EA: We Didn't Have Quality Leadership To Make MoH Great
After the disappointment that was Medal of Honor: Warfighter, EA decided to stick with Battlefield and put the MoH franchise on temporary hiatus.
And in a recent Rock, Paper Shotgun interview with EA chief creative director Rich Hilleman, the publisher believes the problems Medal of Honor face don't stem from a genre issue; rather, "it's an execution problem." He says there are quite simply things they "should've done better."
This is why they're sticking with one great shooter franchise, and that is going to be Battlefield for now. It's just that MoH never had the requisite production talent behind it and until EA assembles that talent, the series will remain on hold. Said Hilleman:
"I think a key part of this is having the right amount of high-quality production talent. And we didn't have the quality of leadership we needed to make [Medal of Honor] great. We just have to get the leadership aligned. We're blessed to have more titles than we can do well today. That's a good problem, frankly. In the long term, we have to make sure we don't kill those products by trying to do them when we can't do them well."
We have no doubt that Medal of Honor can be great again. We just know Warfighter wasn't a completely finished product, so maybe it's best to look forward to a new Battlefield right now.
Related Game(s): Medal of Honor: Warfighter
Tags: medal of honor warfighter, medal of honor sequel, medal of honor franchise, ea
2/12/2013 10:44:38 PM Ben Dutka
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Comments (14 posts)
Knightzane
Wednesday, February 13, 2013 @ 12:07:13 AM
ValentinoGB
Wednesday, February 13, 2013 @ 12:18:40 AM
Reply
schillah
Wednesday, February 13, 2013 @ 8:07:19 PM
bigrailer19
Wednesday, February 13, 2013 @ 12:48:56 AM
Reply
wackazoa
Wednesday, February 13, 2013 @ 11:06:42 AM
bigrailer19
Wednesday, February 13, 2013 @ 8:19:50 PM
___________
Wednesday, February 13, 2013 @ 4:43:03 AM
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EA warfighter did not plummet because of a "leadership" issue.
it plummeted because YOU ARE OBSESSED WITH TURNING EVERYTHING INTO COD!!!!!!!!!!!!
there, did that get through your thick skulls or do we need to add some flashing neon lights, megaphone, and a sledgehammer?
IF you let the developers stick to their tactical patient gameplay of the reboot, and gave it a extra 6 months at least of development time, it would of done extremely well!
sorry EA, but warfighters failure is YOUR fault, not the developers "lack of leadership"!
as the saying goes, only a bad tradesmen blames his tools!
xenris
Wednesday, February 13, 2013 @ 10:18:24 AM
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EA does this, they try to force devs into 2 year developement cycles and clearly it doesn't work well for them.
Also trying to copy CoD in the layout of the SP campaign didn't help. If people want a CoD like experience they will play CoD. They need a different angle to provoke people to get both.
EA hire me and pay me millions to tell you this so you don't keep f%#@^ing up.
bigrailer19
Wednesday, February 13, 2013 @ 11:00:13 AM
xenris
Thursday, February 14, 2013 @ 9:59:26 AM
What I heard was instead of following the formula that the first MoH followed this MoH went for a more micheal bay explosion approach. But that is only what I heard.
The main point was I think that they rushed this out. Some people had terrible bugs and glitches, and others like yourself had none. The game would have done better to stay in the cooker for a couple months to a year I think to really polish it up.
Axe99
Wednesday, February 13, 2013 @ 5:20:19 PM
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ulsterscot
Wednesday, February 13, 2013 @ 6:52:42 PM
Reply

Medal of Honor: Warfighter









WorldEndsWithMe
Reply
Tuesday, February 12, 2013 @ 11:34:10 PM
Last edited by WorldEndsWithMe on 2/12/2013 11:34:34 PM