Social Gaming Stats Prove Why It's The Domain Of The Casual
There's a reason why the hardcore don't take social gaming seriously.
If someone asks, "Do you play video games" and the response is, "Yeah, but only on Facebook" or something of that nature, the correct translation to that reply is- "No, I don't play video games." At least, as far as the core gaming group is concerned.
And thanks to new statistical results concerning this new social gaming boom, the real gamers out there probably have some justification. Playnomics has published their third quarter 2012 "player engagement report," and the main point is as follows: Nearly 95% of all US players who started with social gaming in the first part of Q3 were inactive by the end of the quarter, and about 85% of US players acquired in that quarter didn't even come back after the first day.
It was interesting to note that if a player came back for at least a week, that person would probably keep playing for a while, thus upping the retention rate. But beyond that, it's pretty clear that just because games are available just about everywhere now, this doesn't automatically imply those who try them are "gamers." My guess is the stats wouldn't be much different for smartphone and tablet gaming, either, although tablet games have gotten a lot better as of late.
Thanks, BikerSaint!
Tags: social gaming, social video games, gaming culture, video games
10/19/2012 9:27:37 PM Ben Dutka
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Comments (20 posts)
WorldEndsWithMe
Friday, October 19, 2012 @ 11:25:40 PM
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Beamboom
Friday, October 19, 2012 @ 11:35:04 PM
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Any gamer would try nearly all games was it free to do so, and only continue playing a selected few.
Last edited by Beamboom on 10/19/2012 11:41:14 PM
Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 1:08:48 AM
Last edited by Ben Dutka PSXE on 10/20/2012 1:11:03 AM
Beamboom
Saturday, October 20, 2012 @ 2:24:22 AM
It's all a question of price and accessibility. Remember that people doesn't even need to install anything to try these games.
There is a huuuuge list of games I'd most definitely try out on the ps3 had they been free and barely needed a download, with most of them to be scrapped again. I mean, why the heck should I not? To claim that this would not be the norm amongst console gamers too is frankly quite weird. Of course we would.
Last edited by Beamboom on 10/20/2012 2:32:11 AM
Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 10:50:19 AM
That's another difference- Real gamers are quite familiar with the industry and their likes and dislikes. In talking to a lot of them, you'll find that many don't just download a demo because it's free. They don't care about the genre, or they're pretty sure the game won't be very good; hence, they don't bother.
Casual and hardcore gamers are indeed very, very different. As these stats prove.
xenris
Saturday, October 20, 2012 @ 11:01:28 AM
With console games you pay for people hang around because they are good games that don't require a dollar here or there to progress.
Some f2p do better but this article is for social games, and honestly most of them aren't that great gameplay wise. I have tried a couple but they fall incredibly short when it comes to delivering a complete and rounded game experience you know?
One thing I will say is I used to be a demo fiend >.< I would keep some demos on my ps3 just to play them once in a while, the Sonic Generation game is recent example. Me and my friend speed run race against each other its good fun.
But I know a lot of people who don't touch demos, in fact most of my friends dont. I'm curious by nature so I'm more likely too but not like when I was younger. I would grab all them even genres I hated lol.
Beamboom
Saturday, October 20, 2012 @ 2:24:42 PM
And that's my point. The f2p model is so fundamentally different to the traditional model, so a direct comparison just doesn't work. As far as I see all this stats say is that the model leads to a lot more random, short term test runs than retail games.
Last edited by Beamboom on 10/20/2012 2:27:34 PM
Lawless SXE
Friday, October 19, 2012 @ 11:45:57 PM
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I mean, a good friend of mine plays almost exclusively on his iPhone. I'm not sure whether I would label him as a true gamer, but he does play almost religiously and a wide array of games, from approximations of pokie games to CSR Racing, Modern Combat 2 and he's recently latched onto a Pokemon-alike, though I can't remember the name of it. He doesn't buy into the F2P BS of such games, playing, and winning, them entirely on his own skill. His modern console experience extends as far as binges at friends' places as he doesn't own any current gen system, but he's quite well versed in games of years past. Just a case study, not sure if it can be viewed with great relevance as it could be an isolated example. Still... makes one wonder.
Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 1:10:02 AM
sawao_yamanaka
Saturday, October 20, 2012 @ 12:28:45 AM
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homura
Saturday, October 20, 2012 @ 12:54:12 AM
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daus26
Saturday, October 20, 2012 @ 2:52:15 AM
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On the side note, I don't think people that are hooked with these social games are not necessarily into the game itself, but the social aspect of it; sharing, trading, gifting, and comparing. Take out that social aspect, and they'll realize what they're actually playing... a sad version of all console games lol. So to the gamers that leave the game after one day or the quarter, it's just because the social aspect is not appealing, or should I rather say no friends to play with.
BikerSaint
Saturday, October 20, 2012 @ 5:32:40 AM
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Ultimadream
Saturday, October 20, 2012 @ 5:50:43 AM
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Killa Tequilla
Saturday, October 20, 2012 @ 7:55:50 AM
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Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 10:50:44 AM
shadowpal2
Sunday, October 21, 2012 @ 1:44:41 PM
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Games are about enjoyment. And social games - will never give it.

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AntDC
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Friday, October 19, 2012 @ 10:44:25 PM