Are You Willing To Pay Real Money To Make Lara Better?
Gotta love those microtransactions. Oh, you don't? Well, according to the stats, a great many people don't mind shelling out.
Crystal Dynamics has added a few more microtransaction items for the widely acclaimed Tomb Raider, so if you want an advantage in the single-player campaign, you might want to grab these upgrades.
There's a headshot reticle that retails for $0.99, and it allows players to become much more accurate with Lara's assortment of weapons. It's not the only microtransaction item available, either, as there are other campaign upgrades that can be purchased. For only $1, gamers can pick up an Agility boost (Lara can climb faster and take less damage from falls) as well as Animal Instinct, a new skill that lets Lara see XP-laden animals when in Instinct Mode.
There are multiplayer microtransactions as well, such as additional playable characters. Are you willing to pay real money for these gameplay enhancements? Is it worth it to you?
Related Game(s): Tomb Raider
Tags: tomb raider, tomb raider microtransactions, tomb raider reboot
3/20/2013 1:06:47 PM Ben Dutka
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Comments (22 posts)
SaiyanSempai
Wednesday, March 20, 2013 @ 11:52:09 PM
Buckeyestar
Wednesday, March 20, 2013 @ 1:45:48 PM
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JROD0823
Wednesday, March 20, 2013 @ 2:38:14 PM
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Also, these microtransactions are absolutely, positively, 100%, certifiably worthless, you can unlock all of this stuff with skill points as you level up naturally in the game.
Why would I pay for something that I will already get for FREE as a reward for actually playing the game?
Are gamers really THAT impatient nowadays that they have to be given options like this as some sort of motivation to even bother starting a game?
Gratification from playing games should come from the satisfaction of playing and beating the damn thing without buying the damn victory in $1 increments.
Last edited by JROD0823 on 3/20/2013 2:40:14 PM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 2:48:41 PM
H8WL3R
Friday, March 22, 2013 @ 9:22:07 AM
In multiplayer though, I'm not sure, it seems like it can be a little unfair to be up against people who are totally new but have significantly higher abilities and stats. Perhaps if there was a way to search for, filter and create matches where nobody has the leg up, simply because of people who've purchased but not really earned their way up the ladder. I have not often played online with many strangers anyways, and would rather play with people I know personally or would get to know a little, as opposed to just countless PSN IDs. I think the game I've played online the most is Resistance 2 in Co-op actually. :-)
Last edited by H8WL3R on 3/22/2013 9:22:39 AM
WorldEndsWithMe
Wednesday, March 20, 2013 @ 2:49:13 PM
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CrusaderForever
Wednesday, March 20, 2013 @ 2:50:56 PM
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PC_Max
Wednesday, March 20, 2013 @ 2:56:25 PM
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Well I am not even interested in the game so that won't be happening regardless.
Rewards or bonuses that once would be received in the course of the game or finishing the game now are to bought... or not? Hmmm.
Okay, if the bonuses were still in place in the game BUT some players did not want to earn them during the gameplay and want them upfront... I am okay with that scenario. Might make some sense in the multiplayer arena.
Unfortunately that does not seem the care here. Maybe they should reduce the price of the purchase of the game by $10 or so and then offer the microtransactions. That might be more incentive for some players such as myself..... doubtful but maybe.
Keep Playing!
I
Ultimadream
Wednesday, March 20, 2013 @ 3:00:29 PM
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frostface
Wednesday, March 20, 2013 @ 3:16:13 PM
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I think that should be included in the article just so people don't feel like they're being ripped off thinking it's stuff that was left out of the game. They're basically just time saver MT's for lazy people who are idiots imo.
maxpontiac
Wednesday, March 20, 2013 @ 3:52:43 PM
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___________
Thursday, March 21, 2013 @ 8:43:59 AM
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its selling REALLY well, its full 60 bucks price, so why does it need MTs?
you cant tell me the 100s of millions of dollars the game has made is not enough!
when the CEOs of these companies are driving ford escorts instead of rolls royce phantoms, then we can have MTs!
till then.........
sad.
rich are getting greedier, and poor are getting poorer!
maybe we need to start cutting the powers of the publishers, and start returning some of those profits to the developers.
i was so shocked when i found out how little developers get from sales these days.
last year i was doing a game development course wanted to try get into the industry but my teacher quickly put a stop to that!
he released a game on IOS and android, sold over 2M units, and he got basically bubcus from it!
disgusting how little developers get out of their hard work these days!
as i said the rich keep getting greedier, and the poor keep getting poorer.
Last edited by ___________ on 3/21/2013 8:47:35 AM
Kryten1029a
Thursday, March 21, 2013 @ 8:53:35 AM
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PS3addict
Thursday, March 21, 2013 @ 10:44:53 AM
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I earned both of these skills by locating and raiding tombs and performing other actions to earn skill points. I imagine that if you did not want to concentrate on side quests and go straight to the ending you could spend cash to buy an in game option rather than earn it.
Feels more like they are accommodating lazy players who would rather spend cash than earn rewards by exploring and working for things. I can just imagine a $10 charge to buy a platinum trophy in the near future.
Last edited by PS3addict on 3/21/2013 10:46:40 AM

Tomb Raider









touchyourtoes
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Wednesday, March 20, 2013 @ 1:33:23 PM