PS3 News: Oddworld Remake Gets Renamed, New Footage Released - PS3 News

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Oddworld Remake Gets Renamed, New Footage Released

Okay, so the new name is a little long. But it still works.

An Oddworld: Abe's Odyssey remake has been in the works at Developer Just Add Water and at first, everyone was just calling it "Oddworld HD" or something like that. However, according to news freshly received at the Eurogamer Expo, the anticipated upgrade has the official title of Oddworld: Abe's Oddysee New N' Tasty.

Remember, the game is being entirely remade from the ground up, so perhaps "Oddworld HD" wouldn't have done justice to such an ambitious project. The critically acclaimed title was an original PlayStation game so yeah, it probably needs to be entirely rebuilt. New N' Tasty is scheduled to launch this fall for the PlayStation 3, Xbox 360, PC and Vita, and they've tossed out some new footage as well. Man, I remember this...it was one of my favorite games of the entire PS1 generation. So unique, so beautiful for the time, so challenging...just so freakin' cool.

Tags: oddworld abes odyssey remake, oddworld remake, oddworld new n tasty

10/1/2012 10:45:59 AM Ben Dutka

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Comments (13 posts)

Vivi_Gamer
Monday, October 01, 2012 @ 11:14:39 AM
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That does look incredibly tasty in 3D, they seem to have preserved the atmosphere to it's peak. Even the majority of the sound effects are the same, I always loved the mechanical noises of the sligs. This is definitely on my radar now :)

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ZettaiSeigi
Monday, October 01, 2012 @ 11:24:12 AM
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I wonder if they'll adopt the Cross Buy initiative on this one. Sure would make it really irresistible to a lot of PS3 and Vita owners!

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ProfPlayStation
Monday, October 01, 2012 @ 11:25:12 AM
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HELLO! I can't WAIT for this! As long as they keep up the Oddworld, all I see is FOLLOW ME on their logo!

Also: Needs more gore on the slig de-possession. Half the fun was watching their chunky bits flopping up against the screen :-x)

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BlinkBoy
Monday, October 01, 2012 @ 11:46:04 AM
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If you played the original, you know why they called it New n Tasty, right?

It is actually not releasing this fall but next fall, 2013. As this video is a pre aplha with just place holder objects.

You should watch the whole explanation with Lorne & co at eurogamer expo.

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Ben Dutka PSXE [Administrator]
Monday, October 01, 2012 @ 1:17:42 PM

Yes, I know. But I want new players to figure out the connection for themselves.

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coverton341
Monday, October 01, 2012 @ 11:47:10 AM
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Looks like it will be pretty incredible. Like Ultima said, I'm impressed by the atmosphere and really appreciate how untouched that aspect seems. I have the PS1 version on my PS3 and Vita and will probably be picking this one up with the direction it looks to be taking.

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slugga_status
Monday, October 01, 2012 @ 11:47:25 AM
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That looked damn good...

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BikerSaint
Monday, October 01, 2012 @ 12:56:42 PM
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I wonder if you'll still be able to make em' fart????

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WorldEndsWithMe
Monday, October 01, 2012 @ 1:00:02 PM
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Must have been a copyright naming issue with putting it on xbox.

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cLoudou
Monday, October 01, 2012 @ 1:31:13 PM
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Never gave the series a chance back in the day as it wasn't my cup of tea. I gave it a rent but could not get into it. I did respect its originality though.

Looking forward to playing this remake.

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BikerSaint
Monday, October 01, 2012 @ 2:00:03 PM
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Here's a really good read on Lorne Lanning....

Oddworld: Spending $30m on games, not Ferraris and private jets

By Matt Martin


After telling Electronic Arts "f**k you", Lorne Lanning is back building games as his own micro-publisher
Oddworld Inhabitants


What did Lorne Lanning say to Electronic Arts when it wanted to acquire his studio, Oddworld Inhabitants?

"Fuck you very much."

And with that, he left the games business.

Now Lorne Lanning is finally doing what he intended all along - to make games for the fans. That hasn't been easy in a past where a much-loved franchise was hampered by the demands of the games business. Lanning is still wound up about that, still wound up by the terrible business practices that never worked in favour of the developer. The business practices that squeezed the most amount of work out of a developer for the least amount of rewards. Less than a console generation ago publishers were driving the sports cars while developers were eating out of bean tins.


Read the full story here:

http://www.gamesindustry.biz/articles/2012-10-01-oddworld-spending-USD30m-on-games-not-ferraris-and-private-jets?utm_source=newsletter&utm_medium=email&utm_campaign=us-daily

Last edited by BikerSaint on 10/1/2012 2:01:09 PM

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WorldEndsWithMe
Monday, October 01, 2012 @ 2:47:35 PM

That's why I always look questionably at publishers.

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YashaZz
Monday, October 01, 2012 @ 7:29:21 PM
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This is exactly the same level after level of the original Odyssey! I'm so excited!

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