Black Ops II PS3 Texture Install Saves The Blu-Ray Lens
Did you know that people play Call of Duty on the PS3 enough to wear out the Blu-Ray lens?
Apparently, they do. And that's why Treyarch is including an optional texture install for the PlayStation 3 version of the upcoming blockbuster, Call of Duty: Black Ops II.
Game director David Vonderhaar confirmed as much in the official CoD forums, where he says installing the textures to the HDD doesn't give the PS3 version "any significant performance gains;" it's merely for the sake of Blu-Ray lens longevity. Here's the post:
"Black Ops 2 has an option to 'Install Textures to HDD.'
When we explained to PS3 folks that installing to the HDD wouldn't neccessarily give us any significant performance gains, they explained back that the issue is they play so much it puts constant stress on the Blu-ray drive and wears them out."
Vonderhaar added that this only takes up a "non-trivial amount of HDD space" and reminds everyone that it is indeed an option. They still pre-cache as they did in the first Black Ops. It's an interesting point because we haven't heard this from designers in the past...maybe CoD is just so damn addicting that people will play it for unhealthy amounts of time. Wouldn't any game wear out the Blu-Ray lens if played long enough?
Related Game(s): Call of Duty: Black Ops II
Tags: call of duty black ops ii, treyarch, black ops ii texture install, black ops ii ps3
9/23/2012 9:13:50 PM Ben Dutka
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Comments (30 posts)
iwillbetheone
Sunday, September 23, 2012 @ 10:30:03 PM
Reply
Clamedeus
Sunday, September 23, 2012 @ 10:53:29 PM
iwillbetheone
Sunday, September 23, 2012 @ 11:05:58 PM
Clamedeus
Sunday, September 23, 2012 @ 11:14:25 PM
firesoul453
Sunday, September 23, 2012 @ 11:19:56 PM
First of all could you imagine having to install a 15-50 gig game ?
Second of all, some game take advantage of being able to get data from the hard drive and the disk. So if they made all games suddenly installable, it would cause problems.
Microsofts achieved this by not letting developers force people to have to install games. Which might help some consumers but does limit developers somewhat.
(seems the xbox reached its limit since halo 4 will require an install (as multiple sources of data can improve games), but that might have more to do with disks being filled)
Coffeya
Sunday, September 23, 2012 @ 11:30:28 PM
Ben Dutka PSXE [Administrator]
Monday, September 24, 2012 @ 1:03:52 AM
Highlander
Monday, September 24, 2012 @ 3:10:35 AM
iwillbetheone
Monday, September 24, 2012 @ 5:14:22 AM
Underdog15
Monday, September 24, 2012 @ 9:03:27 AM
Also, PS3 games hold a ton more data than 360 games. Heck, GT5 alone offers an option to download like 10GB of info to ASSIST in faster load times! Your HDD would fill up so fast with just 360GB. Especially if you were a PS+ member with all that content. I have a 500GB HDD I put into my system, and it's getting close to the 400GB mark. lol Looking at my collection on my wall, I wouldn't have even a quarter of them on my PS3 for a hard install. heh... probably not even 10% of them!
Last edited by Underdog15 on 9/24/2012 9:11:12 AM
Temjin001
Monday, September 24, 2012 @ 11:22:56 AM
The key benefit of installing 360 games to the HDD is to cut down on noisy drive seeking and also a general boost to load times(usually) and data streaming.
I wont doubt that to some degree ambient console temperature drops by a small margin, seeing that the 360 hdd is located discrete from the other internal components and placed on the top end of the system via enclosure. I gander, that is one of the last concerns I'd have to change if wanting to make a significant difference in ambient heat related issues.
Last edited by Temjin001 on 9/24/2012 11:24:48 AM
Underdog15
Monday, September 24, 2012 @ 12:54:21 PM
Highlander
Monday, September 24, 2012 @ 1:10:53 PM
Simple physics is the the law of conservation of energy - you can't get more energy out of a system than you put in. That's an immutable law of physics.
You stated "Actually, my 360 runs way cooler/quiter than my ps3 slim due to the fact that I install all the games on its HDD."
Here's the deal, the Jasper chipset 360 uses 150 watts and has that in an external power brick. Powersupplies are typically no more than about 75% efficient, so 25% of the energy they are rated to draw is given off as heat. The heat produced by the PSU is external to the 360, 38 watts or so is radiated by the PSU, leaving about 112 watts sent to the 360 the majority of which eventually becomes heat and is removed via the HSF, so your 360 is radiating a little over 100 watts (minus any energy used to generate sound - motor noise from fans, DVD and HDD; or light from system LEDs).
The PS3 slim on the other hand uses between 250 and 200 watts - depending on the model. Let's slit the difference and call it 230 watts. The PS3's power supply is inside the casing of the PS3. So regardless of it's efficiency all the heat generated is going to come out the exhaust vents of the PS3. Assuming 75% efficiency, the PSU is pushing out about 60 watts of heat and delivering nearly 170 watts to the mother board. Regardless of how it's created, that PS3 will push the majority of that 170 watts out the exhaust vents too, so the PS3 is going to be putting out more than twice the heat from the main unit as the 360 simply because it a) uses more power (230 watts vs 150 watts) and b) is a single integrated unit so all 230 watts are in the main unit unlike that 360.
In other words my friend, whether or not you install the game to the HDD on the 360 or the PS3 that PS3 will be putting out more heat than the 360. It has nothing to do with where your game is installed.
The HDD in the PS3 is 5400 RPM, you can safely install a 7200 rpm drive as long as the total power consumption is not greater than the original. In other words (and remembering the conservation of energy) a drive that uses 3 watts when writing and 2 watts when reading and 0.5 watts when idle will produce identical amounts of heat whether it runs at 5400 rpm, 7200 rpm or 10,000 rpm.
Last edited by Highlander on 9/24/2012 1:13:09 PM
Coffeya
Monday, September 24, 2012 @ 2:35:00 PM
It should be enough =/. Anyways, next gen I'm suspecting HUGER HDD with faster rpm or SSD going to be in our ps4/xbox720 on launch. I think sony just testing it out with this new super slim. Heck, maybe even bigger clouds.
firesoul453
Monday, September 24, 2012 @ 5:59:03 PM
BikerSaint
Sunday, September 23, 2012 @ 11:26:30 PM
Reply
Highlander
Monday, September 24, 2012 @ 3:07:42 AM
Reply
Ludicrous_Liam
Monday, September 24, 2012 @ 11:02:54 AM
Highlander
Monday, September 24, 2012 @ 1:39:48 PM
Of course after 5-6 years a well used PS3 has undergone 1000s of power cycles as well, which has aged the thermal compound on the HSF. Even the best thermal compounds start to degrade depending on age and how many thermal cycles they have handled. An infrequently used system that's well maintained will last longer, but a workhorse PS3 that's on for hours every day...well...
raptassassin
Monday, September 24, 2012 @ 7:21:03 AM
Reply
Underdog15
Monday, September 24, 2012 @ 9:05:41 AM
Highlander
Monday, September 24, 2012 @ 1:40:40 PM
Clamedeus
Monday, September 24, 2012 @ 5:19:50 PM
firesoul453
Monday, September 24, 2012 @ 6:00:30 PM
Alienange
Monday, September 24, 2012 @ 10:54:25 AM
Reply
Thing is, will installing texture maps to a hdd avoid the problem? I have my doubts. They should have opted for a full install.
Stang
Monday, September 24, 2012 @ 12:20:25 PM
Reply
This is a great option and proof Treyarch are listening to the community.

Call of Duty: Black Ops II









WorldEndsWithMe
Reply
Sunday, September 23, 2012 @ 10:15:46 PM