Is Ubisoft Really Guilty Of "Annualization" With Assassin's Creed?
I've been thinking about this: When we speak of "annualization," that means we're referring to franchises that see new entries every year, like Call of Duty, Madden and Assassin's Creed.
And it's certainly true that we've seen a new AC iteration every year since Assassin's Creed II released in 2009 and in fact, with the original launch in 2007, 2008 was the only year where we didn't get a new AC game. However, is this really the best example of the controversial "annualization" process?
Thing is, most every time they announce a new Assassin's Creed, one thing jumps out at me from the press release: The fact that the project in question has been in development for several years. So it's not like they spend only one year making a new series installment. And in truth, maybe it's unfair to apply the "annualization" tag to CoD as well, as Infinity Ward and Treyarch have been trading off this entire generation, which gives each team two years - not one - to make a new Call of Duty.
At the same time, maybe it can be argued that innovation and creativity must, by default, take a hit if the publisher continues to push their developers to have a new franchise iteration on store shelves at the end of every year. That much is obvious. I'm just wondering if, considering how many people (8 teams and possibly over 1,000 employees) are working on Assassin's Creed IV: Black Flag, we can really complain about a lack of effort. Sure, David Cage and other visionaries frown on the practice because perhaps true greatness and originality take time.
Even so, I think we need to take a closer look at this "annualization" label.
Tags: assassins creed iv black flag, assassins creed 4, aciv black flag, ubisoft
3/14/2013 11:14:00 PM Ben Dutka
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Comments (22 posts)
Temjin001
Thursday, March 14, 2013 @ 11:38:14 PM
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There's never a doubt now that something CoD and AC will show up in time for the holidays... heck they should just get their own holidays now (hey, if it means no school or work I'm ... GAME ;)
Temjin001
Thursday, March 14, 2013 @ 11:43:23 PM
JDC80
Thursday, March 14, 2013 @ 11:50:53 PM
Cabalavatar1
Thursday, March 14, 2013 @ 11:43:03 PM
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Considering all that Ubisoft continues to pump into each game, I really don't mind the annualisation. About the only thing that this process does negatively, IMO, is halt original IP production (as Mr. Cage argues). But it really does change how I'm going to buy games: perhaps I shouldn't feel so compelled to invest each year in the AC franchise and (with limited time and money) not others; however, I wouldn't want to give up on more of the gameplay that I always love.
Yukian
Friday, March 15, 2013 @ 1:07:24 AM
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Getting all serious again, AC has only suffered story-wise with Revelations, they have kept it interesting. I do understand that having an AC annually is exhausting but I haven't bought any on release so I'm not that affected.
And ACIV:BF has pirates so every argument is invalid. :p
Beamboom
Friday, March 15, 2013 @ 1:48:31 AM
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Are there any examples of an annualized game that took less than a year to make for each iteration?
The problem with annualization is that the games of the franchise are released too rapid.
daus26
Friday, March 15, 2013 @ 3:49:09 AM
Beamboom
Friday, March 15, 2013 @ 4:32:51 AM
Twistedfloyd
Friday, March 15, 2013 @ 5:01:54 AM
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Think about it, new AC game released in October. At the end of the month mind you. And not even five months later we already have information and a trailer about AC IV? I mean, it's crazy. There's no build up, there's no excitement because at least for me, I know longer crave AC the same way I did after II because there's a new one either being announced or released every time you look over your shoulder.
AC IV looks sweet, but I have no intention on playing it for a long time, just like with III and Revelations before it (I have not played any of those yet), because there's a new one every year and they're constantly talking about it.
They don't give the previous iteration any time to breathe because they're already moving forward with the next project.
It's just downright crazy to me. I liked AC more when it was one team. You could really tell the differences in II and in Brotherhood in terms of they felt like they were made by completely different teams. There's not enough cohesion between II and Brotherhood. Yes same character, a continued story, but it just all felt rushed. The gameplay was slick, but the story was forced and almost non existent in many respects unlike the well told story in II.
Too much, too much, too much. And the thing about AC is that it's so unique and such a well thought out concept that really grew into greatness in II, but now is just getting so overplayed and force fed, that despite the tremendous efforts by the developers, Ubisoft as a publisher has turned me off from the series just because there have been so many releases, and no build up to the new releases.
I lose my mind when there's a new Uncharted, or a Metal Gear announced because it's usually been two to three years since the last one. There's a build up. There's consistency in the story and feel because it's the same directors and developers working on the game (minus rising or other spin offs, I'm talking about the core titles).
AC lacks in this and will eventually lose its popularity, IMO. We've seen it with many IPs in the film and gaming industry. It might not happen this year or the next year, but soon, I predict AC will be taking a holiday. A very long holiday because of the annualization. No matter how you slice it, annualization eventually equals people getting tired of something if it's annualized for too long.
telly
Friday, March 15, 2013 @ 10:42:56 AM
In short, I'd rather go crazy waiting for the next Metal Gear than get sick of playing them year after year.
WorldEndsWithMe
Friday, March 15, 2013 @ 11:05:00 AM
When there's always another one coming around the corner you start to care less, whether that's games or anything else it's just human nature and I don't think it's sustainable. CoD so far succeeded because it grabbed a certain peculiar demographic that plays almost nothing else all year anyway.
Kryten1029a
Friday, March 15, 2013 @ 11:30:35 AM
They may be taking their time with each installment, but I don't think that anyone can argue that they aren't flooding us with Assassin's Creed content. Don't misunderstand me, most of them have been at least good, but you CAN have too much of a good thing
wackazoa
Friday, March 15, 2013 @ 10:34:59 AM
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Thats what always makes me shake my head at annualized games. Say the first one is great, the second and third should also be great. But often times they are not. So where does the quality go? Is it that the first was just new, so therefore we classify it as great?
WorldEndsWithMe
Friday, March 15, 2013 @ 11:05:58 AM
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PHOENIXZERO
Friday, March 15, 2013 @ 1:08:41 PM
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ACIII was the first game in the series I bought on release and it'll be the last as the Assassin's Creed is going back to being a "I'll get it when it's cheap" game. I'll probably get the PS4 version when I get the console a year or two after launch if I get it at all.
PSTan
Friday, March 15, 2013 @ 2:29:40 PM
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I've rarely seen a problem with annualization. As long as a game is good and delivers on its promise and then some, I see no problem with playing a new installment every year. And to me, every AC (yes, even Revelations) has done so.
PC_Max
Friday, March 15, 2013 @ 4:02:08 PM
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Personally I think game series should be kept to 3 games, a trilogy. If they want to do spin offs in the same universe, do so, but make it a completely different game that maybe somewhat is related to its parent.
I do agree time is needed to develop a story for a game and then actually bring it in to fruition. I think thats the best approach, but some games that have had plenty of time have ended up being major disappointments.
Its odd but I have started to look more at the indie games now for entertainment and just plain enjoyment.
I think we as gamers have really been spoiled with the number of games that have come out last gen and this gen. Yep, many generic games, but definitely some gems. Ideas must be tough for the devs these days so the easy route for them I guess is to stick to a familiar formula and maybe add an additional ingredient to spice it up. Too bad.
Keep Playing!
Freedom Or Fire
Saturday, March 16, 2013 @ 9:53:26 AM
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Assassin's Creed IV: Black Flag









LimitedVertigo
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Thursday, March 14, 2013 @ 11:29:08 PM