Platinum Defends Putting Bayonetta 2 On Nintendo Wii U
We recently expressed our displeasure at the idea of Bayonetta 2 on the Wii U, as did about a thousand other die-hard fans of the original.
The backlash was big enough to prompt a response from Platinum Games CEO Tatsuya Minami, who posted an update over at the studio's blog, where he worried about alienating those hardcore followers.
That being said, he argued that the move was important to the leggy witch's future and added that in fact, "the console games market is in a state of upheaval," which translates to rough roads for intended new franchises. There is, however, no chance that Platinum will abandon Bayonetta, even if the fans still question this new alliance with Nintendo. As Minami wrote:
"Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with Sega, the previous game's publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo."
Minami appears to be a fan of Nintendo's dedication to the industry and as we all know, with Sega dropping out, Platinum didn't have much of a choice. I will still maintain that this endeavor will be problematic for multiple reasons but hey, I'm not a developer. And I do hope Bayonetta continues forward; the first featured quite possibly the most in-depth, intricate, and rewarding combat mechanic of the generation.
And of course, that hot witch is easy on the eyes.
Related Game(s): Bayonetta
Tags: bayonetta 2, bayonetta sequel, bayonetta 2 wii u, platinum games
9/18/2012 12:03:41 AM Ben Dutka
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Comments (27 posts)
cLoudou
Tuesday, September 18, 2012 @ 12:22:29 AM
BikerSaint
Tuesday, September 18, 2012 @ 12:41:00 AM
cLoudou
Tuesday, September 18, 2012 @ 12:56:10 AM
BikerSaint
Tuesday, September 18, 2012 @ 1:04:03 AM
Oh, I guess I misunderstood you.
I hope so too, & let's hope that a regular controller will work with the majority of games.
I know I couldn't get my regular Wii controller to work with any of my games.
And I hated my Wimote+.
No matter how I tried to change the sensitivity, my game screen still spun round & round at the slightest movement, so I just stopped playing on on the Wii altogether.
SayWord
Tuesday, September 18, 2012 @ 1:09:38 AM
BTNwarrior
Tuesday, September 18, 2012 @ 11:08:23 AM
Highlander
Tuesday, September 18, 2012 @ 12:34:48 PM
jimmyhandsome
Tuesday, September 18, 2012 @ 12:41:20 PM
Last edited by jimmyhandsome on 9/18/2012 12:42:48 PM
kay Oss
Tuesday, September 18, 2012 @ 2:30:10 PM
That makes no sense to me... If you want the game to have access to as many gamers possible you dont make it exclusive to one system, you make it multiplatform... This guy shot himself in the foot for giving a very lame excuse.
ZettaiSeigi
Tuesday, September 18, 2012 @ 12:37:19 AM
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Why can't they just say that Nintendo saw an opportunity to score an exclusivity deal with a relatively popular game and actually took it?
Oxvial
Tuesday, September 18, 2012 @ 1:13:49 PM
WorldEndsWithMe
Tuesday, September 18, 2012 @ 11:42:00 AM
Snaaaake
Tuesday, September 18, 2012 @ 2:53:53 AM
Lawless SXE
Tuesday, September 18, 2012 @ 3:14:10 AM
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___________
Tuesday, September 18, 2012 @ 5:11:56 AM
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yea it probably wont sell well, i think the developers have already accepted that.
but put it this way, what would you rather?
bayonetta getting a second bite of the cherry and flopping?
or bayonetta only ever getting 1 bite?
as long as this stays a true bayonetta game, which it will because clearly thats why the developers are making it!
not as a cash cow, but because they really want to work on it more.
then this being a wii u exclusive can only be a GOOD thing!
Advent Child
Tuesday, September 18, 2012 @ 6:19:32 AM
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ZenChichiri
Tuesday, September 18, 2012 @ 10:49:15 AM
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However, considering fans of the original are PS3/Xbox owners I still think it's a stupid decision to put it on the WiiU.
DjEezzy
Tuesday, September 18, 2012 @ 11:09:10 AM
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Highlander
Tuesday, September 18, 2012 @ 12:33:35 PM
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"Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with Sega, the previous game's publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo."
Seriously? Selling a hardcore game like Bayonetta to Nintendo buyers? Are you kidding me? No offense to Nintendo fans, but let's get serious, the majority of Wii purchasers were not people that play games like Bayonetta. Nintendo is well known for targeting younger markets (and oddly with the Wii, the other end of the spectrum along with parents of the younger players. None of these demographics are core to the audience of Bayonoetta. Who's kidding who here? Money changed hands.
sawao_yamanaka
Tuesday, September 18, 2012 @ 1:09:59 PM
DeusExMachina
Tuesday, September 18, 2012 @ 4:47:08 PM
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Here's my prediction, Ninty is gonna pay for the development and publishing of Bayo 2, then 6-8 months later after the game sold lukewarmly, they can take an already completed and established game and easily port it over to PS3 and 360 with the funds that they have made.
Im not worried.
bentl78
Wednesday, September 19, 2012 @ 4:07:44 AM
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Obviously they cannot come to terms to publish the game w/ sega..
although it reviewed great in most sites, the sales were mediocre...
sega didnt want to publish it, nintendo snatched it up.
someone mentioned, capcom namco or ea...
it doesnt mean they wanted to publish the game either...

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WorldEndsWithMe
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Tuesday, September 18, 2012 @ 12:15:16 AM