Do You Mind Shorter Game Campaigns?
Many complain that video game campaigns are shorter these days. Others, especially those who have gravitated toward multiplayer, really don't care.
Now, one historical fact before we continue- During the early days of the industry, video games were really short. Going through Super Mario Bros. or Contra actually wouldn't take any time at all...minus the dying, of which there was always a lot. Due to the much higher difficulty and the amount of time required for trial-and-error, those games seemed crazy long when in reality, the full amount of play time rarely came in at over two hours. Just nobody beat 'em in two hours without cheat codes.
But anyway, when people complain these days, they're basically comparing current generation titles to the last generation. It's true that campaigns were longer then but as I've said in the past, I have no issue with games being shorter these days. And no, it's not because I spend most of my time with multiplayer fun (I actually hate that, usually); it's merely because I don't have the time I used to. So when I play one of the Uncharted's, I never feel like I'm being short-changed; the length seems just about right and the story never feels rushed. It's just right, I say. Actually, campaigns that are longer than 12-15 hours feel really long to me now.
So what do you say? Are you annoyed that games are shorter? Or as you get older, do you find that with less time, shorter single-player adventures are preferable? Do you feel like you're getting your money's worth? Me, I pretty much always do if the game is great.
Tags: games, video games, campaigns, game campaigns, single-player gaming
8/23/2012 9:20:03 PM Ben Dutka
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Comments (46 posts)
Temjin001
Thursday, August 23, 2012 @ 10:24:46 PM
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Anyhow, I think if any game today gives me the ability to hit it and quit it whenever I need, I'm good with that. It doesn't really mean the whole length of the game needs to be short, just the option to engage and disengage at a moments notice. This was especially true of my PSP. I've played through 4 PSX rpg's on that thing. With an extra special thanks to the "hold" mechanism built into the power slider.
Remo Williams
Thursday, August 23, 2012 @ 10:28:08 PM
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Jalex
Thursday, August 23, 2012 @ 10:50:59 PM
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Also, I usually play games about an hour per day (two if I'm extra-fortunate), so shorter games last a week or two and really only leave a lasting impression if they're absolutely incredible. Whereas longer games give me time to lose myself in the world, appreciate all the little things I probably wouldn't during a shorter campaign, and they stay with me long after I've last played them.
WorldEndsWithMe
Thursday, August 23, 2012 @ 10:52:21 PM
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Usually I'd rather have a great compact adventure than a game full of filler levels but when varied gameplay is the focus then that's no bother.
This seems as good a time as any to mention how weird it is that some games have no save option and want me to just trust that the autosave worked somewhere along the line. Also I'm of two minds about being able to save anywhere, sure it's handy but remember desperately trying to survive in RE4 until you found the next typewriter? There's something to be said for that.
PoopsMcGee
Friday, August 24, 2012 @ 8:52:15 AM
Rant done.
Rogueagent01
Friday, August 24, 2012 @ 11:21:10 AM
LimitedVertigo
Thursday, August 23, 2012 @ 11:06:08 PM
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Temjin001
Thursday, August 23, 2012 @ 11:43:05 PM
WorldEndsWithMe
Friday, August 24, 2012 @ 12:09:30 AM
Temjin001
Friday, August 24, 2012 @ 12:16:08 AM
BikerSaint
Thursday, August 23, 2012 @ 11:25:36 PM
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MrAnonymity
Friday, August 24, 2012 @ 12:06:20 AM
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WorldEndsWithMe
Friday, August 24, 2012 @ 12:11:57 AM
homura
Friday, August 24, 2012 @ 12:32:46 AM
MrAnonymity
Friday, August 24, 2012 @ 11:17:09 AM
WorldEndsWithMe
Friday, August 24, 2012 @ 11:50:49 AM
Yukian
Friday, August 24, 2012 @ 12:13:09 AM
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On the other hand, the last 3 weeks I managed to play and beat, which is a miracle since I can't get to do that frequently, Assassin's Creed, ACII, Batman: Arkham City GOTY and Metal Gear 2: Solid Snake which were a bit short (the latter surprised me, having so much to do for a game made on 1990) but each of the stories were quite enthralling.
Ludakriss
Friday, August 24, 2012 @ 4:39:54 AM
Phoenix
Friday, August 24, 2012 @ 11:21:57 AM
kraygen
Friday, August 24, 2012 @ 3:01:58 AM
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If a game offers a really fun 5-10 hours, that's great, but I don't want to pay the same for that as I do for 100+ hours. That's where the bargain bin comes in.
I don't have as much time to play as I used to, but I don't feel the need to play every game on release day. I might be playing a game 2 years after it's released, but I'm not rushing through it just to beat it either.
Gordo
Friday, August 24, 2012 @ 3:18:02 AM
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Loved Killzone 2 and 3 campaigns. Played through them 4 times each so their length wasn't a problem.
Same with Uncharted 2. Played through that campaign 4 times.
As long as a short campaign has good replayability I'm usually fine. Seem to be getting too "time poor" to spend too long grinding any more.
Ludakriss
Friday, August 24, 2012 @ 4:22:49 AM
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No, I do not feel like I'm getting my moneys worth these days. Everything is such a poo gamble.
The times I truly enjoy having spent money is when I get absorbed with the story (FF12, Heavenly Sword) or gameplay, exploration (Souls Franchise, FF12).
Like you said. In the past even if the game was shorter it didn't feel like it.
Personally I don't care I'm getting older and the whole "I don't have the time I used to" is bogus. You enjoy it, it makes you happy? Then MAKE time for it.
I miss exploring deep worlds, having something of a either well crafted action combat or a turn based or a mix of both (Star Ocean, Legend of Dragoon ish?).
Yeah I miss em and I miss having to choose a game just because the cover art was so appealing that you can't resist.
Ludicrous_Liam
Friday, August 24, 2012 @ 4:41:09 AM
Rogueagent01
Friday, August 24, 2012 @ 11:34:06 AM
Ludicrous_Liam
Friday, August 24, 2012 @ 4:38:24 AM
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And to me, games never feel short unless it ends somewhat abruptly, for example Killzone 3. I tend to play games at a slow pace anyway, because unlike you guys, with your jobs and wives and all that jazz, I have plenty of time!
Infact, I'm playing MGS4 now; I'm up to the 4th act and I've already played in excess of 16 hours. When you think that this's my 5th playthrough, you know I've been doing it slowly lol. But there is so much depth to the game; the gameplay allows you to do so much (with literally hundreds of ways to complete a mission) and no matter how many times I play it, the story always manages to completely grab my attention. But, essentially (when you skip the cutscenes, and I'm sure many do), the game is really only about 10 hours in length. But, because there is SO much depth to it, it just feels so much more than that.
So I guess, if the game has enough depth to it, I don't mind 'shorter' campaigns at all.
Ludakriss
Friday, August 24, 2012 @ 4:43:52 AM
___________
Friday, August 24, 2012 @ 6:41:08 AM
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1 how good the game is, id rather a crap game like naughty bear last 2 hours than 8!
2 what genre it is, 10 hours for a FPS is bloody awesome!
a RPG though pretty poor.
3 obviously till your satisfied, if the story just ends abruptly even if the game lasted 96 hours im going to be upset!
or if the game lasted 2 hours, as long as the story is finished and i feel there was no need for it to be longer than thats fine.
Nynja
Friday, August 24, 2012 @ 7:43:45 AM
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8-10 hrs is enough for me. There are just too many games out there that I have yet to play. Finding time to do them all is just impossible.
That's not to say a 3hr game like MGS4 can't still be good or 30hr game being better. Length really isn't as important as the enjoyment found playing a game.
Many like to justify length with cost. This is understandable. Especially when you are dropping $60+ on each new game.
gumbi
Friday, August 24, 2012 @ 8:35:45 AM
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You'll never hear me complain that a game like Journey, Heavenly Sword, God of War, etc... was too short. I love those games because I can start and finish them within a reasonable time frame. I really DO feel like I get my money's worth.
BTNwarrior
Friday, August 24, 2012 @ 9:22:22 AM
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WorldEndsWithMe
Friday, August 24, 2012 @ 9:36:29 AM
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Ben Dutka PSXE [Administrator]
Friday, August 24, 2012 @ 10:09:00 AM
Because it was one of the first games of the generation and it was quickly put in direct contrast to games of last generation that were longer, the length of HS got CRAZY exaggerated.
WorldEndsWithMe
Friday, August 24, 2012 @ 10:57:42 AM
gumbi
Friday, August 24, 2012 @ 11:11:46 AM
WorldEndsWithMe
Friday, August 24, 2012 @ 11:51:27 AM
Rogueagent01
Friday, August 24, 2012 @ 11:52:35 AM
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I am the type that feels cheated with some of these campaigns as I don't consider 10 hours to be worth $60. I don't care if the stroy blows my mind, I would still feel like I got ripped off if the game is too short. Mind you I will never say a game sucks because it is short, however I will NOT suggest it to other people if it is, without warning them first that it is short. If they charge appropriately then I am fine with short campaigns as many of the downloadable games have done this. I also suggest games to people that are short by telling them wait for it to be in the bargain bin.
Underdog15
Friday, August 24, 2012 @ 3:22:55 PM
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Mogreen
Friday, August 24, 2012 @ 8:05:39 PM
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'
Story is decent or better
Music is on point
Pacing is great
Has limited filler areas
I love my long stories. I say every game that's up to par with my list should be Uncharted's length or longer. With that being said yes we are being gimped in single player this gen, and I don't like it.

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Doppel
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Thursday, August 23, 2012 @ 9:40:21 PM
About length? I don't mind putting hours into a game, even if it's 1000 hours long I would reach the end someday. :P