Bioshock Infinite Loses Multiplayer Modes, But Levine Mollifies
Yesterday, we learned that a couple key members of the talented Irrational Games staff jumped ship.
With the hotly anticipated title set for February 26, 2013, those eagerly awaiting its release began to worry. After all, the game has already been delayed once...bad news?
But Irrational boss and Bioshock guru Ken Levine tried to appease those concerned fans when speaking to Kotaku. Unfortunately, it seems the team has been forced to cut some multiplayer modes (we're not sure if this means all multiplayer has been eliminated), but Levine says sometimes, people leave big companies. And they've still got some big-time talent hanging around.
"As far as the team itself, the lead artist, the art director, the creative director, the lead effects artist, the senior sound guy, the lead programer and the lead AI programmer from BioShock 1 are all on BioShock Infinite. I don't think there's a single senior BioShock team member that isn't here, which I think is amazing and a testament to their commitment to the studio. And there are a ton of amazing people who weren't on BioShock 1 that are on BioShock Infinite."
We also learn that Gears of War executive producer Rod Fergusson has left Epic to join the team at Irrational, so that's a big addition. So should we be worried? Well, the axing of those multiplayer modes is a little troublesome, but we believe in Levine's vision, and we also believe Irrational will make the requisite push to put Infinite on store shelves.
Related Game(s): Bioshock Infinite
Tags: bioshock infinite, irrational games, ken levine, bioshock sequel
8/9/2012 8:27:52 PM Ben Dutka
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Comments (16 posts)
maxpontiac
Thursday, August 09, 2012 @ 10:49:37 PM
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WorldEndsWithMe
Thursday, August 09, 2012 @ 10:50:31 PM
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___________
Friday, August 10, 2012 @ 7:53:42 AM
there one of the first people to be done with a game!
ken said his work with the game is completed, so why stay at a studio when you have no more work to do?
guys been there for 13 years, i dont blame him for leaving id get so boring entering the same office for 13 years!
Beamboom
Friday, August 10, 2012 @ 8:41:30 AM
WorldEndsWithMe
Friday, August 10, 2012 @ 10:32:19 AM
___________
Friday, August 10, 2012 @ 11:13:10 AM
plus he said hes looking at a few different things so maybe the supposed 2 MP features were replaced with something he thought would fit better.
or maybe this was just someone plucking things out of the air.
Beamboom
Friday, August 10, 2012 @ 1:47:37 PM
___________
Friday, August 10, 2012 @ 7:53:54 AM
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i mean when has ken let us down?
bioshock is still to this day one of the industries best games!
not to mention rod fergusson from epic games has also switched over.
so one of the most talented guys in the industry moves to a studio headed by one of the most talented guys in the industry!
all making a game that won game of show at E3 last year, all who made a game that is still one of the best games ever made, and creating a game which frankly looks so freaking awesome!!!!!!!!!
i cant see how this can go wrong!
Twistedfloyd
Sunday, August 12, 2012 @ 5:10:11 PM
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dbrasco75
Monday, August 13, 2012 @ 9:56:54 PM
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Last edited by dbrasco75 on 8/13/2012 10:06:04 PM
thatpumpingguy
Tuesday, August 14, 2012 @ 2:35:03 AM
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How come every time it's like we back the developer and not the gamer? How come every time it's like we believe in his vision?
You guys are antigamer. You are pro-developer really at best and don't have your supporters back you just write crap and smut in our faces.
Jotun
Tuesday, August 14, 2012 @ 3:18:40 PM
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Also, as many said, the mp being removed is a *better* thing. I don't want some piece of crud mode I'll never touch anyways unless I want to plat the game and am required to play online for a couple of mp trophies to do so.
They're actually hiring upwards of 10-20 new employees right now. Companies in trouble don't do that ;]
Last edited by Jotun on 8/14/2012 3:19:26 PM

Bioshock Infinite









Xombito
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Thursday, August 09, 2012 @ 10:30:34 PM