Ubisoft: Journalists Often Biased Towards Japanese Developers
This is bound to generate a reaction big enough and nasty enough to force this guy to either elaborate or retract.
In speaking to CVG, Assassin's Creed III creative director Alex Hutchinson said journalists often "forgive" Japanese developers for seriously flawed productions.
"I think there's a subtle racism in the business, especially on the journalists' side, where Japanese developers are forgiven for doing what they do."
He went on to say that this preferential treatment is "condescending" to their director and all developers should be held to the same standard. In other words, he believes Japanese game makers are getting a free pass when it comes to certain aspects of development, and that includes the writing. Said Hutchinson:
"Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There's no way [a western developer] could write it with a straight face, and the journalists say 'oh it is brilliant'. Then Gears of War comes out and apparently it's the worst written narrative in a game ever. I'll take Gears of War over Bayonetta any time.
I just think the simple question should be; is the story any good?"
I might expand on this later but for now- I don't think any critic anywhere said the narrative/story in Bayonetta was good, Alex. Pretty sure that wasn't even the point of that game. I also know for a fact that the written narrative in Gears of War isn't all that great. Just...no. That being said, I get your point, at least in terms of story.
Beyond that, besides first-party Nintendo products, which apparently don't receive less than 10s anywhere, I'm not sure I'm seeing a whole lot of bias towards Japanese games in terms of review scores.
8/17/2012 10:22:22 AM Ben Dutka