PS3 News: Silicon Knights Suffers Mass Desertion - PS3 News

Members Login: Register | Why sign up? | Forgot Password?

Silicon Knights Suffers Mass Desertion

You never want to hear something like this. It's just plain depressing.

According to MCV (citing a currently crippled Kotaku), developer Silicon Knights might be down to less than five employees. Yeah. Five.

Why? Well, it's kind of an ugly story. Inside sources claim the team was "playing fast and loose with the funding of X-Men: Destiny coming from Activision," with the apparent goal of working on a secret Eternal Darkness 2 demo. Furthermore, one insider said that if you talked to current and former Silicon Knights employees, they'd say there's an "appalling antipathy from management towards the employees, publishers, and the quality of their games." A strong and sad statement.

Unfortunately, the report goes on to say some very unkind things about boss Denis Dyack, who is described as thinking artists are "a dime dozen" and is accused of running a "benevolent dictatorship." Further, it seems Dyack told his team to deliberately miss milestones so as to increase funding and extend deadlines. Activision then announced a release date and Silicon Knights was forced to play catch up, resulting in this:

"The entire company was refocused to work on X-Men. At this point, they also started instituting a mandatory six-day-a-week, 10-hour-a-day minimum crunch. That lasted, and got worse, until they shipped."

And they shipped this pile of junk. Yeah, I'll just leave it at that.

Thanks, BikerSaint!

Tags: silicon knights, xmen destiny, silicon knights developer, gaming industry

10/30/2012 9:34:28 PM John Shepard

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

Comments (14 posts)

WorldEndsWithMe
Tuesday, October 30, 2012 @ 10:49:44 PM
Reply

Yeah that sounds like about how someone under Activision's thumb would behave.

Agree with this comment 0 up, 0 down Disagree with this comment

Amnesiac
Tuesday, October 30, 2012 @ 11:46:37 PM
Reply

Artists are not a dime a dozen, and only so few actually do something that they will be remembered for.
Silicon Knights is responsible for one of the best game sagas I've ever played: The Blood Omen series.
If you haven't played it, you should
I would stack that story line up with
Lord of the Rings anytime.

Eternal Darkness was great too.
I wish I could have more game experiences like that.

Last edited by Amnesiac on 10/30/2012 11:51:04 PM

Agree with this comment 0 up, 0 down Disagree with this comment

ethird1
Wednesday, October 31, 2012 @ 5:16:27 AM
Reply

This is crap, imo. Do your job and do it right. These so called prima donnas think they can take all the time in the world to do what they do in a work place environment and cannot.

As in all businesses, you have to keep on schedule or you will end up losing your company by losing profits and gaming is no exception.

Im betting everyone of these whiners are slouchers who cant handle these words, "Hey, we need to speed up a bit we are on a time schedule here."

If you cant handle that kind of pressure you just need to quit.



Agree with this comment 1 up, 0 down Disagree with this comment

berserk
Wednesday, October 31, 2012 @ 7:57:08 AM

Did you even read that part below ...

"Further, it seems Dyack told his team to deliberately miss milestones so as to increase funding and extend deadlines. Activision then announced a release date and Silicon Knights was forced to play catch up, resulting in this " .

The faster you need to do stuff the easier it is to make mistake and if the time shedule is so tight ( he made them slow down at some point resulting in too much work for too little time ) that you don t even have time to fix those you get something like X-men destiny .

Agree with this comment 2 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, October 31, 2012 @ 12:07:15 PM

*Quits*

Agree with this comment 0 up, 0 down Disagree with this comment

Ludakriss
Wednesday, October 31, 2012 @ 7:30:58 AM
Reply

It's like seeing a dolphin die or something...just cruel.

I mean seeing this kind of sad non-co-operation is sick. Especially when it's inside the creative and artistic sphere.

I just hope the people who left got re-hired swiftly and with a normal, humane company.

Agree with this comment 1 up, 0 down Disagree with this comment

Oxvial
Wednesday, October 31, 2012 @ 10:25:23 AM
Reply

Sounds like fucking hell :S

Agree with this comment 0 up, 0 down Disagree with this comment

Temjin001
Wednesday, October 31, 2012 @ 11:40:30 AM
Reply

This Dyack guy made comments some years back regarding Too Human that made me concerned over his leadership qualities and his volatility. I remember him being angry with MS for having to show Too Human at an E3 when he didn't want to, and also wanting to sue Epic for UE3 concerns. Too Human ended up being ill received as it turned out anyhow.

This is too bad too. I used to have respect for these guys. Eternal Darkness was a fantastic GC game. One I valued very high for that gen. MGS Twin Snakes was also a neat face lift to the crude display the PSX version appeared by that time.

Agree with this comment 1 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, October 31, 2012 @ 12:08:11 PM
Reply

Talent may be a dime a dozen, but good talent is quite rare.

Agree with this comment 0 up, 0 down Disagree with this comment

Zeronoz
Wednesday, October 31, 2012 @ 12:26:31 PM
Reply

XMEN: Destiny is still, to me, a game full of potential! I just don`t get it why Silicon Knight choose that particular format...When its obvious free-roam + Superheroes = SUCCESS!

I was disappointed when it turns out you can only play as a preset character and in a confine space.

Still have the game though...A reminder of wasted potential.

Agree with this comment 0 up, 0 down Disagree with this comment

BikerSaint
Wednesday, October 31, 2012 @ 1:59:41 PM
Reply

Thanks for the shout-out, john.

Everyone here who reads my post's knows how much I hate Boobie Kotex's Anti-vision with a passion, but after closely following this story on many sites over that last few days(and if all is true), I have to say I would have to stand on anti-vision's side on this one.

It seems that Dennis the Dyck is a 1-man tyrant who opposed anything that that went against this thoughts & wishes even though it was tearing down his workers & his company.

And if true, he baited & re-baited Anti-vision time & time again, every single time they asked his for an updated "X-Men: Destiny status" report, so he could use the time,funds, & resources, to split his team in 1/2 to do the game he "only" wanted to do, which was the "Eternal Darkness 2" sequel.

And elledgedly, that's why Anti-vision got tired of the song & dance they kept getting, and finally had the brass balls to call their bluff, be announcing a launch date, whether SK was ready or not(and at risking Anti-vision's own reputation even more once the game came out, I might add).

I just feel bad for the gamers & the SK canned employee's, because in the end, it seems that they were the ones who have been royally screwed the most in this whole fiasco.

After all's been said & done, I just hope all the canned SK workers have found new jobs quickly, & with a much better developer.

Last edited by BikerSaint on 10/31/2012 2:00:27 PM

Agree with this comment 1 up, 0 down Disagree with this comment

Ludakriss
Thursday, November 01, 2012 @ 7:06:35 AM

Boobie Kotic. Maa man! xDD That was some truly funny stuff and obviously I agree with your opinion.

Peace & good gaming.

Agree with this comment 0 up, 0 down Disagree with this comment

BikerSaint
Wednesday, October 31, 2012 @ 4:35:53 PM
Reply

BTW, anti-vision's had it own layoffs recently too, though none were for those negative reasons as I mentioned above.....

Activision Publishing's Minneapolis office hit by layoffs

Activision Publishing has told Joystiq that 30 full-time employees have been laid off at its office in Minneapolis.

The cuts were made due to that Activision has fewer licensed games coming in 2013.

Full story here....

http://www.gamesindustry.biz/articles/2012-10-30-activision-publishings-minneapolis-office-hit-by-layoffs?utm_source=newsletter&utm_medium=email&utm_campaign=us-daily

Last edited by BikerSaint on 10/31/2012 4:36:20 PM

Agree with this comment 0 up, 0 down Disagree with this comment

LowKey
Thursday, November 01, 2012 @ 12:48:39 AM
Reply

What do you expect from a studio from St. Catherines Ontario?

Agree with this comment 0 up, 0 down Disagree with this comment

Leave a Comment

Please login or register to leave a comment.

Our Poll

The PS4 exclusive(s) reveal in December will be...
MEGATON! Biggest thing evah!
Pretty great, but not mind-blowing.
Something decent but that's it.
A waste of hype.

Previous Poll Results