Dishonored's Popularity Shows Gamers Still Love Stealth
I have often lamented the rise of "twitch gaming;" i.e., much lower attention spans and the general prevalence of shooters have hindered other genres and the creation of different gameplay mechanics.
However, while it's probably true that the days of pure stealth adventures are gone - in lieu of the freedom found in games like Dishonored, where one has a choice - it seems gamers everywhere still appreciate the stealthy style. Of course, this is all assuming the sales of Bethesda's latest product match the overwhelming critical acclaim...and I think they will. Certainly not Call of Duty numbers, but even so, I predict a definite hit.
Thing is, while one does have a choice in Dishonored, the game sort of encourages the more patient, strategic approach. This is because the more you kill and the more chaos you cause, the darker and more depressing the city gets (more rats, more Weepers, etc.) Furthermore, the setup is very much designed to encourage sneak attacks as well; it's not like there are a bunch of enemies running at you the instant you step foot on the street. But if you really think about it, this isn't the only example of stealth's seemingly entrenched popularity.
Look at Assassin's Creed, arguably the second-biggest name in video games today. Again, you certainly have the option of drawing your sword on just about any enemy that stands in your way, but none of the games are set up to encourage that sort of approach. Just the opposite, in fact. Everything, from the way the enemies are positioned to the very controls, mechanics, and skills, points towards a stealthy format. I'm not sure if that will shift a little in ACIII - it might - but for at least four titles, AC has really focused heavily on stealth. And most people play it that way, too.
Granted, we're talking about games for the hardcore, here. But doesn't it sort of give you a nice, warm, fuzzy feeling to know there are still a lot of those core gamers out there who crave these sort of experiences?
Related Game(s): Dishonored
Tags: dishonored, bethesda, arkane studios, stealth games, stealth fans
10/20/2012 11:09:58 AM Ben Dutka
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Comments (27 posts)
WorldEndsWithMe
Saturday, October 20, 2012 @ 1:35:26 PM
xenris
Saturday, October 20, 2012 @ 3:58:45 PM
bigrailer19
Saturday, October 20, 2012 @ 1:12:57 PM
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It's easy to say a game is popular by sales numbers but, those sales numbers prove that people do want these games. It has and always will be this way I think. Im absolutely certain more people play CoD or any other "twitch" game and still anxiously await AC3 or another genre of game, than there is those who just play "twitch" type games.
WorldEndsWithMe
Saturday, October 20, 2012 @ 1:32:51 PM
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Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 1:45:34 PM
WorldEndsWithMe
Saturday, October 20, 2012 @ 2:14:37 PM
Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 4:17:31 PM
WorldEndsWithMe
Saturday, October 20, 2012 @ 4:41:28 PM
Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 5:30:02 PM
Lawless SXE
Saturday, October 20, 2012 @ 6:52:10 PM
Underdog15
Sunday, October 21, 2012 @ 2:02:37 PM
dillonthebunny
Saturday, October 20, 2012 @ 1:56:30 PM
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Dishonored was a fantastic starter, now I want the main course! lol
WorldEndsWithMe
Saturday, October 20, 2012 @ 2:18:33 PM
JLB1
Saturday, October 20, 2012 @ 5:08:40 PM
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Lawless SXE
Saturday, October 20, 2012 @ 6:56:33 PM
Reply
On the other hand, perhaps Dishonored is more a showcase of gamers' general love of freshness at any point in a console lifecycle.
Gamer46
Saturday, October 20, 2012 @ 9:13:15 PM
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The AC games have been as good as any at promoting stealth this gen as well, I really hope 3 doesn't stray too far from that but it looks like it might.
Last edited by Gamer46 on 10/20/2012 9:15:43 PM
iankhaneagle
Saturday, October 20, 2012 @ 9:19:59 PM
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Ben Dutka PSXE [Administrator]
Saturday, October 20, 2012 @ 9:55:04 PM
___________
Sunday, October 21, 2012 @ 4:48:38 AM
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iankhaneagle
Sunday, October 21, 2012 @ 10:46:09 AM
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Ben Dutka PSXE [Administrator]
Sunday, October 21, 2012 @ 11:02:33 AM
It's true that more weapons should've been included, but I think it's clear that Dishonored is encouraging stealth. In that case, the weapons are almost irrelevant. And the graphics do have some shimmering; it's a trademark of Bethesda products, really (even if they're made by a studio like Arkane).
And if you're not a fan of RPGs and you don't like the stealth, I can see why Dishonored wouldn't be your type of game.
Last edited by Ben Dutka PSXE on 10/21/2012 11:02:49 AM
iankhaneagle
Monday, October 22, 2012 @ 2:06:13 PM
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Dishonored









xenris
Reply
Saturday, October 20, 2012 @ 1:10:39 PM
But I think that there is something awfully appealing about stealthing and entering an area and eliminating every enemy without being detected. I think it scratches a certain itch people have, just the same as the shooting gunz blazing approach appeals to people.
The problem is stealth has to be done well, its frustrating if the controls arent spot on, and if the enemies can see you or hear you really easily. Likewise if the enemies are stupid its not really fun.
I think mark of the ninja is an excellent showcase of new age stealth done right, and so is dishonored. I'm not sure if mark of the ninja is coming to PSN soon but its on steam and xbla right now I definitely recommend it for any stealth fans.
I hope dishonored sells well, for the sake of the IP and future hope in the stealth genre.