What Type Of Game Doesn't Exist Yet, But You'd Love To See?
Video games have sampled a great many artistic styles and utilized a lot of various settings and atmospheres. But is there one type or style of game that you've never seen, but keep hoping will eventually arrive?
The reason I put a picture of Dark Souls here is because I've always wanted a game based in the Middle Ages or Dark Ages, and From Software's spiritual sequel seemed to be inspired by the eras I mention here. But I'd want a historically accurate epic adventure, kind of like what Team Bondi did with L.A. Noire. I'm not saying I want a mystery, but I want that kind of meticulous attention to historical detail and an open-world, free-roaming structure.
I'd want it to be an RPG, with plenty of depth and lots of fantastic scenery and imagery. Whoever makes it needs to put a premium on the setting, though, because that's the primary reason I'd be playing the game. And there are many stories written about various adventures and quests in the Dark Ages and Middle Ages; the missions, characters and plot could be based on that true-to-life information. Obviously, a lot of it may have been exaggerated but that's the case with historical records everywhere. I just don't a want writer to put a fantastical spin on it; I want to feel like I'm running around Europe in a totally dangerous and chaotic time.
What about you?
Tags: video games, gamers, gaming culture, gaming genres
1/16/2013 11:42:25 PM Ben Dutka
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Comments (57 posts)
___________
Thursday, January 17, 2013 @ 4:52:01 AM
xenris
Thursday, January 17, 2013 @ 10:02:40 PM
matt99
Thursday, January 17, 2013 @ 12:36:52 AM
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I think a lot of people would love a game like that and with better technology available I think we may see a game like that in the near future. At least I hope we do anyways.
Beamboom
Thursday, January 17, 2013 @ 12:44:31 AM
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(There are a very, very few exceptions, yes, but they are few and far between)
Last edited by Beamboom on 1/17/2013 12:47:38 AM
BikerSaint
Thursday, January 17, 2013 @ 12:48:08 AM
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I'd like to see the game "Icebreaker" picked up by a new developer, rebooted, completely updated & in full HD glory for today's consoles.
In the game Icebreaker, you play as a pyramid who try's to destroy all the surrounding stationary pyramids.
There are 150 levels in this with 5 different experience modes, bringing the full level count to a very addictive 600 levels.
It's sort of a puzzle/shooter/action/strategy hybrid with lots of different colored enemy pyramids to look out for......
Orange pyramids have the ability to morph, into 2 when shot & then into 4 when shot again.
purple pyramids dig pits that to trap you,
green pyramids are very smart and will try to outwit you,
yellow pyramids are very fast and maneuverable,
rainbow colored pyramids will morph into another color to try & throw you off your game & kill you by it's new color's skill.
The game also has seekers & other hazards to watch out for too.
Here's just a few of Icebreaker's many assorted levels of game-play(just remember that this game is way outdated now by today's standards)..
http://www.youtube.com/watch?v=r9DJ3TuASvs
FYI, there's also a lot more "Icebreakers" info here....
http://en.wikipedia.org/wiki/Icebreaker_%28video_game%29
Knightzane
Thursday, January 17, 2013 @ 12:59:10 AM
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The second player can go wherever they want in the world and you can either work together or against each other. Theres is 100% exploration of EVERY building and area. There a vast assortment of enemies (so your not fighting the same badguys just colored differently) You need to drink and eat (GTA SA) otherwise you get weaker and slowly start dying. There is a night and day cycle along with a randomized weather system. If it snows it makes it colder and depending on what your wearing you move slow or fast (so if you have spike boots etc..)
Then there would be hundreds of different easter eggs. Like on a random car in a hill with a hook on the handle. Maybe even a shadow that appears at night in a tunnel shaped like a bunnyman. The soundtrack would be whatever you download into it. If you can't download anything then you choose a genre. The story is whatever you make of it. You can either be that nerdy guy who woke up one day and saw the world broken and stranded. Or you can be that paranoid guy who was always ready for the apocalypse.
Theres love interests (maybe even between the co-op players) I only say this because i actually thought it was kind of cool in Mass Effect 2. I remember trying to get into the girl pilots pants and finding out she prefered women. I hope im not weird for liking the romance in games... Anyway there would also be hundreds of locations that you can set up your house. There would be animals scattered all about. Mythical animals as well. Water would almost ALWAYS have something in it. Guns would be customizable (so if you liked a red dot you could put it on anything.)
The players could even sell things to each other. So being a merchant and whatnot. There would be a desert, a couple of full cities, and large bodies of water. thousands of different locations. Man... now that is a game i would no life. I mean it would be so epic. Probably no one would enjoy this but i have always wanted a game to test the limits of my survivability. I mean i've survived like 6 apocalypses (Y2K, 6/6/6, the 2 meteors we died from, the moon crashing into us, and 21/2012.) I have always wondered how i would do in a real life setting. Fallout is great but it's not the type of survival im looking for. Its so easy to break the game.
So yeah, sorry for the long post but i hope someone shares my love for survival games :D Oh, i do have confidence on TLOU, but i don't think its going to match this. I mean, if a tiger mauls my face i should die, not lose 30 hp. That reminds me of the Deathclaw cave i found... Anyway yeah hope someone agrees with me :D
BikerSaint
Thursday, January 17, 2013 @ 12:16:03 PM
dbyzforce
Thursday, January 17, 2013 @ 1:03:57 AM
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Akuma07
Thursday, January 17, 2013 @ 6:45:51 PM
MrAnonymity
Thursday, January 17, 2013 @ 1:29:31 AM
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BTNwarrior
Thursday, January 17, 2013 @ 1:31:02 AM
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BTNwarrior
Thursday, January 17, 2013 @ 1:33:05 AM
___________
Thursday, January 17, 2013 @ 4:53:03 AM
BigBoss4ever
Thursday, January 17, 2013 @ 1:56:08 AM
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Lawless SXE
Thursday, January 17, 2013 @ 2:07:37 AM
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Lawless SXE
Thursday, January 17, 2013 @ 5:20:38 AM
An FPS where you take the role of an average Joe that's never handled a gun before. Reflect this in the gameplay with a unsteady reticule that gets better as the game goes on and the character becomes more familiar with weapons. Some RPG-lite elements wouldn't go too far amiss in this kind of concept. In any case, it'd be tied to an emotionally charged story that DOESN'T revolve around war. More like a personal quest for revenge/redemption.
The other is far more vague and would be a linear survival/horror game with an unreliable protagonist who is degrading into insanity. It'd be shown by his seeing monsters that he can kill with moments of snapping out of and realising that these "monsters" are actually ordinary people. Not sure how you'd balance the character's abilities though...
gunblademaster
Thursday, January 17, 2013 @ 2:13:48 AM
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WorldEndsWithMe
Thursday, January 17, 2013 @ 2:48:45 AM
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I'd also like some damn body to make an action game that captures the essence of a good, bloody, dramatic, sword-fighting anime. The death of Japanese gaming right when we got the technology to pull it off pretty much made that impossible.
I also want an RPG like Skyrim that's set in the real world, maybe the entirety of New York city, with every building explorable.
Beamboom
Thursday, January 17, 2013 @ 4:49:53 AM
Sir Dan
Thursday, January 17, 2013 @ 11:18:01 AM
BikerSaint
Thursday, January 17, 2013 @ 12:30:02 PM
I happen to have that Pirate game in my PS2 collection. I actually added it in my picks of a big-batch box-lot of games I had bought a few years back, just because it was pretty rare to see many Pirate games out.
But due to a super-massive backlog between all my Playstation collections, I never tried it out.
But now you've really perked up my interest, so I will be giving it a tryout.
Sir Dan
Thursday, January 17, 2013 @ 1:32:22 PM
Aerifale
Thursday, January 17, 2013 @ 7:12:13 PM
BikerSaint
Friday, January 18, 2013 @ 9:18:38 PM
Yeah it's all good.
I sampled it for a bit last night and got to the part where I warped to a 2nd area & found the Iron Key to unlock that special chest that's still in the 1st part.
I can see playing it, but since I have such a huge backlog of games, I'll probably play it in small bites between other PS3 games, till I've finished it.
Solid Fantasy
Thursday, January 17, 2013 @ 3:07:28 AM
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I want a game that evolves as you play it. One that runs on an engine that investigates you and delivers the game that you want. We sort of have some primitive examples of this so far. Minecraft might be a good example. Ha, maybe even Leisure Suit Larry.
I think we could do this gameplay wise, but I want an engine that recreates it's own story based on who and how it's played!
Think about it, wouldn't this a breakthrough if done correctly!?
Heavy Rain is also pretty close to this. But no matter how you play it it's always a murder mystery with that same killer at the end.
gungrave
Thursday, January 17, 2013 @ 3:10:33 AM
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homura
Thursday, January 17, 2013 @ 4:25:24 AM
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___________
Thursday, January 17, 2013 @ 5:07:04 AM
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something that was so overdone in the ps1 and ps2 days, but ps3 has seen so few spy espionage games its unbelievable!
i would do ANYTHING, and i mean ANYTHING, to see obsidian do a alpha protocol sequel!
be nice to see allot more parkour games like mirrors edge, more emotional stories like heavy rain, and more crime drama games like LA Noire.
back to the rules though, id LOVE to see 2 ideas which im really shocked havent been done yet!
first one is a all out war simulator!
take ubisofts tom clancy series for instance, think about how cool it would be to see all their studios working together to make 1 game!
each team makes one game, in the grand scale of things and each game is tied together same story just from another perspective.
for instance you start the game and you can choose from a military position but a much more squad based system, like operation flash point but far less realistic 1 hit your dead god thats frustrating!
during one of the missions you get caught up with some snipers and need a special ops team to come in and wipe them out, thats where the ghosts from ghost recon come in.
than you get ambushed by a set of tanks and such, so you call in air support.
all this will be automated when your in the military campaign, just a cut scene, but when you switch to the ghosts, HAWX campaign, you say hey i just watched that in a cut scene now im doing it!
cant believe this has not been done yet!
another game i REALLY crave is a game with a in depth fantasy RPG like skyrim but with the complex combat system of say kingdoms, and also variety of weapons of kingdoms.
exactly what kingdoms should of been, but it felt so cheap low key and unambitious.
id love to see the grand scale and attention to detail of skyrim with the battle system of kingdoms.
dragons dogma almost pulled it off, the combat system is a dam side better than skyrim, but its not quite there, and nor is the scale and beauty of the world.
skyrims world and alive world with so much NPC iteration, mixed with kingdoms weapon variety and battle system, mixed with dragons dogmas friends and online system and the supernatural spooky enemies at night.
that would be the perfect action adventure game!
berserk
Thursday, January 17, 2013 @ 7:57:06 AM
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Dont take the time to stop the bleeding , you die .
Otherwise i ll take another ff tactics with the mature setting of the first and lifelike ( something along valkyria chronicle but less cartoony ) character design .
Teddie9
Thursday, January 17, 2013 @ 9:30:37 AM
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Sure with all your powerful plasmids you'd get by in a place like rapture - but what about a normal citizen that tries to live their passively = what choices would one ohave to make.
To surmise, something more like ethan mars' journey in heavy rain in a fantasy-like setting with far more gameplay options and ways to interact in the world.
Last edited by Teddie9 on 1/17/2013 9:34:38 AM
oONewcloudOo
Thursday, January 17, 2013 @ 10:14:38 AM
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xenris
Thursday, January 17, 2013 @ 10:21:59 AM
xenris
Thursday, January 17, 2013 @ 10:21:31 AM
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Example learning the running, sprinting and jumping mechanics at the beginning of the game you would be a child, running and playing with your best friend. The tutorial would be very organic and with almost no UI input. Once you learned it the scene would fade to white and you would be older and in a new tutorial learning how to shoot. The tutorial would be hidden in you as a young teenager playing paintball with your best friend, or airsoft or something like that.
Now this tutorial like structure would in total take maybe an hour or two but it would be fun and you would see your character grow from a boy to a man, beside his best friend. There would be cutscenes with the two and I would want there to be a strong connection between them by the time you were done the tutorial. I would also like there to be more than just one friend but I think one would work better.
After this there would be a little scene all in game of course where the brother or friend leaves to pursue school somewhere far away and you say your goodbyes and have a big bro hug.
By the way EVERYTHING would be in game, all the cutscenes would be interactive, kind of like half life 2 how it never pulls the control away from you.
Anyway the story would develop and oh yeah also through out the tutorial you would hear things about rising tension in the government and talks about civil war etc.
On the way to work everything goes to crap and the big government loyalists attack something for some reason(it would be good and make sense) and your character finds himself in a war before he knows it.
Now I haven't thought of the factions in depth but I would want them fleshed out well and BOTH sides to be relatable so there wasn't just a bad guy. Some people might even agree with the "bad guys" :)
Anyway you would be on the rebel side and the first fight you wouldn't want to kill anyone and your accuracy would be off a bit, because you have never killed anyone. Coupled with internal banter and some thoughts of running away.
Eventually you prove yourself and become a squad commander and the game becomes kind of like an FPS/rts brothers in arms style game. This wouldn't be like some rambo transformation just your character realizes he needs to fight and he gets good at using guns and is good at tactics, from all the games he played growing up :P
Remember you are always in control of the game right? Well in one firefight maybe 2/3rds through the game you are fighting a tough fight and then the tides change and you send the enemy into a retreat. Their squad leader is dead and their troops are in panic and start to run.
Your told to gun them all down when suddenly after taking shots at the enemies you line up a shot for an enemy and the game follows one of your bullets in slow motion and a slight ringing can be heard which gets a bit louder as it reaches the person you shot at, just before it hits the game pauses and does an xray of the enemies mask and it is clearly and obviously your friend from the tutorial with a horrified look on his face. The game then continues in normal time and the bullet shatters the xray and your friends face disappears.
Now the player knows something that the character doesn't, and as your looting this whole sad scene happens when he loots his friends body and stuff. It would be something that your character internalized throughout the game.
That was one way I would do it, or you could have it so your friend is just in one of the fights and nothing changes, and you could even miss noticing that you killed him. But later you would get a letter from his wife saying he was killed in a battle and you would know that you were there too so yeah.
I personally like the slow motion first one.
ANYWAY if anyone read that, basically I want a game that has that type of emotion behind it, with a tutorial that fleshes out the characters and teaches you mechanics without taking away the control and without the tutorial shoving it down your throat saying PUSH X TO JUMP
The gameplay would have tight shooter, and lots of other genres mixed into it, like RTS segments, vehicle segments and a really good melee system. I would want the game to be more than just running and shooting. And actually there would be parts where your just at base walking around talking to your troops and stuff. With minigames thrown in there like darts, poker etc. There would be boxing matches on base too.
Basically a lot of variety in gameplay.
Anyway that was long I doubt anyone will read it >.<
Last edited by xenris on 1/17/2013 10:25:37 AM
BikerSaint
Thursday, January 17, 2013 @ 12:38:14 PM
xenris
Thursday, January 17, 2013 @ 1:37:27 PM
BikerSaint
Thursday, January 17, 2013 @ 12:43:29 PM
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Wyatt
Thursday, January 17, 2013 @ 6:58:11 PM
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ulsterscot
Thursday, January 17, 2013 @ 8:42:23 PM
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xenris
Thursday, January 17, 2013 @ 10:12:15 PM
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Its not as grand, or ambitious as the game you dreamed up, but I think it might be close to what you are asking for.
I think you would dig it.
Gordo
Friday, January 18, 2013 @ 8:57:21 PM
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The power of the PS4. 100,000 troops all on a battlefield and you dropped in the middle with a musket, sword and bayonet.

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Killa Tequilla
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Thursday, January 17, 2013 @ 12:01:40 AM
Last edited by Killa Tequilla on 1/17/2013 12:03:28 AM