Bioshock Infinite Loses Multiplayer Modes, But Levine Mollifies
Yesterday, we learned that a couple key members of the talented Irrational Games staff jumped ship.
With the hotly anticipated title set for February 26, 2013, those eagerly awaiting its release began to worry. After all, the game has already been delayed once...bad news?
But Irrational boss and Bioshock guru Ken Levine tried to appease those concerned fans when speaking to Kotaku. Unfortunately, it seems the team has been forced to cut some multiplayer modes (we're not sure if this means all multiplayer has been eliminated), but Levine says sometimes, people leave big companies. And they've still got some big-time talent hanging around.
"As far as the team itself, the lead artist, the art director, the creative director, the lead effects artist, the senior sound guy, the lead programer and the lead AI programmer from BioShock 1 are all on BioShock Infinite. I don't think there's a single senior BioShock team member that isn't here, which I think is amazing and a testament to their commitment to the studio. And there are a ton of amazing people who weren't on BioShock 1 that are on BioShock Infinite."
We also learn that Gears of War executive producer Rod Fergusson has left Epic to join the team at Irrational, so that's a big addition. So should we be worried? Well, the axing of those multiplayer modes is a little troublesome, but we believe in Levine's vision, and we also believe Irrational will make the requisite push to put Infinite on store shelves.
Related Game(s): Bioshock Infinite
8/9/2012 8:27:52 PM Ben Dutka