Arkane Studios: The Successful Titles Are Usually Sequels
A new IP is always risky in the video game industry.
Although it's one of the most anticipated titles of the year, and it sports a look that Elder Scrolls fans might really love, Dishonored is one of those risky projects. Why? It isn't part of an established franchise.
And developer Arkane Studios knows this all too well. In speaking at the Develop Conference 2012, visual design director Viktor Antonov accepts the challenge: "Rarely in life in as a developer do you get to start a brand new IP," he said. "Mostly everything successful is a sequel nowadays."
As for the visuals, Arkane created the city of Dunwall with the Great Plague of 1665 in mind, essentially basing the environment on the city of London in that time period. If you're a little behind and you want to see more of Dishonored, there's plenty of gameplay available, including this stealth footage that left us drooling. But there's no doubt that in a land where recognizable names rule, the new IP is a tough sell.
Related Game(s): Dishonored
7/12/2012 11:58:02 AM Ben Dutka