Assassin's Creed Creator Fired, Is None Too Happy With Ubisoft
This is guaranteed to be quite the saga. Maybe not as mamy fireworks as the West/Zampella/Activision fiasco, but still, sparks could fly.
Initially, it was reported that Assassin's Creed creator Patrice Désilets had left Ubisoft for the second time in three years. He originally left to take charge of THQ Montreal back in 2010 but when THQ went down, Ubisoft purchased the studio and its projects. At the time, it was expected that Désilets would stay on.
However, a company spokesperson released the following statement:
"The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce.
Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice's and the studio's visions have been inconclusive. As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes."
That sounded relatively straightforward but almost immediately after that story was published, Désilets told Polygon that in fact, things aren't quite that simple. Here's his rebuttal:
"Contrary to any statements made earlier today, this morning I was terminated by Ubisoft. I was notified of this termination in person, handed a termination notice, and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.
This was not my decision. Ubisoft's actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game."
Oh goody. Drama! In all seriousness, though, we'd be interested to know what really transpired, and why things went down this way.
5/7/2013 10:04:28 PM Ben Dutka