Doom 4 Development "Not Going Well," RAGE 2 Canceled
One of these days, id Software is going to have to realize that five, six, seven years for development is no longer acceptable. ...wait, was it ever?
Doom 4 has been in the works for a while; in fact, throughout the majority of this past generation. But now Bethesda has confirmed that a "new version" of Doom 4 is in the works, which clearly indicates a next-gen release. We just don't know when.
Sources speaking to Kotaku say the release date is up in the air and sadly, development is "not going well." Said Bethesda marketing boss Pete Hines:
"An earlier version of Doom 4 did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect. As a result, id refocused its efforts on a new version of Doom 4 that promises to meet the very high expectations everyone has for this game and this franchise. When we're ready to talk about the Doom 4 id is making, we will let folks know."
Furthermore, after RAGE didn't meet sales expectations, Bethesda parent company ZeniMax cancelled the upcoming sequel and "downsized" plans for RAGE DLC. We don't care what anyone says; that game rocked and we really wanted a sequel. However, that's another example of super slow development, as it took a good six years to reach the market.
Is there any particular reason this problem only seems to affect PC-oriented developers? Vaporware was coined in that realm; i.e., Duke Nukem Forever, Diablo III, Starcraft II, etc. Why does it take so long?
4/3/2013 11:43:06 AM Ben Dutka