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Hitman Director: Console Cycles Never Really End "Abruptly"

One thing gamers lose sight of: A new console on the market doesn't immediately make the previous machine obsolete.

On the other hand, one could argue that maybe this only counts for the PlayStation platform, as the Xbox was pretty much done the instant the 360 arrived. But maybe it'll be a little different this time around when the new consoles arrive. Hitman: Absolution game director Tore Blystad says console cycles never just end "abruptly."

It's kind of a wonky translation, but here's what he had to say in a recent interview:

"Certainly a console cycle will never end as abruptly as people would like. The PS2 has taken a very long life for themselves and I expect the same for this generation - especially for large franchises that resistant to consoles."

The discussion-worthy part of that seems obvious to me. Do people really want a cycle to end immediately? I'm not so sure they do...maybe a few of the super hardcore do, those who are so psyched for new hardware that the "old" stuff just disappears in their minds. But I'm fairly certain that most gamers aren't instantly ditching the PS3 when the PS4 comes out. ...are they? Maybe I'm off on this one.

Tags: video game consoles, next gen consoles, current game consoles, hitman absolution

10/9/2012 10:43:05 AM Ben Dutka

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Legacy Comment System (10 posts)

Tuesday, October 09, 2012 @ 12:32:40 PM

I guess some people would like to have all game development efforts to swing in behind the new technology and push it full bore so there's tons of games right out of the gate but I don't think that's most gamers' mindset.

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Tuesday, October 09, 2012 @ 1:33:33 PM

" as the Xbox was pretty much done the instant the 360 arrived"


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Tuesday, October 09, 2012 @ 2:15:00 PM

Yeah, pretty much so.

Matter of fact, GameStop wound up supporting the original Xbox far longer than M$ did.

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Tuesday, October 09, 2012 @ 3:44:06 PM

Yup, MS dropped support for that console when 360 came out.

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Killa Tequilla
Tuesday, October 09, 2012 @ 2:45:40 PM

I'll keep my Ps3 after I've gotten my dirty hands on a Ps4. Even if it offers BC.

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Tuesday, October 09, 2012 @ 7:47:33 PM

I disagree about what you said about 360 Ben.

It hit its peak when Gears of War 2 came out. Gears 3 just refined and perfected what Gears 2 had laid out. Kinda sad that an Unreal Engine 3 game maxed out the 360, then Uncharted 3 showed off what the PS3 could do. Now all Unreal Engine 3 games have a plastic sheen I can't help but notice.

I'm hoping the PS4 will be like the PS3 at launch in terms of raw power, multiple core processor, massive RAM (heaps more than the PS3 had at launch) and keeps the Blu-ray. Only difference I wanna see is the PS4 being more developer friendly, and maybe using more PC familiar tech to make programming easier.


Is it possible for a quad core processor (AMD) in a rumoured PS4 to emulate the 8 SPU's of the PS3 to create full backwards compatability? Or does the PS4 have to have its own Cell processor to play PS3 games and software? I doubt Sony would waste the money on including Cell if it drives up cost, so backwards compatability in the PS4 sounds like wishful thinking.

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Tuesday, October 09, 2012 @ 8:32:07 PM

I'm not highlander, but I can tell you straight up there would be no way an AMD quad core cpu would be able to emulate an 8 SPU cell. If the PS4 is to have X86, it would have to have some kind of "cell" emulator chip, not necessarily the whole chip itself. Imagine the additional cost of having that.

Best solution for BC is for the PS4 to continue with the cell technology. I just don't get all this talk of the PS4 and X86 as must-haves when developers are already getting used to the cell anyway. They can only get better and with additional RAM power, it shouldn't be a major obstacle for devs.

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Wednesday, October 10, 2012 @ 1:05:06 AM

Referencing the 360 portion, I think you misunderstood Ben. He was commmenting on the lack of support of the original Xbox since the release of the Xbox 360. As far as I remember, it was "here today, gone tomorrow", for the original Xbox.

Yeah, MS has really put great support behind the 360, between the RROD fiasco all the way into a newer slimmer model. And their franchise exclusives kept them as a competitor for a bit. It's definitely been waining for a while now though.

On the AMD quad-core section, even though I agree that they should use an expansion of the Cell, as daus26 suggests, I think there may be a way to have it emulated, but AMD's quad-core processor would be an x64, and that's where I'm questioning its probability of reality. x64 architecture can in fact run x86 software, but the simulation may be too abstract or architecturally different, but that depends on the running OS. Not even sure if they'd make that leap into x64 territory with the PS4, considering PCs aren't even running 64-bit games. I believe PC games only use 2GB of RAM at most, due to their x86 architecture.

Anyone else have additional insight? This is quite intriguing.

For the topic on-hand, I can't see even the most hardcore dropping the PS3 for the PS4. Yes, they may go out and purchase it at launch, but if they're anything like me, and many other gamers this generation, they'd have a backlog that can outlast this generation and keep 'em busy well into the next. So I see many a gamer playing their PS3 and PS4 simultaneously (in the sense of going back and forth between the two systems, not literally both at once), simply because there are too many great games on the PS3 to abandon it. There's too much life left in it. I mean, they could stop making games for it now, and I'd still be playing for another 2-3 years without repeating a game.

I mean, I still have a backlog dating back to the PS1. I'm still trying to finish Chrono Trigger (I know, I know, shame on me. My 3rd attempt. But I'm officially into RPGs now, so it's ok. I'll get through it this time). A good game is a good game. Some may not pass the test of time as well as others, but it just helps you see how far gaming has come.

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Wednesday, October 10, 2012 @ 4:39:54 AM

of course there going to hold onto older systems for a while, newer console sales bases are just far too low!
when new consoles come out a large proportion of the games sales wont be on new consoles, but the older ones.
exactly why everyones expecting GTAV to be both a ps3, ps4, 360, and 720 game.
and where will it sell most of its copies?

as for hitman its nice to see i was wrong for a change.
i was really worried this was going to be another hardcore stealth game turned mindless action game, but its not, its still very much the old hitman we know and love!
they had a few levels on show over the weekend, and even the new assassination missions where you get to create your own targets and rules.
that was awesome, and the less people you kill the more points you get.
so cant wait for this, finally a harcore stealth game!
47 is back, and in better shape than ever!

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Wednesday, October 10, 2012 @ 7:46:43 AM

Thank you!!! A developer making sense for once on discussing this.

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