Tomb Raider Quest About 15 Hours, No Need For Health Packs
Any new pertinent information we can find concerning the very promising Tomb Raider reboot is worth our attention.
The latest crop of intriguing details includes some good-to-know facts.
For instance, Crystal Dynamics global brand director Karl Stewart has said the campaign will take you about 12-15 hours "depending on your play style," and that estimate should make people happy. That's a very respectable length for an action/adventure title these days, unless you're based in an open-world structure (like Assassin's Creed III). We also learn that Lara can't swim, which basically just means that if she falls into the water, she's done for. That's kinda old-school but whatever. Last but certainly not least is the ditching of a definite old-fashioned mechanic - health packs - in favor of a regenerative health system. That doesn't bother me a bit, really.
It'll also be interesting to see what sort of story twists the developers have planned for us. After all, they say they "love twists," so we're hoping for some plot surprises!
Related Game(s): Tomb Raider
Tags: tomb raider, crystal dynamics, tomb raider reboot, tomb raider info
11/25/2012 8:59:11 PM Ben Dutka
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Comments (20 posts)
BikerSaint
Sunday, November 25, 2012 @ 11:33:21 PM
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firesoul453
Sunday, November 25, 2012 @ 11:54:51 PM
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oONewcloudOo
Sunday, November 25, 2012 @ 11:55:13 PM
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Last edited by oONewcloudOo on 11/25/2012 11:56:12 PM
WorldEndsWithMe
Monday, November 26, 2012 @ 1:56:33 AM
oONewcloudOo
Monday, November 26, 2012 @ 11:41:36 AM
manofchao5
Friday, November 30, 2012 @ 8:40:08 AM
WorldEndsWithMe
Monday, November 26, 2012 @ 1:45:14 AM
Solid Fantasy
Monday, November 26, 2012 @ 1:37:00 AM
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WorldEndsWithMe
Monday, November 26, 2012 @ 1:49:05 AM
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I guess I can get over it; if this girl can't even swim yet then they must be taking Lara's story forward from zero, like she was a total wuss at one time. Fine by me, I love survival stories.
kraygen
Monday, November 26, 2012 @ 2:44:02 AM
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Companies have managed to make swimming excellent these days, so this sounds like lazy, weak tea.
___________
Monday, November 26, 2012 @ 4:49:36 AM
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oh come on whats the point of having a lara croft game without a water level?
thats like a car without a engine!
water levels have become synonymous to TR games, why remove them?
so i guess we wont be spear heading any sharks then.
:(
gotta love it how they modernize the game, oh everyone has regen health so we have to follow suit.
but then there staying oldschool with the swimming.
sigh, why cant we swap that?
length is disappointing too especially because there ALWAYS inflated!
ive never finished a game in a developers time frame, normally 2 or so hours less.
still my most anticipated title of next year, well one of them, but this dampens the experience a little.
oh well i guess i should of expected it, especially the regenerative health thing.
wish the good old days of steroids and painkillers would come back!
Ninja_WafflesXD
Monday, November 26, 2012 @ 7:00:54 AM
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Comic Shaman
Monday, November 26, 2012 @ 11:45:53 AM
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Not so sure I like that call in this context. Everything I've seen about the game so far has Lara in a desperate struggle against a hostile environment, having few resources at her disposal. To me, that sort of atmosphere would be better served by a health mechanic where you actually had to worry about getting hurt.
That's perhaps the only thing I don't like about the mechanics of Uncharted. Drake's everyman vibe is undercut by this mutant healing factor he possesses. In order to build difficulty, then, the designers end up throwing a ludicrous number of enemies his way. Drake looks, talks, and acts like a scrappy and resourceful adventurer, but in practice he's a one-man army. I would rather Drake have to face fewer enemies and have to deal with the consequences of getting wounded... I think that would be better than the super-soldier that he is right now.
And I expect to see something similar happen with Lara now that she has a healing factor. It's not a dealbreaker for me by any stretch, but I am a bit disappointed.

Tomb Raider









Hoagie324
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Sunday, November 25, 2012 @ 10:24:30 PM
Last edited by Hoagie324 on 11/25/2012 10:24:49 PM