Silicon Knights Suffers Mass Desertion
You never want to hear something like this. It's just plain depressing.
According to MCV (citing a currently crippled Kotaku), developer Silicon Knights might be down to less than five employees. Yeah. Five.
Why? Well, it's kind of an ugly story. Inside sources claim the team was "playing fast and loose with the funding of X-Men: Destiny coming from Activision," with the apparent goal of working on a secret Eternal Darkness 2 demo. Furthermore, one insider said that if you talked to current and former Silicon Knights employees, they'd say there's an "appalling antipathy from management towards the employees, publishers, and the quality of their games." A strong and sad statement.
Unfortunately, the report goes on to say some very unkind things about boss Denis Dyack, who is described as thinking artists are "a dime dozen" and is accused of running a "benevolent dictatorship." Further, it seems Dyack told his team to deliberately miss milestones so as to increase funding and extend deadlines. Activision then announced a release date and Silicon Knights was forced to play catch up, resulting in this:
"The entire company was refocused to work on X-Men. At this point, they also started instituting a mandatory six-day-a-week, 10-hour-a-day minimum crunch. That lasted, and got worse, until they shipped."
And they shipped this pile of junk. Yeah, I'll just leave it at that.
10/30/2012 9:34:28 PM John Shepard