Rockstar Was Warned That Red Dead Redemption Could Fall Flat
Well, it didn't.
As reported by Videogamer, Rockstar vice president Dan Houser mentioned that his company was told a western video game would be a flat-out "disaster." Yes, really.
Of course, this was before the critically acclaimed Red Dead Redemption shipped 5 million units within a few weeks of release, and well before it ended up selling 13 million copies all told. But in speaking about the upcoming Grand Theft Auto V, Houser had this to say in looking back at the development period for RDR:
"We loved Niko and felt he was a very strong lead protagonist for a game, and we were starting to get into John Marston. We were still being told a western was going to be a disaster, but we thought we were going [to] make something interesting with a strong character that you started to fall in love with."
That may sound ridiculous now but in truth, I sorta see where the "disaster" angle comes from. I mean, I was a little hesitant about the idea, too. Before RDR, there really wasn't a huge blockbuster Western-themed game, and don't forget that Rockstar was attacking that project as they attack most projects; i.e., spared no expense. Plus, we had heard a lot about a five-year design plan for the game and if you combine that with the absence of Western heavy hitters, being lukewarm about RDR almost made sense.
I don't know about the "disaster" part, though. Rockstar typically doesn't have anything to do with "disasters."
Related Game(s): Red Dead Redemption
11/9/2012 9:38:16 PM Ben Dutka