Ubisoft: Journalists Often Biased Towards Japanese Developers
This is bound to generate a reaction big enough and nasty enough to force this guy to either elaborate or retract.
In speaking to CVG, Assassin's Creed III creative director Alex Hutchinson said journalists often "forgive" Japanese developers for seriously flawed productions.
"I think there's a subtle racism in the business, especially on the journalists' side, where Japanese developers are forgiven for doing what they do."
He went on to say that this preferential treatment is "condescending" to their director and all developers should be held to the same standard. In other words, he believes Japanese game makers are getting a free pass when it comes to certain aspects of development, and that includes the writing. Said Hutchinson:
"Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There's no way [a western developer] could write it with a straight face, and the journalists say 'oh it is brilliant'. Then Gears of War comes out and apparently it's the worst written narrative in a game ever. I'll take Gears of War over Bayonetta any time.
I just think the simple question should be; is the story any good?"
I might expand on this later but for now- I don't think any critic anywhere said the narrative/story in Bayonetta was good, Alex. Pretty sure that wasn't even the point of that game. I also know for a fact that the written narrative in Gears of War isn't all that great. Just...no. That being said, I get your point, at least in terms of story.
Beyond that, besides first-party Nintendo products, which apparently don't receive less than 10s anywhere, I'm not sure I'm seeing a whole lot of bias towards Japanese games in terms of review scores.
Tags: gaming industry, gaming culture, japanese developers, japanese games
8/17/2012 10:22:22 AM Ben Dutka
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Comments (27 posts)
Highlander
Friday, August 17, 2012 @ 11:31:59 AM
Highlander
Friday, August 17, 2012 @ 11:44:18 AM
Peronally I think it's a ridiculous term, but I have seen and heard it used...and not generally in a positive manner.
WorldEndsWithMe
Friday, August 17, 2012 @ 12:56:25 PM
Temjin001
Friday, August 17, 2012 @ 10:40:10 AM
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BTNwarrior
Friday, August 17, 2012 @ 10:47:01 AM
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Ultimadream
Friday, August 17, 2012 @ 10:50:03 AM
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See he's not looking at the context of the titles, the majority of western games focus on realism. Sure, Gears of War may have Mutants and what have you, but the world is real and the character are realistic as possible despite the themes. While a Japanese will be more fantasy based so the story lines however ludicrous suit the style of the games.
Even classic Final Fantasy you have moments where aspects of the story will seem 'unrealistic' so some people will pan it. But as Stanley Kubrick has said 'Real is good, interesting is better.' Because of the context sometimes titles set within fantasy can use methods of story telling to surpass something grounded by a project tied to realism. In a way one of the reasons why I dislike this western wave is due to the way they're trying to stamp out fantasy.
Last edited by Ultimadream on 8/17/2012 10:51:27 AM
WorldEndsWithMe
Friday, August 17, 2012 @ 11:21:17 AM
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Highlander
Friday, August 17, 2012 @ 11:31:06 AM
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"Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There's no way [a western developer] could write it with a straight face"
So it's OK for him to whine and moan about bias and racism, and then describe the work of Japanese developers in such pejorative terms? What a bloody hypocrite.
WorldEndsWithMe
Friday, August 17, 2012 @ 11:42:57 AM
WorldEndsWithMe
Friday, August 17, 2012 @ 11:43:43 AM
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enjoi
Friday, August 17, 2012 @ 11:51:25 AM
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homura
Friday, August 17, 2012 @ 11:54:46 AM
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By: Fr33Kye (comment from the CVG site)
Lotusflow3r
Friday, August 17, 2012 @ 12:27:53 PM
Lotusflow3r
Friday, August 17, 2012 @ 12:26:58 PM
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ddsfan2
Friday, August 17, 2012 @ 1:58:50 PM
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I'm not very familiar with the Assassin's Creed seires, but aren't their gameplay mechanics inspired by/copied from the Metal Gear series?
Knightzane
Friday, August 17, 2012 @ 3:21:34 PM
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DeathOfChaos
Saturday, August 18, 2012 @ 1:01:38 AM
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___________
Saturday, August 18, 2012 @ 4:39:11 AM
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most games dont get criticized for having a poor story because there not suppose to have a good story!
criticizing games for having a poor story is like advertising supercars for having poor fuel consumption!
its the LAST thing on the manufactures priority list!
its nice when games have good stories, just like its nice when the fastest car in the world also is the most economical.
but that does not mean you can go criticizing games for things there never suppose to be!

Assassin's Creed III









WorldEndsWithMe
Reply
Friday, August 17, 2012 @ 10:39:38 AM
Is Bayonetta trying to have a deep impactful narrative? Of course not. Are games that have roots in anime going to have corny dialogue? You bet they will. It's part of a cultural art style that extends beyond visuals.
Setting that aside, Japanese games aren't getting a pass; they are getting hammered.
Last edited by WorldEndsWithMe on 8/17/2012 10:41:27 AM