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Capcom: Resident Evil 6 Started Strong, But Has Weakened

Capcom was hoping Resident Evil 6 would be a massive blockbuster and depending on your point of view, it kinda was.

After all, few games ship over 4.5 million copies at launch, right? But obviously, the publisher expected the anticipated title to perform even better, as they're lowering their revenue and income forecasts for the fiscal year ending March 31, 2013.

They may have also expected the game to continue to be popular for several months, and that hasn't happened, either:

"In the Digital Contents business, sales of the major new title Resident Evil 6 were initially strong but subsequently weakened. As a result, sales for this title are certain to fall short of the plan."

Capcom originally anticipated ¥105 billion ($16.8 billion) in net sales for the year, but now they've been forced to lower that number to ¥93.5 billion ($15 billion). Net income was expected to be around ¥9.8 billion ($1.6 billion) for the period and now, they've dropped it to ¥6.5 billion ($1 billion). It seems like Capcom thought RE6 would have Assassin's Creed-like sales numbers, but perhaps the mixed critical reception hurt RE6's chances of hitting 7 or 8 million.

Related Game(s): Resident Evil 6

Tags: resident evil 6, re6, capcom, resident evil 6 sales, re6 sales

12/19/2012 11:19:33 AM Ben Dutka

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Comments (11 posts)

Vivi_Gamer
Wednesday, December 19, 2012 @ 11:31:20 AM
Reply

The reason I haven't bought this is in fear of another Gold Edition just around the corner. Capcom more than anyone are renown for many re-releases of their titles.

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SaiyanSempai
Wednesday, December 19, 2012 @ 11:33:45 AM
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The game is a lot of fun. I'm on my second playthrough now.

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Xombito
Wednesday, December 19, 2012 @ 11:43:21 AM
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Well all developers can't have they're Assassin's Creed. Maybe switch back to RE roots and make a survival, not action, horror game? Seem to me that's what gamer's want again these days.

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WorldEndsWithMe
Wednesday, December 19, 2012 @ 12:44:26 PM
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I'll get it used to make sure they don't get paid for their treachery.

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KingRed
Wednesday, December 19, 2012 @ 1:35:57 PM

World I was thinking the same on this.

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telly
Wednesday, December 19, 2012 @ 4:43:24 PM
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Seems possible to me that word got around about how lousy the game was and later customers wised up. The hardest of hardcore RE fans may have lined up to buy it initially but the rest of us have wised up. Not sure any series needs a reboot more than this one.

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gungrave
Wednesday, December 19, 2012 @ 5:54:08 PM
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With all the big games getting a "game of the year edition", I would rather wait to get the game with all the dlc down the line. It will be cheaper that way too.

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Knightzane
Wednesday, December 19, 2012 @ 6:50:13 PM
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Well they have most of their fanbase on the ps3 but did nothing but try and win over 360 players. If they didn't spend so much money advertising maybe they wouldn't need to have 7 million.

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Geobaldi
Wednesday, December 19, 2012 @ 10:07:52 PM
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The PC version will be out in March so that'll help their bottom line a little, but not enough to close that $1.6 billion gap they're hoping to reach. Go back to making the RE games of old (survival), then maybe the sales will pick up more, because I for one am not playing another one until then.

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FAREEZ
Thursday, December 20, 2012 @ 12:15:58 AM
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That what happen when you try to cater COD fan base and leave you loyal RE fanbase behind crapcom...

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___________
Thursday, December 20, 2012 @ 2:30:24 AM
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one thing i HATE about this is there are so many elements of pure traditional RE!
the opening level in the mansion, and even the later level in the abandoned church just felt like such classic RE!
its like crapcom are teasing us, we havent forgotten were just too ignorant to understand the people who want the old RE outnumbers the people who want a mindless zombie shooter.
maybe one day will be able to get through to them, but by then the apocalypse will be upon us!
actually come to think of it, the apocalypse is only 5 and a half hours away.........

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