Journey Has Become The Industry's Darling, But Why?
We ask "why" not because we don't understand the acclaim Journey has received. On the contrary, we understand perfectly. It's amazing.
But now that this surreal masterpiece is grabbing awards left and right, one has to wonder about the reasons behind this reception. There's no doubt that Journey is an unbelievable production and one that echoes and resounds on a number of artistic and humanistic levels. However, in an industry that many claim is dominated by sequels and mainstream titles like Call of Duty, Halo, and Assassin's Creed, how is it that a much smaller game - one that some would argue isn't enough of a "video game" - has become such a critical darling? How is it so widely revered?
It has won Game of the Year at both GameSpot and IGN (and that isn't exactly common), and Journey has netted more Game of the Year awards from other significant sources as well. It'll certainly be nominated when we do our Awards in less than a week. But what precisely is it about this title that has everyone in love? Is it just so the critics can appear to be a little more enlightened and progressive? So they can get all creative and deep when writing about their pick for GotY? Or is it because Journey gave us a glimpse of something interactive entertainment could be? Without guns, without virtually any action of any kind; heck, even without arms...?
I have found Journey to be something of a litmus test for gamers. If someone says they "didn't get it" and just found it "boring," my immediate reaction to that is that this person...ain't so bright. Forgive me, but it seems akin to saying you can't watch a movie with subtitles, or you can't appreciate a symphony because it doesn't have a flashy light show, or you can't read anything but menus and fashion magazines. This tells me you lack a certain depth, a certain sensitivity, a certain ability to reflect and think on life in general. So maybe this is the chord Journey is striking; people like to know that they get it because it kinda gives their intellectual ego a boost. "I get this, and I feel better about myself because of that."
Then again, those who never want to be part of the crowd might opt to serve their ego differently. I.e., rail against Journey because they're the only ones smart enough to see through the smoke and mirrors that everyone else has been fascinated by. Such people always have to be in the minority, regardless of the situation. In the end, I really believe there a variety of compelling societal and personal factors that have contributed to the gaming community embracing Journey. Thankfully, it's the right game to laud and applaud, so I have no problem with the result. ;)
Related Game(s): Journey
Tags: journey, journey game of the year, thatgamecompany, journey psn
12/26/2012 1:09:10 PM Ben Dutka
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Comments (35 posts)
Dukemz_UK
Wednesday, December 26, 2012 @ 3:19:02 PM
Shams
Wednesday, December 26, 2012 @ 10:26:54 PM
WorldEndsWithMe
Wednesday, December 26, 2012 @ 1:40:30 PM
Reply
AcHiLLiA
Wednesday, December 26, 2012 @ 2:07:31 PM
Riku994
Wednesday, December 26, 2012 @ 2:08:41 PM
WorldEndsWithMe
Wednesday, December 26, 2012 @ 2:55:03 PM
Dukemz_UK
Wednesday, December 26, 2012 @ 3:25:46 PM
Underdog15
Wednesday, December 26, 2012 @ 9:09:26 PM
;p
Although, I used to be huge on X-wing vs. Tie Fighter, which I inverted. That was way before i ever played a fps. So when I first played fps, I inverted. But over time, I learned to play normally. (By looking at the sky when I wanted to look at the sky) I don't know why. Probably because back in the day, you would share with a friend, and it would suck to keep changing the options every time.
Ludicrous_Liam
Thursday, December 27, 2012 @ 5:14:43 AM
Riku994
Wednesday, December 26, 2012 @ 2:07:58 PM
Reply
I get that it's supposed to represent the feeling of being alone and trying to reach a goal by yourself, but the game just doesn't do it for me. I watched one of my friends play through it from start to finish a few days after playing it myself (only for about an hour or 2) and it never got any more interesting for me. Maybe I just need some sort of enlightenment, I don't know.
sawao_yamanaka
Wednesday, December 26, 2012 @ 6:29:39 PM
Riku994
Wednesday, December 26, 2012 @ 7:53:27 PM
jugheadjones
Thursday, December 27, 2012 @ 3:46:14 PM
Knightzane
Wednesday, December 26, 2012 @ 2:43:57 PM
Reply
Dukemz_UK
Wednesday, December 26, 2012 @ 3:39:34 PM
Temjin001
Wednesday, December 26, 2012 @ 4:16:29 PM
Dealnightfire
Wednesday, December 26, 2012 @ 3:40:13 PM
Reply
http://penny-arcade.com/patv/episode/the-heros-journey-part-1
http://penny-arcade.com/patv/episode/the-heros-journey-part-2
Temjin001
Wednesday, December 26, 2012 @ 4:10:49 PM
Reply
I like how the game comes with a month trial of PSN Plus. Does anyone know if I upload my saves to their cloud storage that they remain stored even after my account goes inactive? This way I could reactivate the service at a later date and then have access to them.
sawao_yamanaka
Wednesday, December 26, 2012 @ 6:30:44 PM
Reply
ZettaiSeigi
Wednesday, December 26, 2012 @ 7:17:39 PM
Reply
What annoys the hell out of me are those people who complain so much that their preferred game was not awarded the GOTY award. You should see the comments on sections of the pages where the said award was given, and you'd see comments such as Journey is not even a game, that the GOTY award should have gone to another game (mostly Borderlands 2, Assassin's Creed III, Far Cry 3, Mass Effect 3, Halo 4, Dishonored, or The Walking Dead), and that the award to a game that has a bigger production value (I know, seriously). To make things worse, those who bash Journey are those who haven't even played a single minute of the game.
I don't know how people can be so idiotic (merely going by the aforementioned comments) but it pretty much explains why I avoid the comments section of such sites whenever I can. I still read sometimes, only to be reminded why I wasted my time doing so.
Anyway, Journey deserves the GOTY award. At least in my books. I rarely ever agree with IGN or Gamespot (particularly), but they got this one down pat. I wouldn't even try justifying why Journey is my personal GOTY as I and a few of the good folks on this site have already done so in the previous articles. Really looking forward to finding out what game earns this site's GOTY award.
sawao_yamanaka
Wednesday, December 26, 2012 @ 8:42:17 PM
As for game of the year, I agree on it. Journey did something that other games have yet to do. All those games that you mention have not brought anything new to the table. AC3 plays like the others besides a few mechanics changes and such. Journey would be my game of the year because it has done something other games havent and also other companies are afraid to do.
Underdog15
Wednesday, December 26, 2012 @ 9:11:26 PM
But I get what ben says. It's one thing to enjoy playing it as a game, but quite another to appreciate what it does. And yeah... if you can't appreciate what it's accomplished (whether you enjoy playing it or not), then he may have a point.
ZettaiSeigi
Wednesday, December 26, 2012 @ 9:17:31 PM
However, that's pretty much the opposite for me. I guess that's what happens when you get used to seeing a lot of foreign movies (English is not my primary language). Sure, I've become so fluent with English by now, so much that it is effectively a second primary language for me. That said, I have no issue "connecting" to a lot of foreign language films I've seen before. I've seen the original Swedish version of the Millennium trilogy, the French Banlieue-13 duology, a few Spanish films, and I liked them a great deal. I also like the German ones I've seen ("Der Untergang" and "Sophie Scholl: Die letzten Tage"). Heck, I lost count of the number of times I shed a tear over the Japanese films I've seen. Departures (Okuribito), anyone? How about the Hayao Miyazaki movies?
My point is, our reception for a game like Journey is bound to differ. But I certainly hope that people would at least try playing the game and experience it for themselves before writing it off. It's games like Journey that pushes the industry forwards when it comes to creativity.
sawao_yamanaka
Wednesday, December 26, 2012 @ 9:42:31 PM
Ludicrous_Liam
Thursday, December 27, 2012 @ 5:23:36 AM
I've done it (putting subtitles on) in games, and you will find yourself reading the lines and completely missing the visual element.
Underdog15
Thursday, December 27, 2012 @ 4:29:27 PM
On another level, for an example, I recognize the God of War is a fantastic game franchise and I acknowledge it's feats. However, I hate it. lol. But just because I don't enjoy playing it, doesn't mean I'm daft enough to write it off as if it were a "bad" game. That would be silly. The same applies to Journey, but on an artistic level.
Handel's "Messiah" doesn't make everyone that hears it tear up or feel emotion, but it does to most people. And it certainly is one of the most excellently written choruses of humanity. It's sort of the benchmark for musical excellence. But just because a person doesn't enjoy sitting down and listening to it, doesn't mean they shouldn't vote it the best musical score of all time. Sometimes things miss the mark for us, sometimes for no reason at all. But in those instances when it does connect with so many people, it's useful to step back with an objective approach. With honesty, I think you can easily see why it's such a precious achievement to the gaming world.
Last edited by Underdog15 on 12/27/2012 4:34:41 PM
ChaseHammer
Wednesday, December 26, 2012 @ 9:32:52 PM
Reply
Qubex
Thursday, December 27, 2012 @ 2:57:36 AM
You need to think a little, a dig deep a little, and you may get it.
It is a masterpiece, enough said...
Q!
"play.experience.enjoy"
karneli lll
Thursday, December 27, 2012 @ 12:16:33 AM
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___________
Thursday, December 27, 2012 @ 2:11:40 AM
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Qubex
Thursday, December 27, 2012 @ 3:00:20 AM
___________
Friday, December 28, 2012 @ 8:13:17 AM
chuckuykendall
Monday, December 31, 2012 @ 11:14:32 AM
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Journey









Shams
Reply
Wednesday, December 26, 2012 @ 1:37:55 PM
Last edited by Shams on 12/26/2012 1:39:27 PM