Sen. Rockefeller Says Games Need To Eliminate "Obscene Violence"
Despite the fact that absolutely zero evidence exists that ties mass murderer Adam Lanza to video games, the media persists. This can be called nothing but a smear campaign at this point.
In response to that Daily News report calling the Sandy Hook elementary shooter a "deranged gamer," US senator Jay Rockefeller (D-WV) has called for the game developers (and entertainment in general) to tone down the "obscene levels of violence" that exist in our culture today.
In another report by the New York Daily News, Rockefeller stated that the onus cannot fall squarely on parents. He says it's "unrealistic" for parents to control the content their children see and hear in this media-soaked culture. Said Rockefeller:
"In today’s world, where kids can access content across a variety of devices often without parental supervision, it is unrealistic to assume that overworked and stressed parents can prevent their kids from viewing inappropriate content. The only real solution is for the entertainment industry to reduce the often obscene levels of violence in the products they sell."
Well, there's no doubt that he has a point. However, the mere fact that Lanza continues to be branded as a gamer (and even if he was, it's obviously being put forth that games made him perpetrate such an evil act) is based on nothing. And I just can't believe intelligent people are taking this seriously. This would be comical if it wasn't so embarrasing.
Tags: sandy hook shooting, sandy hook tragedy, violent video games, senator rockefeller
3/19/2013 10:38:35 PM Ben Dutka
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Comments (34 posts)
Ben Dutka PSXE [Administrator]
Tuesday, March 19, 2013 @ 10:59:12 PM
WorldEndsWithMe
Tuesday, March 19, 2013 @ 11:07:39 PM
maxpontiac
Tuesday, March 19, 2013 @ 11:14:38 PM
World - Plenty of M Rated games out there WITHOUT brain matter flying everywhere, yes?
matt99
Tuesday, March 19, 2013 @ 11:32:41 PM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 12:55:39 AM
Last edited by WorldEndsWithMe on 3/20/2013 1:10:56 AM
Cesar_ser_4
Wednesday, March 20, 2013 @ 1:19:46 AM
WorldEndsWithMe
Tuesday, March 19, 2013 @ 11:09:12 PM
Reply
maxpontiac
Tuesday, March 19, 2013 @ 11:17:04 PM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 1:13:51 AM
Cesar_ser_4
Wednesday, March 20, 2013 @ 1:17:55 AM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 1:27:35 AM
matt99
Tuesday, March 19, 2013 @ 11:41:36 PM
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But this "violent games make violent people" BS has got to stop. It's simply not true. If it were we would have seen a steady increase in violence as gaming became more mainstream, but overall we've seen the opposite.
ProfPlayStation
Tuesday, March 19, 2013 @ 11:53:29 PM
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We can talk about whether this influences behavior, or how it compares to other entertainment industries, all we want--that doesn't change the fact that things have been really getting out of hand. It's not a matter of protecting the children; it's a matter of good taste. By and large, good taste has left the gaming arena during this generation.
maxpontiac
Wednesday, March 20, 2013 @ 1:18:12 PM
Caanimal
Friday, March 22, 2013 @ 11:15:13 AM
I think the real issue isn't how violent a video game is but how people view that violence, for me(and most people I know) most over-the-top violence is comical and I believe THAT is the intended reaction from most game producers in such situations. As another example, my girlfriend and I went to the theatre to watch The Expendables 1 and 2, there was a whole lot of laughing going on from the absurd over-the-top violence... Most people realise that over-the-top violence is used and meant to be comical, not realistic...
Jed
Wednesday, March 20, 2013 @ 12:08:56 AM
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Temjin001
Wednesday, March 20, 2013 @ 1:02:35 AM
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Anyway, just finished GoW: A. Wow, those final chapters right after the Trial of Archimedes, like the boss and stuff, left me stunned. Really, I just sat there as the credits rolled thinking, "that, that was just amazing."
Not kidding, it was a real spectacular finish.
Last edited by Temjin001 on 3/20/2013 1:03:38 AM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 1:32:27 AM
Snorge
Wednesday, March 20, 2013 @ 9:58:44 AM
Either way, I agree there is an insane amount of violence in gaming, BUT if movies can portray just about the same (comical or not) then why attack videogames? Oh, my bad, I forgot, these out of touch politicians (whose grand kids probably play the same stuff they're trying to ban/nerf) need to realize videogames AREN'T just for kids anymore....it's been that way for a while now
maxpontiac
Wednesday, March 20, 2013 @ 1:20:54 PM
Kryten1029a
Thursday, March 21, 2013 @ 7:44:41 AM
You may believe that just laying low is the solution but you're wrong. The reason that politicians and demagogues go after videogames is because they're perceived as a soft target. Senator Rockefailure is just using a convenient scapegoat and by remaining silent we're just helping him. We don't need to go quiet, we need to get loud!
You may remember a couple of years ago when PETA took a cheap shot at Mario and his Tanooki suit? They brought so much grief down on themselves from gamers for doing it, that they couldn't backpedal fast enough to end that controversy. The thing to do-as with PETA-is to let them know that we're not an easy target and that we'll fight back.
If critics can produce credible studies and actually prove that games are harmful, then we can talk but not until then. If we make a mockery of this tool, then the next camera whore looking for some easy exposure will look elsewhere.
Cesar_ser_4
Wednesday, March 20, 2013 @ 1:15:45 AM
Reply
PSN French
Wednesday, March 20, 2013 @ 1:20:36 AM
Reply
Huey
Wednesday, March 20, 2013 @ 8:09:01 AM
Reply
Caanimal
Friday, March 22, 2013 @ 11:17:27 AM
Temjin001
Wednesday, March 20, 2013 @ 11:03:58 AM
Problem is, the government can't keep people from making poor choices that foster bad consequences. Having the government attack societies ails on media is just fruitlessly chopping at the branches of a more real problem. Sometimes I wish the government would just stick to their basic role and let the citizens work out their problems amongst their community and families.
Twistedfloyd
Wednesday, March 20, 2013 @ 3:27:10 PM
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Violence in games does not translate to violence in reality. There are so many other factors. People need to get off TV/film/video games as the cause for blame.
Guess what if parents can't take two seconds to tell their kids there's a difference between reality and virtual reality and talk to their kids and figure out what's appropriate for them then they don't deserve to be parents. Sure you can't monitor every single thing a kid looks at. However, a parent must take it upon his or herself to be able to communicate and establish the boundaries of reality and what is appropriate for their children so that they get the message.
JROD0823
Thursday, March 21, 2013 @ 1:26:08 AM
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Violent games make up just one of the many types of games I like to play, and while they do only make up a small percentage of the overall total, I have a right as both a consumer AND as an adult gamer to get ALL of the varying types content I desire.
I like video games that feature gratuitous violence at times, because I like having a virtual outlet to take out my real-life problems and frustrations on.
Last edited by JROD0823 on 3/21/2013 1:45:24 AM
ChloeAngelCat
Thursday, March 21, 2013 @ 12:53:28 PM
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maxpontiac
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Tuesday, March 19, 2013 @ 10:58:07 PM
For example, Fallout 3 wouldn't have been worse if you couldn't blow body parts off. Things like that ARE over the top.
Last edited by maxpontiac on 3/19/2013 10:58:23 PM