EA: All Our Games Must Include Online And Digital Services
We've known for a while that multiplayer gaming is huge. Some fans of single-player entertainment worry that multiplayer will eventually, inevitably dominate.
Well, there's a lot of money to be made with such widespread appeal, and most of the major publishers realize they can't even release a single title without multiplayer possibilities.
Take Electronic Arts, for example. In a new promotional pamphlet that discusses the future of cloud gaming, EA Labels president Frank Gibeau made it plain:
"I have not green lit one game to be developed as a single-player experience. Today, all of our games include online applications and digital services that make them live 24/7/365."
Of course, we can't forget that EA publishes a ton of games, including RPGs where the single-player experience takes center-stage (BioWare's products lead the pack). That being said, it's clear what Gibeau is saying: His company simply won't produce a game that doesn't have some semblance of multiplayer attached to it, and that's that. It's amazing how quickly things can change in this industry, isn't it? Rewind just five or six years to the start of this generation, and such a philosophy wasn't so widespread. Rewind ten years and it makes zero sense.
Yes, the dinosaurs (that's me!) have difficulty keeping up.
Tags: ea, electronic arts, gaming, multiplayer gaming, single player games, gaming industry
9/5/2012 8:43:09 PM Ben Dutka
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Comments (29 posts)
xenris
Thursday, September 06, 2012 @ 8:16:07 AM
Thinking that you need to put multiplayer in every game is just ridiculous and an obvious attempt at DRM, and too justify those online passes.
Is it that hard for people to just live by this philosophy. Make a good game and people will find and play it.
No instead EA puts more money into marketing and PR, and shoves BS multiplayer into games that do not need it. Not only is it a waste of resources but you can see the quality suffer, usually you get mediocre multiplayer, and mediocre single player, or at the very least unpolished.
Beamboom
Thursday, September 06, 2012 @ 9:02:34 AM
BikerSaint
Thursday, September 06, 2012 @ 9:51:52 AM
WorldEndsWithMe
Thursday, September 06, 2012 @ 10:53:28 AM
BikerSaint
Thursday, September 06, 2012 @ 2:23:11 PM
WorldEndsWithMe
Wednesday, September 05, 2012 @ 10:36:59 PM
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Puts me in mind of something I just read from the team that did Spec Ops: The Line. One dude said multiplayer wasn't something they were interested in, it was just a "BOX" that had to be checked in order to be allowed to make their game. That sort of thing makes me ill.
Want a great SP experience? You might have to go back and play your old systems.
Temjin001
Wednesday, September 05, 2012 @ 11:00:59 PM
WorldEndsWithMe
Wednesday, September 05, 2012 @ 11:15:24 PM
xenris
Thursday, September 06, 2012 @ 8:24:17 AM
But it is exactly what is wrong with the industry as a whole. This whole pushing to make everything multiplayer, and pushing unethical DLC nonsense is ruining the industry.
I also agree, with the resource wasting. When a dev claims that nothing is going to be compromised from the multiplayer I call BS, and look to ME3 as a prime example of the single player lacking the polish that ME2 had. When I say polish I don't mean the silly endings as that much is obvious, I mean things like textures, lip sync, animations etc.
All in all, it seems like a waste. None of the fans of the first mass effect ever even hinted that they wanted multiplayer but low and behold apparently someone at EA thought that we did.
Highlander
Thursday, September 06, 2012 @ 10:43:42 AM
EA would do very well to examine just how much money Namco can squeeze from games like Idolm@ster which sells an obscene amount of DLC in Japan.
Dancemachine55
Wednesday, September 05, 2012 @ 11:19:07 PM
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Servers that will be shut down after 3 or 4 years making multiplayer on a game a useless feature? You bet!
Cutting back development costs on a fantastic single player campaign to make multiplayer shine? It will happen.
Sorry EA, you're driving away many potential customers with this BS. Thank GOD Sony still make incredible games for single player lovers like The Last of Us and Beyond Two Souls.
Only EA game I'm getting is Dead Space 3, since me and my 360 loving mate love the series so much.
Oh, and EA, if you want money, more split screen or local multiplayer games please. Wii U ticks all the boxes for dream console to me! (except raw processing power, but that's what my PC is for). I prefer to invite friends round for a gaming party, and your games don't let me do that (except the EA sports titles).
First you ruin SSX and NFS with all the online Facebook integration crap and social nagging popups, but you tie it to achievements and trophies too!!!! What if our friends don't play those games or can't afford them?!?!?
At least with single player offline campaign games, I can play whenever I want, however I want and feel more obliged to try and get all trophies/achievements. If the story is good or has good replay value, or even local multiplayer for all I care, I will buy and keep your game.
Dead Space was your one remaining gem, and you had to go ruin it with co-op and online death matches. Screw you EA!! You've just signed a death warrent for people thinking about buying your game, seeing the price tag, seeing the online options and signup requirements, realising their friends won't play the game and forgetting about buying it then.
Yeah, that's what I do.
Too much online multiplayer + no other friends interested = no buy
... even if I was interested in the single player at first.
xenris
Thursday, September 06, 2012 @ 8:33:03 AM
Now publishers sell a "product" to tie consumers over until the next product is released, and then they almost entirely abandoned the previous product. All the call of duty titles had no further patches even though they needed them after the next iteration was released. EA hasn't supported Bad company 2 much since BF3 came out and they are announcing BF4 not even a year after BF3 came out. But when they do support the game it is with overpriced DLC and map packs so your not getting any value what so ever.
This is why I have largely stopped console gaming and moved back to the PC. I actually get some value with my games, and with Steam and particularly Valve games, I know they will be patched and bug fixed for years to come and even get the odd content update here and there all for free.
I still play console games, but only for PS3 exclusives. Anything that is multiplat I get for the PC Darksiders 2 was an exception this year.
WorldEndsWithMe
Wednesday, September 05, 2012 @ 11:39:45 PM
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kraygen
Wednesday, September 05, 2012 @ 11:44:41 PM
kraygen
Wednesday, September 05, 2012 @ 11:46:37 PM
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I may not be a trophy whore, but it's still annoying that the only thing standing between me and platinum is having so many kills or whatever on MP.
Lawless SXE
Thursday, September 06, 2012 @ 1:46:34 AM
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I'm a new school gamer and it irritates me that pure experiences are being squeezed out because publishers want to make a few extra cents out of people that are so focussed on multiplayer. Why can't they just recognise that not every game is going to enjoy the success of Call of Duty and incorporate MP where it makes sense rather than everywhere. Hang 'em high, I say. Get some real gamers in these roles and we might see the changes that we really desire.
And don't give me the Henry Ford and faster horse analogy. I KNOW(!!!) that I don't want games clogging up my Facebook feed or to waste my time in the MP of one game when there are dozens, if not hundreds of other SP experiences out there that are slipping out of my grasp.
xenris
Thursday, September 06, 2012 @ 8:37:11 AM
Yet devs try to copy this multiplayer model and then wonder why everyone just goes back to CoD? Maybe if they would man up and try something new and actually try and innovate they would get that success CoD got. But know instead the just try and copy them and play it safe and the sad thing is it sometimes works enough to justify it, but often they fail and no one cares because its same old same old. Then they blame it on piracy and used games sales, when in reality they just made a crap game that no one wanted or needed.
wackazoa
Thursday, September 06, 2012 @ 10:25:26 AM
Highlander
Thursday, September 06, 2012 @ 10:34:01 AM
It's already bad enough with PSN. If I am playing a game and do not wish to be disturbed - or wish others to know I'm even online and playing, why can't I mask my online presence? Why do I have the pointless do not disturb thing on PSN that shows I am online and what game I'm in? If I wanted to advertize my presence or the game I'm playing I'd have just signed on in the normal mode.
I *hate* this socifying of games. It's taking away my choice about what I play and when because it enabled my friends and family to ping me whenever they see my account come on line. No offense to anyone, but if I am playing a game I cannot always answer PSN messages or chat requests. I don't want the work friends I have on my PSN list to know if I am still playing at 4am or later. I don't want my family knowing I'm playing at that time. If I play Idolm@ter 2, I may not wish to share that with my family in the UK who have zero understanding or tolerance for that kind of game and belittle it.
So, why would I want to sign up to ever more intrusive always online BS thanks to EA?
BikerSaint
Thursday, September 06, 2012 @ 2:38:14 PM
___________
Thursday, September 06, 2012 @ 4:41:25 AM
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wackazoa
Thursday, September 06, 2012 @ 9:02:19 AM
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For other games... not so much. Was part of the Uncharted 3 BETA. Didnt much care for it. I own MSG4, GTA4, and RDR and never have I even played the multiplayer for one sec. Now maybe Im backwards but I dont want to play online with these games. I dont turn the game on and think it would be great to play in this world with other people. Just my opinion.
Highlander
Thursday, September 06, 2012 @ 10:25:46 AM
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Gamer46
Friday, September 07, 2012 @ 1:43:23 AM
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Last edited by Gamer46 on 9/7/2012 1:45:30 AM

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BikerSaint
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Wednesday, September 05, 2012 @ 9:27:35 PM
Oh well, at least that's good news for those producers & publishers who do care about SP only games.
EA's loss!
Last edited by BikerSaint on 9/5/2012 9:28:15 PM