Gearbox: Colonial Marines To Capture The Essence Of The Films
If you're thinking about passing on the upcoming Aliens game, you might want to think twice.
Although the footage we've seen hasn't exactly screamed "Uncharted quality" in terms of graphics, we're most interested in the gameplay and atmosphere, which will clearly be the driving forces behind Aliens: Colonial Marines.
The game will launch on February 12 for the PlayStation 3, Xbox 360 and PC and Gearbox boss Randy Pitchford told VentureBeat that they really wanted to capture the "gnarly bad-assery" of the colonial marines. In short, they wish to "invoke the legacy" of the films in question:
"To the extent that we’re capturing what was in the movies, it’s really fantasy fulfillment. Every time we saw the colonial marines and thought about how awesome they are, how badass they are, how cool their equipment is, and how gnarly that situation was — and even the specific environments like the Sulaco, and Hadley’s Hope, and the derelict ship from Alien — those were fantasies we wanted to fulfill. Sometimes it’s the script and narrative. Sometimes it’s experiential."
The best part is that in order to fulfill these claims, Aliens: Colonial Marines will have to feature some diverse elements; in this case, both action and horror elements. Heck, there's even a little stealth involved. And that would make sense, considering what the viewer felt when watching the movies. Pitchford explained that sensation as they recreated it in the game:
"The first time I faced off against one of the new species that’s introduced, I felt scared. It’s less about brute force and rushing at you and dying. It’s more a stealthy hunter. And when you first encounter this thing, you’re vulnerable. I did not know where it was, and I could hear my motion tracker pinging. And that sound the motion tracker makes? It’s like, ‘Oh shit!’ I feel I’m one of the guys in the movie."
This is one game that could surprise a lot of people. Me, I'm really hoping for a pretty fantastic Aliens game; we kinda deserve one at this point.
Related Game(s): Aliens: Colonial Marines
Tags: aliens colonial marines, aliens game, gearbox software
1/28/2013 10:06:01 PM Ben Dutka
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Comments (7 posts)
Excelsior1
Tuesday, January 29, 2013 @ 4:14:55 AM
WorldEndsWithMe
Monday, January 28, 2013 @ 10:53:44 PM
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___________
Tuesday, January 29, 2013 @ 3:48:17 AM
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they show all the details on how they created the game, and its really nice to see the anal retentiveness to the movie history.
what makes me really worried though, is the gameplay.
it just seems that they have spent so much time making sure everything is 100% accurate to the movie, they have lost focus on what matters.
you ARE making a GAME, not a MOVIE!
i REALLY hope this flies off the shelves, i really do!
1 it will REALLY help the horror genre, hopefully it will encourage allot more people to take a shot at it.
prove if its done well, you CAN make a sh*t tone of money with it!
2 prove that old franchises dont need to be changed, modernized for the 21st century, to be successful!
oh well, just 2 more weeks and after, what, 6+ years!?
will FINALLY have our answer!
telly
Tuesday, January 29, 2013 @ 11:11:55 AM
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Couldn't agree more. It's unbelievable just how pervasive an influence Aliens has had on sci-fi video games, and science fiction in general really. We are long overdue for a game that does justice to the source material. I'm hopeful this one does the trick.
trinichinese
Tuesday, January 29, 2013 @ 5:00:51 PM
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Aliens: Colonial Marines









bigrailer19
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Monday, January 28, 2013 @ 10:40:39 PM
Regardless it actually looks like a really good game and if it goes over well, I think Gearbox could be mentioned with some of the best FPS' creators out there.hey already have that, they get a lot of respect, but this cld vault them to an even higher level.