Dishonored Dev: Current Consoles Not Close To Maxing Out
The new generation will undoubtedly deliver better technology and even more amazing graphics.
But is it safe to assume the current consoles are maxed out? Many believe the Xbox 360 has long since hit the technological wall but the PlayStation 3 still has some life left. Probably accurate.
That being said, Dishonored developer Arkane Studios believes both consoles have more to offer and "it's not really a bottleneck." In speaking to GamingBolt, game designers Raphael Colantonio and Harvey Smith spoke about the current state of development with the "old" systems.
"Technology is not really the bottleneck, and developers have not come close to maxing out what could be done. The photo-realism graphics race eats up a lot of hardware bandwidth for what could be used for interesting, different features and styles of gameplay. That said, new hardware is always exciting."
It's always interesting to hear how designers will approach new hardware, and how they're looking to get the most out of the current machines. Dishonored is slated to drop next week and while it may not be the best-looking game you'll ever see, it still looks pretty dang good.
Related Game(s): Dishonored
Tags: dishonored, ps3, playstation 3, xbox 360, next gen, next generation
10/1/2012 9:58:45 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (15 posts)
Beamboom
Tuesday, October 02, 2012 @ 1:53:17 AM
Qubex
Tuesday, October 02, 2012 @ 2:24:45 AM
Recently I watched through the EVE Online Fan Fest videos recorded in Iceland. I watched all the videos on the development concerning DUST514 and what has been done technically to bring it to life. What was interesting was CCP mentioned how incredibly powerful the Cell Processor is and what they can do with it.
It's all down to how you optimise the code and branch it across the SPU's. If you get it right you can do pretty much anything and still give PC's a run for their money today. When looking at what Guerrilla has done with Killzone, and how superb the graphics are in KZ3 for example, or Naughty Dog with Uncharted and The Last Of Us.
Games are games, if they are done well they don't have to be running in 1080p 60fps. It would be nice and we all want it to be so, but its not a necessity I don't think.
PS3 still has a good few years left, and longer if devs wish it so and are not lazy in learning how to get the best out of it...
Q!
"play.experience.enjoy"
Last edited by Qubex on 10/2/2012 2:25:41 AM
daus26
Tuesday, October 02, 2012 @ 4:27:01 AM
Highlander
Tuesday, October 02, 2012 @ 11:07:47 AM
Qubex
Tuesday, October 02, 2012 @ 10:38:50 PM
MGS5 look spectacularly good with the new Fox engine. The cloth dynamics looked incredible. I mean, so who cares if its not running in 1080p, it looks fine as it is. Even the shadowing problem didn't seem to be apparent, and the dynamic camera focus pulling effect look fantastic...
Q!
"play.experience.enjoy"
Highlander
Wednesday, October 03, 2012 @ 1:12:55 PM
Beamboom
Tuesday, October 02, 2012 @ 1:49:08 AM
Reply
He's right about one thing though, there's been too much of a race to mimic each other these years. That much is for sure. Everyone is trying to be everything the other successes were. That may even be an important factor why we see all this genre-blending these days (not that I mind that).
Last edited by Beamboom on 10/2/2012 1:50:58 AM
daus26
Tuesday, October 02, 2012 @ 4:22:55 AM
Reply
That said, I don't think we can see any major improvement to what we've seen, so next gen is needed to see any real jump in gaming. Don't get me wrong, I'm content to how it is now, probably for the next 5 years or so, especially if we can still get games like FFvsXIII (if it is what it was), MGS: GZ, and Last of Us.
___________
Tuesday, October 02, 2012 @ 6:11:15 AM
Reply
i mean yea dishonoured is a open world game, so its already at a disadvantage, but its hardly up to 2012 standards tech wise!
so yea id hope they havent maxed out current systems otherwise id be searching for some half competent programmers!
Doppel
Tuesday, October 02, 2012 @ 7:15:01 AM
___________
Tuesday, October 02, 2012 @ 8:43:04 AM
Underdog15
Tuesday, October 02, 2012 @ 10:40:10 AM
Nynja
Tuesday, October 02, 2012 @ 10:39:37 AM
Reply
Even though I think you can still get a little more out of the PS3, it's time to move on to the next-gen already. The graphical leaps from year to year have gotten smaller and smaller. I'm ready for some crisp DX11 high-res textures at 1080p running 60fps with V-sync enabled.
I want my PS4.
556pineapple
Tuesday, October 02, 2012 @ 3:34:46 PM
Reply
For example, when Kojima-san was tasked with developing a war game for the MSX, he quickly realized you couldn't have more than 4 bullets on the screen at once. Seeing how that would make for a very boring war game, he worked around it by having you avoid the enemies instead of confronting them. Thus Metal Gear was born, and the foundations for the stealth genre were laid.
It seems to me that people are always focusing on getting better equipment to make their jobs easier, but I find it much more rewarding to work with what you already have.

See Full Image









WorldEndsWithMe
Reply
Monday, October 01, 2012 @ 11:29:58 PM