So, Does Anyone Actually Care About 3D In Video Games?
On the surface, this should be an absurd question, just because it's so absurdly easier to answer: Of course. All gamers care. ...right?
I mean, if video games are all about immersion and losing oneself in a fantastical world, wouldn't a technology that presumably adds to that immersion be a 100% universal good? At first, I was pretty much on board with that idea.
But I've found that in truth, not only do I not care about 3D, I actually don't like it for video games. Maybe it's because the technology isn't up to snuff yet, I don't know; I just know I find 3D downright annoying and I'd typically rather have the higher resolution in 2D. Some games look so unbelievably amazing on my TV and I really think 3D ruins that beautiful presentation. And I almost never feel more "immersed." Generally, I just get a headache and furthermore, I'm always very aware that I'm playing in 3D. It actually detracts from the immersion factor, in my mind.
This all being said, I don't think it's just me. Nobody I know takes advantage of the 3D option in games, and they all have the capability to do it, too. We've all got 3D-enabled TVs but we'd all rather not use that option...what's that say about 3D? And if you check around the Internet, most gamers wouldn't say 3D is a major selling point for any game, even the titles you assume would benefit most from that "extra dimension." Of course, I don't really care about motion-sensing in gaming, either, so maybe I really am in the minority.
All I know is that I'm far more interested in that nutso 4K resolution than I am in seeing next-gen games in 3D.
Tags: 3d gaming, 3d video games, 3d tv, video games, gamers
9/25/2012 9:59:31 PM Ben Dutka
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Comments (72 posts)
telly
Wednesday, September 26, 2012 @ 12:30:37 PM
That said, I just can't get excited about it for consoles. I always wear glasses when I game for one, and I really don't want to wear ANOTHER set of glasses over those. But maybe I just need to give it more of a try -- just got a SICK new TV with 3D capabilities so maybe I'll try a few 3D games on it this weekend.
richfiles
Thursday, September 27, 2012 @ 7:43:41 PM
You are right. It pays to fine tune the depth slider to just the right amount of 3d. I LOVE Ocarina of Time on it, and actually feel the port truly improves on the original. Some games, like Kid Icarus can be disorienting with high 3d, but perfect with less.
I suspect a lot of people's TVs have the depth settings cranked to 11, or at least the defaults.
I bought Sony's gaming monitor, cause I figured I could bump up my third monitor to 1080p at least, and do 3D gaming (albeit smaller) beside my 42" TV... The ONLY game i have in 3D is Ico/Shadow of the Colossus. All the games I really like, are sadly developed by companies that have no respect for, or desire to support 3d, like Bethesda...
Of course, they don't support the PS3 hardly in the first place... /)_-
Last edited by richfiles on 9/27/2012 7:44:41 PM
xenris
Tuesday, September 25, 2012 @ 10:24:37 PM
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Now if they get those augmented reality headsets working like what Valve is working on I might change my mind because this could really enhance games in general.
But I like my gaming experience from a couch with a controller, I like knowing I'm playing a game. It seems gimmicky both 3D and motion controllers, because they don't add anything for me. Even if it was all one to one motion and the 3D made explosions look cool I wouldnt care really. I like games for the story and the challenge whether its multiplayer or single player. 3D really can't make either of these aspects better for me.
Killa Tequilla
Tuesday, September 25, 2012 @ 10:26:28 PM
Jawknee
Wednesday, September 26, 2012 @ 2:38:20 AM
Killa Tequilla
Wednesday, September 26, 2012 @ 9:17:52 AM
Jawknee
Wednesday, September 26, 2012 @ 11:28:45 AM
iwillbetheone
Tuesday, September 25, 2012 @ 10:26:32 PM
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Qubex
Wednesday, September 26, 2012 @ 8:10:21 PM
WorldEndsWithMe
Tuesday, September 25, 2012 @ 10:43:51 PM
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WorldEndsWithMe
Tuesday, September 25, 2012 @ 10:57:09 PM
Jawknee
Tuesday, September 25, 2012 @ 11:24:20 PM
YesterdysRising
Wednesday, September 26, 2012 @ 2:36:20 AM
telly
Wednesday, September 26, 2012 @ 12:33:30 PM
WorldEndsWithMe
Wednesday, September 26, 2012 @ 2:25:00 PM
Qubex
Wednesday, September 26, 2012 @ 8:12:01 PM
firesoul453
Tuesday, September 25, 2012 @ 10:53:24 PM
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WorldEndsWithMe
Tuesday, September 25, 2012 @ 10:58:04 PM
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Jawknee
Tuesday, September 25, 2012 @ 11:27:06 PM
firesoul453
Wednesday, September 26, 2012 @ 12:28:28 AM
Jawknee
Wednesday, September 26, 2012 @ 12:34:02 AM
Last edited by Jawknee on 9/26/2012 12:35:26 AM
telly
Wednesday, September 26, 2012 @ 12:41:45 PM
BTNwarrior
Tuesday, September 25, 2012 @ 10:59:20 PM
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telly
Wednesday, September 26, 2012 @ 12:34:43 PM
Temjin001
Wednesday, September 26, 2012 @ 1:06:22 AM
Jawknee
Wednesday, September 26, 2012 @ 2:37:34 AM
gunblademaster
Tuesday, September 25, 2012 @ 11:24:53 PM
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BikerSaint
Tuesday, September 25, 2012 @ 11:25:58 PM
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Jawknee
Tuesday, September 25, 2012 @ 11:29:03 PM
BikerSaint
Tuesday, September 25, 2012 @ 11:45:50 PM
But I'm just about living on pennies right now.
I've been out of work for 16 months now & have used all my life's savings, and that included the money from cashing out my 401K plan too.
Hell, it's been so bad lately I haven't even been able to buy a used under$10 bargain bin game in the last 2 & 1/2 months.
Anyway, thank goodness I get 4 free $25 Gamestop gift cards a year for doing surveys, so at least I can look still forward to adding a game or so here & there.
Jawknee
Tuesday, September 25, 2012 @ 11:53:37 PM
Snorge
Tuesday, September 25, 2012 @ 11:26:13 PM
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I wasn't and overall fan of Killzone 3 in 3D just because it took a resolution hit. That really makes a difference on a 60 inch tv. Plus the 2D looks so nice on K3!
3D shouldn't be a necessary , but I'm glad it's an option!!! I hope 3D is here to stay and hope the tech gets better with and cheaper with passive display vs active shutter.
ZenChichiri
Tuesday, September 25, 2012 @ 11:43:35 PM
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556pineapple
Tuesday, September 25, 2012 @ 11:45:43 PM
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I agree about 4k, though. The super-high resolution should insure that any game developed for it will look gorgeous! Not to mention the technology should be good enough to offer full 120Hz HD games in at least 1080p. I would certainly hope so, anyway.
Highlander
Wednesday, September 26, 2012 @ 12:26:59 AM
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But, I've never found the 3D experience with movies to be anything to right home about, and actually prefer the sense of depth you get at a regular Eyemax presentation.
I think though that the problem with 3D for me, and perhaps many others, is best explained as follows. Playing video games, watching a movie, or TV, are all experiences in which we are stationary and watch the action unfold in front of us. We are not in the action, we cannot be 'in' the action. No amount of 3D gimmickry will put us there. The same is true of games, despite the 3D rendering and movement in a virtual space, we know, our brains and bodies know, that we are not 'in' the environment.
When you are actually there, in the environment, a flick of the eyes, a tilt of the head is enough to shift the view. Moving your hear even slightly causes your eyes to track what you are focused on. Your brain compensates for the depth of field refocusing your eyes instantly on what you are looking at. It all happens constantly and instantly without a moment's thought or direction from us. It's natural. When we move, our point of view changes and so does our focus point, and our eyes track and adjust focus. The brain is constantly parsing the environment around us to determine where objects around us are, how far they are away, and if they are in our path. Just typing this message my eyes are flicking back and forth between the keyboard and my screen. As I move my shoulders or neck, my head tilts and my view adjusts. My eyes track and focus immediately. I look off to the right for moment and my eyes immediately lock and focus and track on the object I focus on. I turn back to the screen and again my focus flicks between screen and keyboard.
That's impossible to simulate in a game or movie. It's impossible to create a presentation that would feel natural to a viewer - making them feel part of the scene. Sure you could overdo the changes in focus to create a false sense of 3D, and that will impress people by drawing attention to the change in focus, but it's not natural. When you do see something in 3D, your eyes will move around and will try to resolve objects into better focus, but because the depth of field is controlled by the game or movie, there is no way they can. Your brain is trying to operate on that 3D imagery as if it were real, which it's not, and so it can't do what it is programmed to. That will ultimately cause a headache. Even if your brain can be trained not to do what it normally does, you're talking about re-training the brain to ignore depth perception and all the other aspects that come from moving and existing in a 3D world and accept that input from an external source instead. I don't know about you, but I don't want to be driving and find that I suddenly have depth perception problems because I have played a game in 3D for several hours.
I just do not believe that it's possible to create a stereoscopic 3D image that will feel normal because of the issues inherent in a forced 3D perspective. 3D requires some method of presentation that allows our brains to take care of focus and depth of field. Until then, it's not going to work very well for anyone.
Jawknee
Wednesday, September 26, 2012 @ 12:37:35 AM
Highlander
Wednesday, September 26, 2012 @ 12:58:46 AM
Cavan1
Wednesday, September 26, 2012 @ 6:12:16 AM
The active shutter types i wouldnt recommend for anyone who suffers with migranes or wears glasses.
Ps for anyone who doesn't know, there are two types of 3d in TV's, ones not better than the other, they both suit different people differently.
Knightzane
Wednesday, September 26, 2012 @ 12:31:48 AM
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Temjin001
Wednesday, September 26, 2012 @ 12:51:41 AM
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Temjin001
Wednesday, September 26, 2012 @ 1:03:43 AM
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It happens to me while my brain recalibrates, or something. I remember taking my glasses off during avatar to try and feel less sick. It didn't help. The key was to leave them on and just endure through it, thinking "I'm still a fan!" then eventually everything is okay and it feels normal.
By the end of the movie I thought two things: 3D is mostly pretty cool but Avatar's stupid plot made me not want to watch it again.
And that's the end of my story =p
Jawknee
Wednesday, September 26, 2012 @ 2:41:17 AM
WorldEndsWithMe
Wednesday, September 26, 2012 @ 12:16:04 PM
telly
Wednesday, September 26, 2012 @ 12:39:12 PM
I think a major 3D movie could be the Hobbit -- the trailer alone makes it look like a pop-up storybook come to life. Could be very influential if it works.
Jawknee
Wednesday, September 26, 2012 @ 6:26:44 PM
I007spectre
Wednesday, September 26, 2012 @ 1:06:33 AM
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YesterdysRising
Wednesday, September 26, 2012 @ 2:41:25 AM
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I finally got myself a job offer that I accepted so now I can upgrade from my 42" LCD to a much bigger (55" - 65") 3D TV :)
___________
Wednesday, September 26, 2012 @ 6:13:36 AM
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why else has the 3DS been so successful?
not to mention most cinemas these days dont offer the 2D version of movies anymore only select cinemas do.
3D is not the problem its developers who are the problem.
its wonderful, it adds SOOOOOOOOOOOOOOO much to the experience!
but the problem is its like the ps3, it requires so much work to get its benefits out and minimize its weaknesses.
devs just dont do that, they tack it on just so they can tick another box and that is why we really have not seen anything done with it games wise.
its not only games though, i mean avatar released what 2 years ago?
so why are we still yet to have a movie that puts its 3D effects to shame?
its not only the best 3D movie, but its the best 3D movie by a LOOOOOOOOOOOOOOOOOOOOOOOOONG way!
thats the problem, its just not going anywhere.
its been at a launch experience for ages now, and that is why people call it a gimmick.
because there really yet to see it improve and evolve enough to become more than just another fad.
3D died off back in the 90s just as VR did because it did not improve over time.
im afraid exactly the same thing is going to happen again.
for 3D to become a industry standard, supported in every game and utilized well we need to improve on 6 things.
ghosting, convergence effects, dulling or washing out of the image, brightness issues, depth added, and pop out.
thats exactly the problem with 3D ATM though.
it benefits, pop out and added depth are really so small its hard to notice.
and that is made worse by the fact that your eyes adjust to the effects so what was wow thats really popping out soon becomes is that flat where the screen is?
its benefits are really hard to tell, and its disadvantages are so strong their nauseating and really annoying!
especially the graphical effects, it makes everything so dark its like your playing your game with 15 pairs of sunglasses on!
until its benefits become more apparent, and its disadvantages less apparent, it will remain a gimmick.
Last edited by ___________ on 9/26/2012 6:14:21 AM
Solid Fantasy
Wednesday, September 26, 2012 @ 8:26:44 AM
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But I also certainly get the feeling that I'm part of a minority on this one. 3D should never take the focal point away from game play mechanics and what not or even story imo, but it does add a nice touch. If were richer and/or there were more 3D games(ers) our there I would own a 3D TV. Unfortunately I can not support the minority at the moment. I hope 3D carries on well in the next gen.
Squirrelicus
Wednesday, September 26, 2012 @ 9:40:37 AM
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slugga_status
Wednesday, September 26, 2012 @ 10:03:30 AM
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Like others have said as well, we need it without the glasses. I think I remember there being a Flat Screen like that during a commercial before. It messes with your eyes when my contacts get dry and are just uncomfortable when wearing my glasses.
pavlovic
Wednesday, September 26, 2012 @ 11:43:08 AM
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I also enjoyed Uncharted 3, Motorstorm and Shadow of the Colossus in 3D.
Is better to have the iption that not havin it at all
Nynja
Wednesday, September 26, 2012 @ 4:51:50 PM
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As 3D tech improves, acceptance will too.
Robochic
Wednesday, September 26, 2012 @ 8:56:22 PM
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Twistedfloyd
Wednesday, September 26, 2012 @ 10:25:52 PM
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Games aren't as bad because some games in 3D can look somewhat interesting in some 2D games I bet because it isn't already in 3D. However, the same rule applies to 3D games as it does to film. And it just gives me a headache and I don't like stuff poking out at me. It feels like I'm looking at things that are on rails or something. It's a strange effect and does nothing to enhance a filmgoing or gameplaying experience. Instead, it's merely a distraction.
CAGaHTN
Thursday, September 27, 2012 @ 12:11:11 PM
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letherclad
Thursday, September 27, 2012 @ 2:59:23 PM
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Caanimal
Thursday, September 27, 2012 @ 6:36:49 PM
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jugheadjones
Friday, September 28, 2012 @ 3:53:05 AM
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VermithraxDagon
Sunday, September 30, 2012 @ 5:06:00 PM
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JROD0823
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