Capcom Swears There Is No Locked On-Disc DLC For DMC
Capcom came under fire last year for hiding DLC on game discs and later charging irked users to unlock it.
It first happened when gamers noticed that 12 new characters were included - but locked - on the Street Fighter X Tekken disc. The publisher then tried to explain that on-disc DLC was no different than any other form of extra content.
Well, consumers didn't buy that explanation, and they weren't happy when Capcom did it again with Resident Evil 6. But maybe Capcom has learned their lesson, as they just confirmed to TheSixthAxis that the upcoming Devil May Cry reboot will not feature on-disc DLC. So when you go pick up your copy of DMC on January 15, you won't have to worry about new content actually being on the disc, which you'd have to pay for at a later date. ...yes, we can see how that'd be a little annoying. If it's on the disc, lemee see it!
Anyway, we're hoping the game in question turns out to be as great as we anticipate. Expectations are high, Ninja Theory, so don't let us down!
Related Game(s): DMC
Tags: dmc, devil may cry, capcom, dmc dlc, dmc downloadable content
1/3/2013 11:35:53 AM Ben Dutka
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Comments (16 posts)
WorldEndsWithMe
Thursday, January 03, 2013 @ 2:24:53 PM
Reply
xenris
Thursday, January 03, 2013 @ 3:27:09 PM
I'm not saying games don't cost a lot to make, but seeing as what indie devs can do both on the PC and on Consoles big publishers aren't going to be able to get away with nickel and diming for much longer.
I hate that I got way more content and in a lot of ways more polish with my PS2 games than I have gotten in games lately. I liked when companies had to say okay we have ONE disc and we have to cram as much content in their as possible to make people see worth in paying 60 bucks.
Now it seems the opposite, how much can they withhold and sell back to the consumer while making the game "appear" to be a complete experience.
I'm glad that there are small devs bringing out polished quality titles on the PSN and Steam. Hopefully it will push the big guys to rethink the DLC model.
WorldEndsWithMe
Thursday, January 03, 2013 @ 3:54:16 PM
Ben Dutka PSXE [Administrator]
Thursday, January 03, 2013 @ 4:38:58 PM
xenris
Thursday, January 03, 2013 @ 6:35:16 PM
The Witcher 2 only sold 1 million and the deves were plenty happy with that. So I'm just wondering why something of that quality in which they made their own engine can be profitable when something that is using UE3 is somehow struggling to make profit without selling 5 million.
Spoiled? Ah right I'm spoiled because I remember the PS2 and PS1 era of games where they tried to cram as much content on disc as possible. When we didn't have to buy costumes for 5 bucks but could unlock them through gameplay, and fighting games released with ALL the characters.
Ben Dutka PSXE [Administrator]
Thursday, January 03, 2013 @ 7:01:15 PM
It can't just be that game makers made some extra content for a game, so as to increase our enjoyment of the product. It has to be that they all schemed to steal our money by withholding that content. I'm sure it has been done before; I'm also sure that isn't the case every single time. In fact, I'll bet good money that this is RARELY the case.
And yet, the immediate response to extra content these days is automatic- "That should've been in the game in the first place." That will ALWAYS be the reaction. And given the fact that we've got a ton of spoiled brats in this country right now, it's hardly surprising. They don't have any interest in knowing the whys and hows behind it, they just figure they should've gotten it first and that's that.
It's a lose-lose for developers. Why? We all know why.
Bottom line- I don't finish a game and wonder what might be missing because I'm pre-programmed to suppose the developers have tried to rip me off. Obviously, you are. If the game feels incomplete, then I'll notice. If it doesn't - and it really never has this entire generation - and extra content comes out later, I'm really not going to get all huffy. That'd be correctly labeled hypocrisy.
Last edited by Ben Dutka PSXE on 1/3/2013 7:04:20 PM
Bevel
Thursday, January 03, 2013 @ 7:51:47 PM
xenris
Thursday, January 03, 2013 @ 7:54:47 PM
Last edited by xenris on 1/3/2013 7:57:16 PM
Ben Dutka PSXE [Administrator]
Thursday, January 03, 2013 @ 10:01:27 PM
xenris
Friday, January 04, 2013 @ 9:52:10 AM
Literally the list of games where I felt the DLC added was a little sketchy is very very small. AC2 is one of them. The game functioned fine without it but there was DLC for a missing chapter 2/3rds through the game. I also heard it was really awesome and fleshed out the narrative. However I can't say the game was broken because of this just that the principal of a dev doing that is kind of lame.
Also map packs should be free. Lightbox Interactive got this mega right with Starhawk, it keeps the community together.
I have played some wonderful DLC from Bethesda and Gearbox and I tend to think they do it the best. If ten bucks can get me 5-10 hours of gameplay then I'm down for it and not against it at all.
You have a point that the whining would probably not happen if no one noticed the DLC was even an option. Its often in retrospect or once a game of the year edition comes out that people are like why didn't I get all of that with my first purchase?
Last edited by xenris on 1/4/2013 9:53:35 AM
emily lockwind
Thursday, January 03, 2013 @ 9:00:21 PM
Reply
___________
Friday, January 04, 2013 @ 2:54:51 AM
Reply
eh, maybe thats a good thing, maybe crapcom have learned their lesson and wont be doing it anymore.
now if they could learn all their other lessons and stop trying to turn traditionally japanese games into western mindless hack and slashers!

DMC









Scoobasteve77
Reply
Thursday, January 03, 2013 @ 12:50:14 PM
On the other hand, if it's on the disk it should be made playable straight away.
Capcom are really shooting themselves in the foot this generation with this and the quality of their games.