Mass Effect Says Goodbye To Shepard
Oh, don't be too upset. We all knew that Mass Effect 3 was the end of a trilogy and as such, the end of a story arc.
So it might not make much sense to have protagonist Commander Shepard return in any new iteration of the franchise. There's almost no doubt that BioWare will give us a new ME installment at some point and when they do, it'll be a fresh "starting point." Here's what BioWare Montreal producer Fabrice Condominas had to say about the future:
"There is one thing we are absolutely sure of--there will be no more Shepard, and the trilogy is over. This is really our starting point. Now the Mass Effect universe is vast, and very, very rich. So at this point in time, we don't even know what kind of time frame we're going to be in. All we're doing is more gathering ideas from the teams, gathering feedback to see several things."
Trilogies end, main characters go away. We all had to bid Ezio goodbye after three Assassin's Creed installments and this year, we greet Connor for the first time in ACIII. Condominas says they don't want to make "Shepard 2;" they'd rather create something in a "very, very different context." And you know, we're willing to bet the Mass Effect followers are just fine with that. Aren't they...?
Tags: mass effect 4, mass effect sequel, mass effect series, mass effect shepard
10/19/2012 11:22:34 AM Ben Dutka
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Comments (19 posts)
Underdog15
Friday, October 19, 2012 @ 11:46:34 AM
xenris
Friday, October 19, 2012 @ 12:29:34 PM
If you look at the trend within EA, they take franchises and try and do this with them. Dead Space, Mass Effect and Dragon Age are all examples of them gutting what was special about the game and giving it multiplayer elements and making it more streamlined for mass appeal.
It isn't as obvious for Dead space and Mass effect for some people but most people here know I loved the first Dead space and Mass effect games and really didn't care for the sequels because of the direction they took.
WorldEndsWithMe
Friday, October 19, 2012 @ 12:38:46 PM
BTNwarrior
Friday, October 19, 2012 @ 12:24:13 PM
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xenris
Friday, October 19, 2012 @ 12:26:50 PM
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Shepard became a character in ME2, he became more of a ooh rah soldier, and you could already start to see how they were limiting the dialogue options although it was still good. It felt like in ME2 shepard was no longer an Avatar for the player.
ME3 took this a step further and made him a soldier who was the only one able to save the world, when really what made him special in the first ME was lost completely in the second one. He just because a savior bad ass hero type character.
So for me shepard, that is my shepard died after ME1.
The other concerning part of this interview was they said you would be a soldier. If this is a "new" starting point for Mass Effect, well I can almost guarantee that it will be even more watered down from its RPG roots than ME2 and ME3 were.
I wouldn't be surprised if it was either an FPS or a TPS with no loot and none or very light RPG elements within the game. Wouldn't be surprised either if it had typical FPS or TPS deathmatch multiplayer either.
Time will tell but this is my prediction, that Mass Effect will become an even more streamlined game.
WorldEndsWithMe
Friday, October 19, 2012 @ 12:31:15 PM
Last edited by WorldEndsWithMe on 10/19/2012 12:32:20 PM
xenris
Friday, October 19, 2012 @ 1:35:10 PM
Lawless SXE
Friday, October 19, 2012 @ 7:42:12 PM
Not sure if it's just me, but that sort of implies that they viewed Shepard as a soldier and that won't be the forte of their next lead. Here's hoping I'm right and we can maybe get a politician or saintly figure for the new protagonist.
Jalex
Friday, October 19, 2012 @ 2:53:08 PM
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ulsterscot
Friday, October 19, 2012 @ 10:45:29 PM
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Lawless SXE
Friday, October 19, 2012 @ 11:37:50 PM
xenris
Saturday, October 20, 2012 @ 10:50:37 AM
Your type will be the catalyst for the distillation of the genres where all games are shooters with RPG lite features and only because they are addictive and carrot like in nature.
aaronobst
Tuesday, October 23, 2012 @ 12:55:51 AM
ulsterscot
Saturday, October 20, 2012 @ 12:49:44 AM
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CrusaderForever
Saturday, October 20, 2012 @ 8:30:28 AM
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WorldEndsWithMe
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Friday, October 19, 2012 @ 11:34:31 AM
What's worrisome is that the trend that pushed Mass Effect to shed the more fine-tuning RPG aspects and pressure from popularity could push it right into full on TPS or FPS land.