Maybe It's Fair And Logical To Say CoD Deserves To Sell
Business is business. Supply and demand. It's pretty simple and straightforward, actually.
We can all wish things were a little different. We can make valid arguments as to why Call of Duty shouldn't be the biggest name in the video game industry right now. Some might even be able to make legitimate arguments for saying CoD actually holds us back in some ways.
But is it really correct to say that the CoD titles don't deserve the sales they get? Is that an accurate statement? I'm not so sure... Logically speaking, if a company creates a product that everyone wants and a whole lot of people buy it, then things have gone as planned. The company delivered what was demanded and the consumers responded. Tit for tat. This is how business operates; it's the core of business, it's what makes business utilize an extraordinarily simple philosophy. Of course, that being said, this "extraordinarily simple philosophy" can become immensely complicated, as just about anyone will tell you.
Therefore, if you have an argument for or against the statement in the title of this article, we'd like to hear it. Do you support the idea that each CoD title absolutely deserves to break sales records? Or can you argue that in fact, these games don't deserve the sales they achieve?
Tags: call of duty, black ops ii, black ops 2, call of duty sales, black ops 2 sales
11/14/2012 11:03:33 PM Ben Dutka
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Comments (56 posts)
homura
Thursday, November 15, 2012 @ 8:02:09 PM
Underdog15
Friday, November 16, 2012 @ 8:57:25 AM
WorldEndsWithMe
Wednesday, November 14, 2012 @ 11:22:43 PM
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Beamboom
Thursday, November 15, 2012 @ 4:18:58 AM
The best selling stuff is *never* the most "quality" productions (from an elitish, snobbish perspective). it's just the most entertaining stuff for the masses. Hence the sales.
Last edited by Beamboom on 11/15/2012 4:20:42 AM
WorldEndsWithMe
Thursday, November 15, 2012 @ 10:27:25 AM
Nynja
Thursday, November 15, 2012 @ 11:40:14 AM
Last edited by Nynja on 11/15/2012 11:40:44 AM
Underdog15
Thursday, November 15, 2012 @ 12:45:02 PM
Beamboom
Thursday, November 15, 2012 @ 1:11:19 PM
I don't think it is in any way fair to say that COD do not hold any qualities, it just might not be the qualities *you* are after.
I mean, when we cry over how few who buy the games with the qualities *we* prefer, aren't we in reality just saying "I wish more people were more like me"?
Last edited by Beamboom on 11/15/2012 1:17:23 PM
Underdog15
Thursday, November 15, 2012 @ 1:40:58 PM
Personally, I don't buy into the whole "Beauty is in the eye of the beholder". Even in other artistic mediums, pure preference isn't enough to measure quality. People like Beethoven or Bach were masters of composition. I would argue people that don't like classical (or baroque) music simply aren't capable of appreciating the art that has gone into it, because from a purely objective and facutal stand point, they were musical geniuses. Heck, look at most -now- famous artists in history. If you measured the quality of their work in terms of popular appeal, most of our most precious pieces of art in museums wouldn't be worth a penny. Some artists in lots of mediums in history were broke their whole lives!
On the other hand, if we look at modern music, the Beatles were objectively revolutionary in music. But like your point suggests, it would have been nothing without appeal. However, is it then wrong to look back on the days of the Beatles and think... wow, I wish people appreciated creative and original music still. I don't think so.
The point is, quality is not measured by success or appeal. Yet, it's clear there is a tough-to-define, but objective, measurable for what constitutes originality, quality (in terms of frame rate, graphics, sound quality, control, etc), story, and yes, even progressiveness. It's those definitions that are unique wow moments... the games that people who aren't even really into can say, "yeah, it might not be for me, that game is pretty well done." Just like people who hate boroque music might say, "I hate listening to classical music" but would have to admit, "It's pretty impressive composition..." when they hear it live.
And yes... it is sad to see good quality titles fail. It's not like we haven't seen metacritic'd 8.5+ games fail. You know? How heart breaking would it be if Heavy Rain failed so that Beyond Two Souls could not be made?
Some examples of artists who were poor as dirt and therefore unsuccessful and lacking appeal:
Vincent Van Gogh
Vermeer
Franz Shubert
Edgar Allan Poe
Claude Monet
El Greco
also... mozart did poor and hungry (but that was mostly his own fault)
Last edited by Underdog15 on 11/15/2012 1:49:05 PM
Beamboom
Thursday, November 15, 2012 @ 4:15:13 PM
Wikipedia defines the word "quality" as this:
A quality (from Latin qualitas) is an attribute or a property. Attributes are ascribable, by a subject, whereas properties are possessible. In contemporary philosophy the idea of qualities, and especially how to distinguish certain kinds of qualities from one another, remains controversial.
So, an attribute or property. "Appeal" is one attribute, "complicated" another. "playful" a third. "realistic" a fourth. "Simple" a fifth. "Speculative" a sixth. "Violent" a seventh.
See where I am getting at here? They are all qualities, from a purely objective point of view.
So, who are we to rate one quality over another? Who decides what *objectively* has the highest value? Can it be done?
Is Elvis Presley more or less valuable than Shubert as a musician? Does it even make any sense to compare them? Can their qualities be weighted and rated - at ALL?
COD holds qualities that MILLIONS of gamers across the entire globe value so high that they keep buying the games year after year. It holds such qualities that every release becomes a world event. And each year there are more people joining the ranks, more people discovering the qualities of that game.
Does it hold qualities that makes *me* buy it? Now that is a subjective question. And the answer to that is, on my part, "no". But then to deny that it holds amazing qualities would, for me, be absurd. *Of course* it does. Just like White Knight Chronicles holds fantastic qualities for Highlander, so high that he gave the game a 90+ rating. That is how this game is, to him. That is how he *subjectively* weighted WKC's qualities.
Last edited by Beamboom on 11/15/2012 4:24:31 PM
Underdog15
Friday, November 16, 2012 @ 9:13:30 AM
1. an essential or distinctive characteristic, property, or attribute: the chemical qualities of alcohol.
2. character or nature, as belonging to or distinguishing a thing: the quality of a sound.
3. character with respect to fineness, or grade of excellence: food of poor quality; silks of fine quality.
4. high grade; superiority; excellence: wood grain of quality.
5. a personality or character trait: kindness is one of her many good qualities.
The definition we are talking about in terms of saying "It's of good quality" is to use definition 3 or 4. Not the first one.
Knightzane
Wednesday, November 14, 2012 @ 11:48:47 PM
Reply
WorldEndsWithMe
Wednesday, November 14, 2012 @ 11:56:21 PM
This could also explain why higher-thinking gamers tend not to fall into the trap.
xenris
Thursday, November 15, 2012 @ 10:17:37 AM
It is so true that my friends who tend to be higher thinking individuals in general haven't played CoD in years because they see that it is the same old thing and they see through the atta-boy crap and the game just isnt rewarding.
Most of my PC FPS buddies don't touch CoD because it never feels rewarding in multiplayer because we can feel the aim assist, the lag compensation, interpolation issues etc, while people who only play CoD on consoles don't even realize these things are going on.
Anyway I agree with you two good posts, especially World, I do really believe that a lot of people are addicted to this game.
Last edited by xenris on 11/15/2012 10:20:48 AM
CharlesD
Thursday, November 15, 2012 @ 12:13:19 AM
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telly
Thursday, November 15, 2012 @ 11:40:01 AM
bigrailer19
Thursday, November 15, 2012 @ 1:43:11 AM
La_Bete12
Thursday, November 15, 2012 @ 12:29:28 AM
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Anyways back to the point, I think it's impossible to determine if the game deserves these astronomically large sale records, because as you said, video games are just another business, and companies try their hardest to get the most bang for their buck. They appeal to the main majority of gamers, younger males who prefer FPSs (for the record I'm not being sexist haha), and that in turn just sells so much every year. I will admit though that in the end, Call of Duty games are very polished and their frame rate and gameplay is good, I'm just frustrated that beneath it all, it really is the same game every year.
Snaaaake
Thursday, November 15, 2012 @ 2:13:22 AM
Killa Tequilla
Thursday, November 15, 2012 @ 2:07:12 AM
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Snaaaake
Thursday, November 15, 2012 @ 2:11:27 AM
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Besides, not always the best sells the most, Avatar is the highest grossing film of all time but I doubt that critics would even put it in their top 50.
Justin Bieber is the biggest star in the world right now but the likes of Adele, Chris Brown and Ne-Yo definitely are of better qualities.
Hell, if CoD is running on Killzone engine or CryEngine there wouldn't be any debate on whether it deserves the sales it's getting.
CoD ain't flawless but it is a very fun game, addicting to most, and a very good multiplayer.
There's a reason why it keeps selling and breaking records, fans love it for what it is, rather than hoping for a new game engine.
My opinion on CoD is that while I think the improvement after each instalments is minor, it remains a very fun FPS to play, especially online.
You can say the same for Apple fans, why do you think they always queue up for the launch of new iPhones every year even though there's better choices out there?
Well, probably brand loyalty for that...........
___________
Thursday, November 15, 2012 @ 2:21:58 AM
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in every single way there are many games out there that do things better than what these do.
only reason why COD is selling so well is because it was the first game this gen to really show what next gen systems could do, it had a decent story, and fantastic MP!
that set off a chain reaction, people bought it because it was the best out there.
and then the sheep followed suit.
than the series went down the drain and the sheep kept rolling in for the expectations.
its almost as if a refusal to try anything else, hell half my friends list has not been playing anything but MW3 since it released!
and probably wont till 4 comes out.
even black ops is too much of a stray outside the fence.......
Lawless SXE
Thursday, November 15, 2012 @ 2:36:37 AM
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Maybe Modern Warfare deserved its sales because it revolutionised the genre, but everything since... not so much. Not when you have the likes of Deus Ex, Enslaved, XCOM or Sleeping Dogs that have clearly been more meticulously designed, with a wider array of gameplay mechanics, higher quality narratives and atmospheres that are more than capable of dragging you fully into the experiences.
They deserve to sell moderately well, but not to the point of obscenity that they always manage to.
WorldEndsWithMe
Thursday, November 15, 2012 @ 10:30:36 AM
ulsterscot
Thursday, November 15, 2012 @ 3:27:46 AM
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Most people seem to be FPS fans - fans of other genres can do all the wailing and gnashing of teeth they want - while FPS fans drool over yet another COD masterpiece.
There just doesn't seem to be a middle ground - your either an FPS fan or your one of those other people - and you can get pretty good medication these days to help you overcome that ...
Underdog15
Thursday, November 15, 2012 @ 12:57:35 PM
dillonthebunny
Thursday, November 15, 2012 @ 3:32:36 AM
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Killa Tequilla
Thursday, November 15, 2012 @ 4:16:16 AM
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GTA
Gran Turismo
Forza Motorsport
Halo
Gears of War
Assassins Creed
And so on.
But when a game tries to mimic CoD, or something it originally isn't, it tends to not sell well. I thought I was playing CoD when I booted up Socom 4. Personally, I don't like it when games make you rely on perks in order to give you an advantage. It's okay in CoD, but when other games mimic CoD in such way, then it ain't okay.
It should be straight up you, your weapon vs your enemy and his weapon.
I don't complain really, I just flow with the river. Sometimes I swim against it but its too powerful.
I believe CoD deserves every last penny it makes, but other games should stop trying to be CoD.
Last edited by Killa Tequilla on 11/15/2012 4:18:18 AM
DjEezzy
Thursday, November 15, 2012 @ 9:31:07 AM
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xenris
Thursday, November 15, 2012 @ 10:05:58 AM
Reply
I've said it before CoD is sort of an enigma, it gets passes when other games do the same things and get burned. It releases overpriced map packs which people gobble up, and it hardly innovates year after year yet is marketed like it does. I would say that this is largely because of money being involved but that doesn't get us anywhere.
I think it doesn't deserve the sales for these reasons. They have basically found a formula to prey/exploit human behavior and it works every year without fail. Whether its the borderline brainwashing commercials and PR interviews, or the instant gratification nature of the multiplayer, this game knows how to keep you interested in the game and the franchise.
Does that mean its not a good, and enjoyable game? No CoD games are what they are and as an FPS junky they are just that to me. But they DO NOT deserve these sales when much better games FPS or not get lower review scores and sales.
DeathOfChaos
Thursday, November 15, 2012 @ 11:21:33 AM
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ulsterscot
Thursday, November 15, 2012 @ 11:34:06 AM
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Underdog15
Thursday, November 15, 2012 @ 12:55:39 PM
wut?
I think you mean, YOU hate rpg fans as a grotesque generalization. I'm afraid I'm unaware of this population of rpg haters you speak of. lol
Also, you realize you're doing the exact same thing you claim a little lower that people deserve a retort for.... right? You don't see the irony there?
Last edited by Underdog15 on 11/15/2012 12:56:33 PM
telly
Thursday, November 15, 2012 @ 1:01:04 PM
jimmyhandsome
Thursday, November 15, 2012 @ 12:23:11 PM
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CoD does deliver quality (albeit with bad story-telling) campaigns that usually make me feel like I'm IN an action movie. And their MP is also pretty well done. In terms of modern military shooters, the quality is definetely there. I see where the hate comes from: they're shamelessly milking the franchise each and every year. But I usually have fun with my friends playing them, so I don't waste my time getting upset over the ridiculous sales numbers. Are there higher quality games on the market that don't sell as well? Yes, but they also appeal to a smaller audience. Activision is capitalizing on the "bro" culture.
Last edited by jimmyhandsome on 11/15/2012 12:24:59 PM
ulsterscot
Thursday, November 15, 2012 @ 12:27:18 PM
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Underdog15
Thursday, November 15, 2012 @ 12:54:17 PM
Who cares how much money Justin Bieber makes so long as Dream Theatre (or insert other favorite amazing band here) is still succeeding and doing well... know what I mean?
We've seen some AAA titles near perfection break even or worse. CoD may deliver on what people want, but even you have to admit it's not perfect nor progressive. It's only frustrating because the titles that deserve success sometimes don't get it while CoD can continue to roll on with relatively minimal advancements.
For example, the jump from MW2 to Blops2 over the years is not as great as the jump from Uncharted 1 was to Uncharted 2. Both titles improved, clearly, but there's proof for you that CoD can motor forward without even needing to update their engine. (Not that they need to.)
Look, I'm not saying CoD doesn't deserve success. I'm saying it doesn't promote progressiveness in the industry. Video games aren't alone in this phenominon. Most industries are held back by whatever the consumer demands. It's about money... not quality. It's only about quality if quality begets money! You know?
And that's the question this article raises. It's worth discussion whether you're a CoD fan or not.
By the way... people do buy it just to follow the herd, so to speak. I am one of them. If my friends didn't all get it, I wouldn't get it ever. No lie. It has no appeal to me as a lone video gamer, and I couldn't care less about playing with people I don't know. One thing is for sure... you would never find me playing without being in a party of people on my friendslist. I totally admit I only buy it because it's literally what all my friends get and I want to connect with them since we live all across the globe now.
ulsterscot
Thursday, November 15, 2012 @ 2:22:45 PM
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Blaming COD because other games/genres don't sell well is basically saying - "your game is too much fun - which means people won't buy my game Its just not fair - sniff sniff"
Underdog15
Thursday, November 15, 2012 @ 4:16:46 PM
These sorts of questions, and remember, they will be asked by developers who don't get rich (which is most developers):
How does this affect the industry?
Does it communicate to developers that they don't need to innovate?
Does it suggest sticking with sequels is better than coming out with new IPs?
Should other games try to be more like CoD? Would that make more money than if they don't try to copy-cat?
Or more seriously... if I want to make a brand new game with my own vision, would it be less of a risk to make it for a portable? Or maybe for iOS or facebook? Will I make more money by putting in less effort?
I think the article is trying to touch on the fact that it's all about money at the end of the day. It's a business. And if it's all about just giving people what they want, how can the industry ever experience positive change if no one makes an attempt at change? It might not even be because no one wants to change or innovate... it could be because no one wants to risk it.
If it were me, I know I'd look at something like Kings of Amalur and what happened to their company and think... hell no... I'm not trying that. Even if I wanted to. I would stick to sequels of my successful stuff or create something that is safe. Only if you have a lot of money might you ever take a risk.
That's where the question of "Does CoD hurt the industry" comes from. It's not really about "CoD iz teh suckz!"
Know what I mean? It's not CoD is ruining video games... it's "is CoD's -SUCCESS- ruining video games". See the difference?
Last edited by Underdog15 on 11/15/2012 4:24:03 PM
kokoro
Thursday, November 15, 2012 @ 6:50:54 PM
I'd like to modify your statement
"your game is too much fun - which means people won't buy my game Its just not fair - sniff sniff"
to the more accurate
"your game is too popular- which means that production studios will find less incentive to create the games we love- sniff sniff"
Yes many of us do tend to whine quite a bit, but that's only because what we like doesn't exist anymore. Also I appreciate that other people find COD fun, which is all well and good, but many RPG-lovers really do not find it fun at all (really, we're not just saying that- we actually do not enjoy it).
Also you are write in that some people think them selves to be superior to COD lovers (I was one of those people) and yes those people are wrong in believing that.
Basically to sum up, RPG fans are sad because no one makes their games anymore. Human instinct compels as to some how explain this tragedy and so many people verbally flame COD.
ulsterscot
Thursday, November 15, 2012 @ 6:53:54 PM
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xenris
Thursday, November 15, 2012 @ 7:24:55 PM
Second its bad for the industry because less devs/publishers are willing to take risks now, and indeed more and more companies are trying to find ways to make there profit margins go up, which is why we have the ridiculous DLC we have now a days when 5-10 years ago devs crammed all they could on the disc to entice gamers to buy the game and show it had value. Most games released within the last several years severely lack value, and usually end up costing you 120+ dollars if you want all the DLC. Not all games but a lot of the big players are doing this.
If kickstarter is any indication RPGs are plenty profitable, the problem comes when you get corporations involved.
ulsterscot
Thursday, November 15, 2012 @ 7:46:43 PM
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To appease the minority - should Activision stop providing the rest of us what we crave?
I love new maps every few months - the DLC keeps the experience fresh and exciting. So do plenty of others - hence DLC sells bazillions. How is this such a bad thing - the many hundreds of hours online gaming I get for $60 and $50 seasons DLC pass is fantastc value for money for me. When I used to drink I'd blow that in one night easy - now I get a full years entertainment.
kokoro
Thursday, November 15, 2012 @ 9:14:40 PM
*COD is not bad
*Acitivision is not bad
*Acitivision should not appease the minority by suspending production of their gaming products
*There is nothing wrong with people enjoying COD and buying DLC
*The less mature RPG-lovers direct their anger over the death of their beloved genre towards COD
I want you to imagine for a moment that you grew up playing COD and that during those days gaming wasn't so mainstream. Now imagine that over one measly generation of gaming the production of any game remotely similar in style to COD was ceased because RPG was extremely popular and every gaming studio out there was scrambling to modify their products to be more RPG-esque. How would you feel? The thing that you loved so much is dead and all these strangers have taken over your hobby.
xenris
Thursday, November 15, 2012 @ 9:57:59 PM
RPG developers are left out because big publishers wont take them on because even if they sell 1-2 million units that isn't enough for them because CoDs standard and the corporate standard of these publishers has bumped up the number of units needed to be sold to be profitable. And if they "step" up as you say it wouldn't matter because if they tried to appeal to the larger audience one of two things will happen and we have already seen this. Either the game sells to the fans and is mediocre because the elements designed to draw in the FPS fans failed, or the fans don't like it because it strays too far from what they want in an RPG. FF13, ME2-ME3(no I'm not the only one who was pissed about these) DA1-DA2, Resident Evil, and there are more I'm forgetting but these are examples where they either failed to sell, or sold well but to not the fans but the lowest common denominator.
I'm glad you enjoy wasting your money on DLC that should be free, and playing on matchmaking that should have been upgraded to servers years ago. Your paying them all this money and they stiff you where it counts.
Just because it sells a "bazillions" doesn't mean its ethical or good for the industry. Maps have been free in PC FPS games up until CoD decided hey we can charge money to these people and they will gobble it up.
Remember McDonalds is one of the most successful fast food restaurants in the world but that does not indicate that it is high in quality, or is good for you.
ulsterscot
Thursday, November 15, 2012 @ 9:55:49 PM
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ulsterscot
Friday, November 16, 2012 @ 2:27:14 AM
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MacDonalds? what the hell is wrong with MacDonalds - don't tell your a BK fanboy.
As to what I "Crave" - I enjoy a game I can jump into for 20 minutes, then turn off when im required elsewhere. I want a game that my friends who are older like myself can all play together and have a laugh. I want new maps that to me are great value for money. I don't need games to give me a sense of achievement - you see I have a real life for that. I just want games that I can sit down with my scotch and fool around with my buddies.
I understand other people seek gratification using games that allow them to use video game dialogue, and choosing the ingame converstaion etc - I just go to the bar and interact with real people when I want dialogue - or listen to the wife.
Each to their own I guess.
Underdog15
Friday, November 16, 2012 @ 9:04:12 AM
Literally, we tried breaking it down for you, but you just aren't getting it. Take it from me. I enjoy CoD with the bros. But I think the questions are perfectly valid. It would be interesting for some real research to investigate it.
I don't get your bar/wife comment. Do you never watch movies or read books because you'd rather have real conversations at the bar or "listen" to your wife? You realize there's a contradiction when you say you want to play online with your friends, right? There's no narrative there. If you want to argue about having a real conversation outside of video games at the bar or with your wife, it would have to apply to the online gaming part... not to a narrative story-arch.
Interactive conversations like that are only found in some RPG's, by the way. Not even close to the majority of them.
Last edited by Underdog15 on 11/16/2012 9:07:02 AM
xenris
Friday, November 16, 2012 @ 10:17:09 AM
However mass amounts of people do on a regular basis, which was my analogy for CoD in that just because lots of people like something doesn't necessarily mean it deserves its sales, or is of high quality as things like sneaky marketing, addictive elements and a sense of belonging/community can all factor into why your playing/eating what you are.
I love achieving things in real life, learning a new gymnastic skill, or Kata in martial arts is an amazing feeling. Fighting someone in a ring, or choking someone out who you couldn't beat before is something games can't give you. However I like to challenge myself in everything I do, games and real life otherwise I don't feel satisfied.
I only brought up the gratification point because it was my attempt to explain why so many people like this game, and that is because it tickles their reward center for doing pretty basic things that anyone can do and makes everyone feel like an ooh ray bad ass. That is all.
Again I'm not saying CoD is a bad game(although I think its over rated and scored) I'm explaining why I do not think it deserves its sales.
RPG dialogue trees are hardly why people like RPGs. JRPGs usually and mostly have none of this. People love them because they like the stories, and how the japanese focus on the characters of the story, and they like the more tactical combat that allows them to use their brain differently than a shooter would.
Please understand that I don't disagree with you entirely and don't think that CoD should disappear. More I think its crazy over rated, and from what I see gets free passes when other games get burned for not being new or innovative.
Underdog15
Friday, November 16, 2012 @ 1:21:32 PM
xenris
Friday, November 16, 2012 @ 4:00:25 PM
I should have done a Phys Ed major, personal training has its ups and downs and isn't really consistent around where I live. Working on a program that might shake up the industry a little bit if I can take my time and do it right though :D
I'm friends with anyone who wants to be :D
Last edited by xenris on 11/16/2012 4:03:39 PM
ulsterscot
Friday, November 16, 2012 @ 11:09:27 AM
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xenris
Friday, November 16, 2012 @ 4:03:44 PM

Call of Duty: Black Ops II









bigrailer19
Reply
Wednesday, November 14, 2012 @ 11:15:30 PM
Anyways, so I believe CoD deserves these sales. It's not as polished, nor are the bugs cleaned up as well as I'd like them to be this far into the franchises cycle. But theirs no doubt year in and year out they give gamers a solid, and
- the word I hear alot - *fun* experience!
The competitive mp is as good as it gets. And that's what's driving these sales. That to me says it deserves it.