Insomniac Was Forced To "Dial Back The Stealth" In Fuse
Insomniac made quite a few changes to the project originally called Overstrike.
Gamers seem split on these changes, but here's a particularly interesting one: In a recent CVG interview with Insomniac bosses Ted Price and Brian Allgeier, we find out that the currently named Fuse was supposed to have been a "four-player stealth game."
This was Allgeier's response to the question, "What's been the biggest shift?"
"The game was originally going to be a four-player stealth game, and Naya was going to be able to cloak herself and cloak other people. But we quickly discovered that there was always going to be a Leeroy Jenkins who runs in the middle of the group, wakes everyone up and ruins it for everyone. So we dialed back the stealth."
Yeah, maybe a four-player stealth game would've been just too difficult; you'd need all four players pretty well committed to one style of gameplay, and if you were playing with three different people, chances are, things would go awry. Still, the idea of a co-op stealth title is absolutely intriguing in my eyes, and I think there might be a market for such an idea. Stealth has proven to be an enduring and popular mechanic; just ask the recently released Dishonored and Assassin's Creed III (and the upcoming Hitman: Absolution). Shooting is just...overdone.
Related Game(s): Fuse
11/4/2012 9:44:56 PM John Shepard