EA: If We Abandon New IPs, We'll Be On Life Support
It seems like everywhere you look, there's another gamer talking about a lack of new IPs in the video game industry.
And for the most part, that assessment is accurate. There are fewer new IPs made during the waning years of a generation, and new installments in popular and recognizable franchises frequently top the sales charts. It's just the way of the world.
But that doesn't mean big companies like EA are going to abandon fresh ideas. MCV spoke to EA Games boss Patrick Soderlund about the general philosophy of the publisher and invariably, the subject of new IPs arose. Said Soderlund:
"To me, the day we stop doing new IP is the day we put ourselves on life support and then we’re slowly going to die. It’s not only needed for the industry and for the consumers but it’s also needed for the creatives. They need something different to think about. They have a lot of creativity built into them that they need to get out. The day that we stop thinking about new things that are not Need for Speed is the day that I’ll probably leave the games industry."
Although it wouldn't be a new IP, we're still hoping EA will have DICE bring back Mirror's Edge...maybe for the next generation? Pretty please?
Tags: ea, electronic arts, gaming industry, new ips, ea ips
10/3/2012 9:38:27 PM Ben Dutka
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Comments (16 posts)
BikerSaint
Wednesday, October 03, 2012 @ 11:17:24 PM
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WorldEndsWithMe
Thursday, October 04, 2012 @ 12:00:27 AM
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Excelsior1
Thursday, October 04, 2012 @ 4:20:05 AM
Lawless SXE
Thursday, October 04, 2012 @ 4:34:14 AM
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It's worthless to innovate in an established franchise where those features don't fit... And socification can wrack off.
Ludakriss
Thursday, October 04, 2012 @ 8:52:09 AM
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If you haven't yet dug around for some footage of the scrapped design ideas and games that looked great but we cancelled for one reason or other, then you owe it to yourselves.
Reason being, EA had a game in build. Looked pretty far along. The video showed a man running up against a mech. Looking like bugs from Starship Troopers, 4 legs n all.
Jumped quite intricately on top of the mech, hacked it, and started controlling it to fight other enemies.
The whole thing was happening in a rather slum-looking future city and the fluidity of everything that was happening was really nice to look at.
You could almost "feel" how good it must be to control the character. Mmm.
Anyway. SCRAPPED! - is the moral of the story.
Agreeing more or less with everyone who said in their comments "you can talk the talk, but you also gotta walk the walk".
xenris
Thursday, October 04, 2012 @ 9:13:28 AM
Ludakriss
Thursday, October 04, 2012 @ 1:35:24 PM
xenris
Thursday, October 04, 2012 @ 7:28:40 PM
xenris
Thursday, October 04, 2012 @ 9:13:09 AM
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Any gamer with half a brain can see how terrible EA is at supporting new IPs. If they do manage to get a new IP they usually bastardize it to ensure it will appeal to some market it wasn't meant for in the first place.
Also he is right about that, if they didn't have any new IPs they would be on life support because they tend to butcher all the existing franchises they get their greedy hands on.
Yes I'm still pissed about what they did to Mass effect.
WorldEndsWithMe
Thursday, October 04, 2012 @ 11:02:46 AM
xenris
Thursday, October 04, 2012 @ 7:25:50 PM
DrRockso87
Thursday, October 04, 2012 @ 4:09:26 PM
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LimitedVertigo
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Wednesday, October 03, 2012 @ 10:50:35 PM