate the idea of it all. Reminds me of the latest 360 bundle which requires a 2 year contract and a monthly payment. People think they are getting a great deal when in fact if you add it up it's an increase of over $100.

Most people are stupid and I'm not surprised the gaming industry is taking advantage of this fact.

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Temjin001
Monday, July 09, 2012 @ 12:18:01 AM

It's the American way. Buy now, pay more later. Remember the dude from Uncharted 3?

Drake: You have a pay as you go phone?
Bald dude: "yeah, those contracts are a rip off, you bloody wainker"

Sad but true

(actual translation is only accurate in meaning)


Last edited by Temjin001 on 7/9/2012 12:18:16 AM

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LimitedVertigo
Monday, July 09, 2012 @ 12:36:59 AM

The American way has turned into people no longer expecting to actually pay/work for anything they own or want.

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Highlander
Monday, July 09, 2012 @ 10:34:51 AM

Sadly true LV.

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Vivi_Gamer
Monday, July 09, 2012 @ 3:25:34 AM
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Meh, we had OnLive in our uni-house and never touched it, it simply didn't have many games that interested us. Gakai seems to have a similar selection... as for Streaming, I'm still not sold, we recently got Netflix, which once again has a poor-fair selection of films and the streaming process and be real hit or miss.

Besides I like to feel ownership in my games, for all I know I could purchase to play a game on Gakai and then a year down the line they could take it off the store... That doesn't happen when you have a physical copy of the game. Also, with OnLive, you could notice streaming artifacts within the image, making the resolution just look poor.

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Highlander
Monday, July 09, 2012 @ 10:41:16 AM

"streaming artifacts" or other compression artifacts in video are a fact of life with any service streaming gameplay over the net. You can't stream 720p video without a loss of quality unless you have very high bandwidth. Even if you have the bandwidth needed, it chews through your data cap (everyone has one even if it isn't obvious in your paperwork).

Of course all of that ignores all the control latency issues as well.

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Beamboom
Monday, July 09, 2012 @ 2:54:03 PM

There is no data cap on internet connection via cable here in Norway.


Last edited by Beamboom on 7/9/2012 2:54:42 PM

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Highlander
Monday, July 09, 2012 @ 3:44:49 PM

Norway is not the rest of the world. Sadly we are not all as well provisioned as our Scandinavian friends.

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Beamboom
Tuesday, July 10, 2012 @ 7:16:04 AM

Aha. Well, neither is the USA. When you said "everyone has one" I thought you meant... Everyone. :)


Last edited by Beamboom on 7/10/2012 7:25:29 AM

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Rogueagent01
Monday, July 09, 2012 @ 4:34:59 AM
Reply

"Besides I like to feel ownership in my games, for all I know I could purchase to play a game on Gakai and then a year down the line they could take it off the store... That doesn't happen when you have a physical copy of the game."

Depends on the game and why you purchased it. If you bought a physical copy but bought it for the online/multiplayer aspect, then a year down the road you could still find yourself not having that game, though you have a disc that would say otherwise.

But don't get me wrong I am still a physical copy type person myself. Well it is my preference at least, I don't mind digital games I just try not to make it a habit.

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Fane1024
Monday, July 09, 2012 @ 6:27:26 AM
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As far as I can tell, Sony is already streaming games within Home. You certainly don't have to download anything large enough to be the full game code. I'd bet the first use of the Gaikai technology will be in Home.

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Highlander
Monday, July 09, 2012 @ 10:37:06 AM

Possible, it may also be a way for Sony to gain some ground in terms of content delivery. They are currently dependent entirely on third parties for both game and video content distribution across the Net. This acquisition may give Sony access to a delivery network of their own to help improve the speed of delivery, which is always a point of contention with gamers complaining about PSNs download speed.

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wickedproxy
Monday, July 09, 2012 @ 6:27:40 AM
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I had movies on my old PS3 that quit working. They will not let me put those movies on my new PS3 even though I have already paid for them and can prove it. I will be sticking with physical media from now on.

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___________
Monday, July 09, 2012 @ 6:31:20 AM
Reply

totally depends on how its done!
IF done right, and people feel like there getting excellent value for money than it could be the best thing for the industry!
EVER!

what id love to see done is games ditch the current up front price model and allow people to purchase games for 10 bucks or so for 1 level, than if they like it than let them unlock x amount of levels for x cash.
maybe make it 10 dollars for 20% of the game, than you have the choice to upgrade maybe 10% more because your unsure, or 50% more, or everything.
most important thing about this though is 1 choice, and 2 it MUST be cheaper than the system we have now!
if you end up paying more than what we are now than theres no point!

it would bring so many advantages though if done right!
1 we can stop the buyers remorse problem, and 2 also try make it a little cheaper for people.
allot of people only buy 1 or 2 games every month or so simply because thats all they can afford!
if we were to make games cheaper by offering certain parts of it, than not only would publishers get more money because there bringing in new customers, but they would also get more money because the person who was not going to buy their game because he spent all his cash on another game now will buy it with his saved cash.
its win win!

it will bring in new customers too simply because me for instance i never play games online, so why am i paying for something i will never use?
i have hundreds of games sitting on my shelf, and a good half of their content i have never, and will never touch!
starhawk for instance i really enjoyed the SP with that, but i took it back because i cant justify paying 120 bucks for a 6 hour SP campaign!
or even BF3, or MW3.
if they adopted this payment method,IE offer seperate bundles at a discounted price than id go buy those games!
if the publishers said to me hey will sell you the campaign of these games for 50 dollars each than i would go buy them.
but since im not paying 50, im paying 100+ so no thank you!
i never play the MP, so why should i pay for it?

so first off it would help publishers because instead of 1 person buying 1 game in their line, they would be able to buy several spending the same money.
it would help publishers secondly too because it would bring in new customers because its offering better value for money.
so thats win win for publishers.
and customers are benefiting too firstly because now instead of spending 100 bucks on 1 game they can get 2 for the same price!
and secondly they are getting better value for money, there not paying for things they wont use.
win win, win win!

O, no correction forgot to mention this would help solve the used games issue, so thats win win win, win win!
why this has not been done yet is beyond me!

as i said before though this wont work unless customers feel they are getting value for money!
its funny how the mind works, people dont care how much something is if they feel like its worth it.
for instance i dont think simply dropping the price would have the same effect.
because were still back at square one problem 1.
people spending money on things they dont want!
yes its cheaper, but they will be thinking i wish there was a SP only mode available so it would be even cheaper!

i really wish publishers would do this!
it would help the industry so much!
not only is it giving publishers more money in the sense that more people will play their games, but its also giving customers more games because they cost less, and its also fixing the used game issue!

as for gaikai im really excited for it!
definitely a VERY smart move to buy it!
yea they could of created their own system but theres 3 problems with that.
1 it would probably end up being more expensive.
2 it would of taken time out of their engineers working on other projects, IE ps4 and whatever else.
why use your resources to complete a task when you can get someone else to do it?
3 they already have a BIG back catalogue of content!
biggest problem with new technology is compatible software.
well, gaikai has that in spades so whenever $ony decides to make use of it there should be plenty of content available!

theres allot of rumours going around that we will see what $ony intend to do with it at gamescom.
TBH i SERIOUSLY doubt it!
first of simply because they just announced it.
secondly it will be for all $ony devices, not just the playstation brand and thats really all thats attending gamescom.
it would be much more likely to be shown at CES next year!
$ony always has a BIG hand in that with their new TVs, mobile phones and even playstation.
their biggest brands that gaikai will be implemented with, so if theres one place it will be detailed id put my money on CES!
i hope it is gamescom simply so we dont have to wait so long, but i strongly doubt it.

im really excited to see what $ony does with it though!
i would not be surprised to see $ony offering ps1 and ps2 streaming capabilities, BUT if there going to do that they really need to organize a top notch server emulator that way you can play any game you want!
if there just going to offer what is on the store for streaming instead of download this is the biggest waste of money in the history of the universe!
and the biggest waste of tech!
however if they allow you to flip a coin and pick whichever ps1 or ps2 game you want to play this would help them oh so much id be impossible to measure!
it will be a massive advantage!
they might allow the streaming of PSN games too, and maybe even ps3 games but i seriously doubt those 2 simply because of speed, bandwidth and usage limitations.
i think will have to wait till ps4 for those.




Last edited by ___________ on 7/9/2012 6:40:15 AM

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xenris
Monday, July 09, 2012 @ 8:31:12 AM
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As a PC gamer and an old time MMO player I have dabbled in so many F2P games that run off of micro transactions. First they can be a really good thing, BUT they can also be terrible.

For example Tribes: Ascend is a F2P shooter that does things better than other F2P shooters. In tribes you outright purchase your stuff for XP that is earned in game or with gold you purchase for money. But everything can be earned without a dime spent although its a lot harder. If you pay any money on the game you get a bonus 50% xp boost for life on your account which makes things much more tolerable.

Then there are F2P games that lock away so much that it is a glorified trial only you can't even trial most of the features because they are locked. Or are just straight up pay to win. How are you supposed to get a feel for the game if the games best features are locked or you need to pay money to progress in the game and it ends up costing 100 plus dollars just to get to end game?

GW2, Lineage 2, and Aion are probably the top of the list for the best F2P experience that have micro transactions that are just for cosmetics or convenience and don't give any advantages.

What I don't like is when a game that you want to just pay 60 bucks for is F2P and you unlock the content you "want" and in the end to get everything it would run you over 200 Dollars. This was how I felt about tribes in the beginning. I just wanted to own the game and not pay 5 bucks here 5 there because I know for a fact that ends up making the total price of the game unreasonably high.

Last edited by xenris on 7/9/2012 8:32:59 AM

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wackazoa
Monday, July 09, 2012 @ 10:28:22 AM

Hey what was that space game that allowed you to transport money points (or XP not sure which) on little ship that could then be blown up by other players. I heard something where someone lost a ton of real money because some idiot blew up his ship.

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xenris
Monday, July 09, 2012 @ 5:38:06 PM

Might have been...Eve online? I dunno. If it was a F2P space shooter...mmmm maybe Black Prophecy?

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TheOldOne
Monday, July 09, 2012 @ 8:58:59 AM
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From people that I know of, I can see that 2 out of 10 people who bought MW3 also got the all inclusive pass. That's good business for the publishers so as long as people are paying double or triple for a couple of multi player maps and other content, we will suffer by getting getting games with 5-8 hour content. It is unfair that a game like Skyrim or Batman:Arkham City will probably make less money than any Call of Duty game (and we all know both are superior than any of the games of the Call of Duty franchise).

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wackazoa
Monday, July 09, 2012 @ 10:25:12 AM
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Like was said before me microtransatcion work in some instances.... FREE GAMES ! I dont want to pay full price for a game then get nickle and dimed out the ass.

My cousin plays the Sims 3 game and apparently they pay $40 for a expansion and $20 for some kinda stuff pack thing. Then EA has this store which allows you to buy different outfits and furniture stuff and new towns for your fake people. ( Which I think is a cool feature by the by ) But they charge you more for that stuff than the stuff pack thing. I was told one town costs more than an expansion pack!


I only used that example 1.) To show that I dont think it works when you charge for the original game. And 2.) I am beginning to see a pattern for E.A. And I am hating it. Just a personal view but E.A. is gonna be the leader of this pack it seems and I dont think it is a good thing.

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jugheadjones
Monday, July 09, 2012 @ 12:44:32 PM

I think that the primary reason that EA went that way was because of the confidence that The Sims gave them in that area. I know for a fact that it's very easy for a Sim fan to dump a TON of money into the game. My family has been neck deep into the Sims franchise, since the first one came out. We have probably spent, in expansions and items from the store, upwards of $1000 over the past dozen years. Having said that, I wouldn't do that for any other game I have played, so I am not going to buy into a lot of what's coming up in gaming, if it goes that way.

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wackazoa
Monday, July 09, 2012 @ 1:04:24 PM

That is crazy money. And if they sell 4 or 5 million games that generate that no wonder E.A is leading this march.

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