Are MGS Fans Pissed About An "Open World" In Ground Zeroes?
When familiar, iconic franchises change, fans get skeptical. In many cases, they get downright nasty and hostile.
This generation, we've seen quite a few fan backlashes as a result of popular franchises trying new things. Even the cosmetic alteration of a character can cause major issues; take inFamous 2 and that early Cole design, or Ninja Theory's Devil May Cry reboot and what fans are calling the "heroin-addict Dante."
And if they're that touchy about those titles, imagine just how strict the die-hard fans of Metal Gear Solid must be? A great many just about lost their minds when Metal Gear Rising: Revengeance was revealed, and were only pacified when Kojima and Co. announced that the game was a spin-off and had nothing to do with the official MGS franchise. Even so, some followers are still annoyed with the whole concept.
So if it's true that the new effort, Metal Gear Solid Ground Zeroes, embraces an open-world/sandbox setting, will the long-time fans even tolerate that? Obviously, the potential is through the roof and the possibilities are probably endless, but we're talking about MGS, here. Some are saying that the story, a major focal point in all series entries, will take an inevitable back seat due to the open-ended structure. They could be right, too, as most sandbox-based adventures are not known for their captivating narratives, primarily because we spend 99% of our time running around and exploring. The story just tends to get lost.
Others are worried the new setting could fundamentally alter the classic MGS gameplay. That I'm not so sure about; they could approach it the same way Ubisoft approaches Assassin's Creed, and let the player choose. You can opt for either stealth or a guns-blazing attack...but again, a few MGS purists were upset that "twitchy" gamers even had a choice in MGS4. The bottom line is that when you discuss something as legendary as Metal Gear, you're going to have some extremely rigid fans. So the question is-
How will they react to Ground Zeroes?
Related Game(s): Metal Gear Solid Ground Zeroes
Tags: metal gear solid ground zeroes, metal gear ground zeroes, mgs ground zeroes
8/30/2012 8:55:01 PM Ben Dutka
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Comments (48 posts)
xenris
Thursday, August 30, 2012 @ 9:22:40 PM
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He will probably just make the mission areas more focused like in traditional MGS games. I mean, MGS3 kind of felt like an open world game. Everything felt connected, so it just seems like he is taking the next step and making a truly open world MGS.
WorldEndsWithMe
Thursday, August 30, 2012 @ 9:23:41 PM
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I didn't feel like I could do much of anything in MGS4, f*ckers always knew I was around no matter what so I had to shoot my way through. That like didn't work very well either.
I hope this new one satisfies fans but it will almost invariably be dumbed down for a wider multiplat audience, that's just kind of where we are now sadly.
The good news is Kojima will probably remain somewhat attached to this project. He cant kick TWO Metal Gear games out the door to B-level studios can he?
Temjin001
Thursday, August 30, 2012 @ 9:57:43 PM
WorldEndsWithMe
Thursday, August 30, 2012 @ 10:08:10 PM
Fallout good, Elder Scrolls is just angering me. Get this, Skyrim DLC for PS3 AT ALL is looking more and more unlikely: http://forums.bethsoft.com/topic/1407614-update-on-ps3-dlc/
Last edited by WorldEndsWithMe on 8/30/2012 10:08:31 PM
Temjin001
Thursday, August 30, 2012 @ 10:19:52 PM
And Bethseda and PS3 just aren't made for each other I guess =\ Sucks too, because Fallout was a riot.
Killa Tequilla
Thursday, August 30, 2012 @ 10:30:33 PM
WorldEndsWithMe
Thursday, August 30, 2012 @ 11:01:34 PM
I'm guessing since they never fixed Skyrim for PS3, anybody trying to access the DLC with a large save file makes it super choppy and unplayable. They have to fix a huge game breaking error to continue and Bethesda tends to leave game breaking errors intact.
TheAgingHipster
Friday, August 31, 2012 @ 9:30:23 AM
WorldEndsWithMe
Friday, August 31, 2012 @ 10:13:29 AM
If you want to really take the plunge and can't handle the old graphics and controls the Metal Gear Solid HD collection is a well-priced starting point. The Chronological order of the games in this package is MGS3, MGS Peace Walker, then MGS2. Obviously you get the sexy HD plus the controls have been updated.
Hope some of that helps. I still haven't given up on getting into this series somehow!
cLoudou
Thursday, August 30, 2012 @ 9:30:40 PM
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Killa Tequilla
Thursday, August 30, 2012 @ 9:35:32 PM
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cLoudou
Thursday, August 30, 2012 @ 9:58:10 PM
Fox hounder
Thursday, August 30, 2012 @ 10:29:44 PM
Beamboom
Friday, August 31, 2012 @ 3:38:12 AM
But why be pissed over that? A good game is a good game. It will only make you able to discuss the game with more people.
Last edited by Beamboom on 8/31/2012 3:42:38 AM
Zeronoz
Friday, August 31, 2012 @ 4:55:10 AM
WorldEndsWithMe
Friday, August 31, 2012 @ 10:15:33 AM
ZettaiSeigi
Thursday, August 30, 2012 @ 10:07:36 PM
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WorldEndsWithMe
Thursday, August 30, 2012 @ 10:09:25 PM
Fox hounder
Thursday, August 30, 2012 @ 10:44:08 PM
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I consider myself a casual fan in comparison (as stupid as that might sound), i think most people here would fall into the category of casual fan as well.
Most fans play MGS for the story anyway. As long as MGS:GZ doesn't retcon any established events, most fans will be happy.
I'm looking forward to it. Each new MGS game has revolutionised the series in some way. This is the next evolution!
Last edited by Fox hounder on 8/30/2012 10:45:34 PM
Dancemachine55
Thursday, August 30, 2012 @ 11:26:58 PM
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Rogueagent01
Thursday, August 30, 2012 @ 11:27:38 PM
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SmokeyPSD
Friday, August 31, 2012 @ 3:44:49 AM
BTNwarrior
Thursday, August 30, 2012 @ 11:35:34 PM
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BikerSaint
Thursday, August 30, 2012 @ 11:45:52 PM
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Solid Fantasy
Friday, August 31, 2012 @ 12:10:46 AM
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SmokeyPSD
Friday, August 31, 2012 @ 3:43:03 AM
WorldEndsWithMe
Friday, August 31, 2012 @ 10:17:18 AM
SmokeyPSD
Friday, August 31, 2012 @ 1:59:27 AM
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I would also like to think that Metal Gear followers are not just any "fan" with a series spanning 25 years that would get their panties in a bunch over gameplay details and instead be excited for what the possibilities are. For us and Hideo and what thematically is going to be explored... Immaturity is for the younger franchises that don't explore what Metal Gear has explored over the years and ONLY have gameplay to get excited about.
This is most likely going to take place around the formation of Outer Heaven, I think the prospect of a freeroam concept around that suits it rather nicely even within the story arc and conflict surrounding it. So even just thinking about it a little bit it doesn't even seem left field within the series.
Ultimadream
Friday, August 31, 2012 @ 3:33:36 AM
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One of the main problems with MGS4 was the act structure, previous MGS games were set in one mass area (MGS2 had the Big Shell & Tanker I guess...), While MGS4 had you visiting multiple area, which really broke the structure for me. None of the locations in MGS4 were memorable (ACT 4 doesn't count!) because the player didn't have much time to focus in the area. While areas like the Big Shell and Shadow Moses really began to dawn on the player as they progressed. So if this is anything like MGS3 where you have multiple routes and plenty of landmass to travel I'll be happy. But I don't want something like Fallout 3 or Final Fantasy XII where I am just sprinting through landscapes constantly to get somewhere. I really need to see some gameplay to make up my mind on this.
SmokeyPSD
Friday, August 31, 2012 @ 3:39:50 AM
Beamboom
Friday, August 31, 2012 @ 3:37:22 AM
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As far as I can see the core MGS-concept remains, only set in a bigger scale. I sense a Deus Ex-style gameplay in that the mission areas themselves are pretty much like the MGS4 maps, just wrapped in a more open "central hub" (like the cities in Deus Ex:HR).
I've said it before but I'll gladly say it again: I think this looks just great. This game excites me 10.000 times more than that other MG game, reverenegance or what it was called again.
WorldEndsWithMe
Friday, August 31, 2012 @ 10:19:45 AM
___________
Friday, August 31, 2012 @ 6:48:05 AM
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if anything fans would be pissed off if they dident try to do something a bit different.
MGS has been around for such a long time now it REALLY was starting to get old and stale it really needed a shake up!
and yup, this should do nicely.......
Lawless SXE
Friday, August 31, 2012 @ 8:05:07 AM
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Need more information before passing judgement.
duomaxwell007
Friday, August 31, 2012 @ 8:27:33 AM
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slugga_status
Friday, August 31, 2012 @ 9:13:05 AM
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Gamer46
Tuesday, September 04, 2012 @ 4:04:41 PM
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Metal Gear Solid: Ground Zeroes









Twistedfloyd
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Thursday, August 30, 2012 @ 9:19:00 PM
Loved PW's infinite gameplay and side missions.
Combine these together, make it open world and experiment with it, it's a brilliant idea. Take risks, take chances, but stay true to the series.
It looks like that's what Hideo is doing. As an MGS fan, I approve.
And the people that complain about MGS4's pension towards action, well, they could still play the majority of the game like a traditional MGS game. And there were plenty of non stealth moments in the other games as well. So to me, that's not a valid complaint.
Also, the story won't get lost. Red Dead was a perfect example of how the story kept the game moving and despite the fact you could explore, it was still a hell of a tale. Same with AC II, although to a lesser extent.
I think Hideo knows what he's doing. I applaud the chances and the room for experimentation here. This will be another true iteration of this franchise by pushing it to a new level.
Last edited by Twistedfloyd on 8/30/2012 9:22:50 PM