PS3 News: Be Happy, Dark Souls Fans: A Sequel Is Headed Your Way - PS3 News

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Be Happy, Dark Souls Fans: A Sequel Is Headed Your Way

Update: We just got the press release:

Dark Souls II will feature a new hero, new storyline and unfamiliar world. Plus, we'll get a revamped server-based multiplayer mode and those patented "epic, gruesome battles." Said Namco Bandai Games America Inc. Vice President of Marketing Carlson Choi:

"Dark Souls II retains the core essence of Dark Souls while evolving to present new twists and challenges that are sure to please longtime fans and attract new comers to the series. FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey."

Original Story:

Those who loved Demon's Souls desperately wanted a follow-up effort. They got it when Dark Souls arrived.

And now, surprise surprise, the fans want another hardcore, ultra-challenging title from developer From Software. They're getting it yet again, too, as Dark Souls 2 was announced during the 2012 Video Game Awards.

The trailer on display didn't tell us anything supremely important besides the fact that a sequel is in the works. We don't know platforms or estimated release date, but you can probably guess the platforms without much trouble, and here's hoping the anticipated title arrives in 2013. Thus far, Dark Souls has sold about 1.2 million copies in North America and Europe since its launch in October 2011. That's a really solid number considering the kind of game it was.

So if you were a fan of Dark Souls, what do you want to see in the sequel? Do you have any interest in From Software easing off on the difficulty? I'm guessing most avid followers would say no...the challenge is precisely what makes it so special, yes?

Tags: dark souls, dark souls 2, dark souls sequel, from software

12/7/2012 10:52:23 PM Ben Dutka

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Comments (28 posts)

aaronisbla
Friday, December 07, 2012 @ 11:00:31 PM
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I just purchased Dark Souls yesterday since its cheap, enjoying it so far

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BTNwarrior
Friday, December 07, 2012 @ 11:12:16 PM
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I really hope that they finally add the ability to talk to the people you are helping, or have summoned

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Oxvial
Saturday, December 08, 2012 @ 1:31:04 AM

In a way is better they don't, imo would kill the atmosphere of the game.

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Dante399
Friday, December 07, 2012 @ 11:25:41 PM
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I love to see even better mechanics. Dark Souls was almost perfect and I want to experience a similar thing. These types of games are the reason I'm still playing video games passing the 30 years old mark.

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Riku994
Friday, December 07, 2012 @ 11:46:17 PM
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Dark Souls was significantly easier than Demon's Souls, due to the fixed mechanics. If anything, I just want the input lag to be fixed. Keep the pseudo-open world, and continue on with the epic soundtrack and boss fights.

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Lawless SXE
Friday, December 07, 2012 @ 11:48:18 PM
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Still want to play Dark Souls.
Was hoping they'd follow the lead from Demon's Souls and alter the name though. Dark Souls 2 doesn't have quite the same ring to it as, say, Dread Souls. As long as the difficulty remains, it'll be loved.

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Riku994
Saturday, December 08, 2012 @ 12:28:43 AM

Given the number of dragons in the trailer, I was expecting it to be called Dragon Souls (Or Dragon's Souls)

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Oxvial
Saturday, December 08, 2012 @ 12:19:31 AM
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The Souls games is why I don't buy Bethesda crap on my PS3, this news are the best :)

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Snaaaake
Saturday, December 08, 2012 @ 2:18:22 AM
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I played Demon's Souls, couldn't get into it after an hour and sold it next week.

Too bad this isn't my cup of tea.....

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Wrote
Saturday, December 08, 2012 @ 2:25:25 AM

For first timers just play for like 3 hours dying until your comfortable with it. And study the wiki, more ppl need to get in on these games

~wrote

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Snaaaake
Saturday, December 08, 2012 @ 5:52:57 AM

What is up with my post?
How did I not notice I typed with such..........different font??

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Neo_Aeon666
Saturday, December 08, 2012 @ 11:12:32 PM

Might be all that blood in your eyes. (Avatar XD)

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Wrote
Saturday, December 08, 2012 @ 2:23:46 AM
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My heart skipped several beats when this was announced. From software was really smart to reveal it here with millions watching. I bet it doubles dark souls sales.

All I want is more of the same with general improvements. Continue the trend of it being challenging but once mastered is he best game you've ever played. And continue making the bosses bigger, scarier, and more bad ass.

I wish it was next gen, cuz that's a system seller for me.

The VGAs were awesome, good reveals of south park, the last of us and BioShock infinite were insane and the surprise reveal of this make this day bigger then e3 IMO.

~wrote

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Knightzane
Saturday, December 08, 2012 @ 3:35:24 AM
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with a monster hunter dev behind this i dont know if it will have the spark Mikami brought to this. After all, it was his vision.

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Lawless SXE
Saturday, December 08, 2012 @ 8:13:24 AM

Eh? From Software is doing this, just as they did the original and the director of it is Hidetaka Miyazaki, not Mikami. Not exactly sure where you're at.

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Faith60606
Saturday, December 08, 2012 @ 10:33:01 AM
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I'm buying it this weekend and really looking forward to playing it.

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xenris
Saturday, December 08, 2012 @ 11:43:34 AM
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WQHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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xenris
Saturday, December 08, 2012 @ 11:44:49 AM

I seriously couldn't be happier about a game being made. This series is everything I want from a game in this genre.

I seriously need to hold on to someone this news is fantastic.

As for the difficulty...no I want it more challenging but in different ways. Right now if you figure out weapon crafting and enemy patterns the game becomes pretty easy. Sure making a mistake will still get you killed but it becomes a lot easier as time goes on.

I want maybe less emphasis on RPG health bars and more emphasis on enemies requiring unique methods to kill them.

I just want more enemies to have special ways to kill them. Heck maybe even an enemy you can't actually hurt and you have to lure them to a ledge and kick them off or something.

My only concern for this game would be them trying to attract "casual" newcomers and they dumb down the aspects of the game that fans have come to expect.

I doubt Fromsoftware would do this, but that is my only concern, otherwise I just want more from this series. Its such a breath of fresh air.

Last edited by xenris on 12/8/2012 11:51:12 AM

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AcHiLLiA
Saturday, December 08, 2012 @ 12:54:22 PM

whoa wtf, your letters are out of place.

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xenris
Saturday, December 08, 2012 @ 3:16:31 PM

dont know how that happened, but it does well to express my glee.

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sirbob6
Saturday, December 08, 2012 @ 11:57:21 AM
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I cant stop squealing like a little school girl!

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AcHiLLiA
Saturday, December 08, 2012 @ 12:55:20 PM
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Their should be a demo for this.

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SoulController
Saturday, December 08, 2012 @ 1:34:28 PM
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There is a huge smile on my face right now

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Clamedeus
Saturday, December 08, 2012 @ 4:25:34 PM
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I can't wait. :D I still need to play Dark Souls though, my brother owns it. Might have to ask him if I can try it out.

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Teddie9
Saturday, December 08, 2012 @ 6:29:27 PM
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HIP-HIP HOORAY! :)

Last edited by Teddie9 on 12/8/2012 6:29:55 PM

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Raze22
Saturday, December 08, 2012 @ 10:33:22 PM
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With Dark Souls 2, keep the same amount of intense challenges and difficulty, but give a option for other players to have a easier mode. Then everyone is happy.

It this franchise they are starting looks so interesting. Yet I don't want to dive into something that will have me rage quit.

edit: I love me some 3rd person action rpg!

Last edited by Raze22 on 12/8/2012 10:33:59 PM

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xenris
Sunday, December 09, 2012 @ 10:26:07 AM

I think that could be a good place to start. But I think it would be very hard for them to have the game be easy and give that feeling of overcoming a really tough obstacle.

No other game gives you the sense of accomplishment that this game does and an easier mode while good for more casual gamers might not let them feel that.

If they were really smart and could figure out how to balance it for new players I'm for it.

But I would say you should try Darksouls 1, and watch some youtube videos and get involved with the community because to be completely honest it isn't nearly as hard as a lot of the critics and even players say it is. If you can come to terms with you will die a lot but that nothing really bad happens that is a great start. Otherwise you just need to be really careful with the stamina bar, which is the mistake most new players make. They swing the sword around like it is god of war but then the stamina drains and they get hit for more damage and they can't block.

The combat is about moving in getting a hit or two and moving out and blocking. If very tactical and not a button masher at all. Once you learn how to manage the stamina bar the rest of the game is just about remember what enemies are weak against what and what moves are one hit kills, and ALL one hit kill moves are telegraphed and you always have time to dodge them plus there aren't that many and when your HP pool gets higher those 1 hit kills stop one hit killing you.

Anyone I'm glad you are interested in the series I suggest trying it out but just use guides and tutorials to help you if you get stuck. The dark souls community is one of the best, and mostly everyone is friendly and willing to give strategies and help to new players.

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The Real Deal
Sunday, December 09, 2012 @ 12:49:40 PM
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I say make Dark Souls 2 harder. What i mean to say, is now that they have a working multi-platform engine and have time to polish unlike with Dark Souls; they should refine the controls and UI and up the difficulty.

If you give the player all the tools to succeed and those tools work perfectly, why wouldn't you make it a challenge. I was scared when they were making Dark Souls and not Demon Souls 2. I thought they may have sold out to the twitch - casual market. Thankfully that wasn't the case.

This game is the truest example of risk versus reward. I believe that if a game doesn't provide a certain challenge to the gamer, then why do you even play. I am 31 and don't have time to go through the motions of a game anymore.

This whole you can't really lose mentality that has been infused into todays generations of games, is a total waist of time. There is more excitement just walking out your door then playing games that hand stuff to you. Dark Souls however, provides a world different then the one we exist in.

It draws you in, and for the brief time you play you truly believe you are the character discovering this world. Much like FF and Zelda from past generations, it has meaning. Meaning that counts, that when you finish its sticks with you as a memory that can be accessed long after its conclusion.

This can't be said for the twitch - casual games of this generation. They don't leave that lasting appeal. They are only ever worth while in the moment. A true testament to a great game is its lasting effect in your mind, because lets be honest at the end of the day; its the memories in life that define us and give us meaning.

Last edited by The Real Deal on 12/9/2012 12:52:30 PM

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