Take-Two Rises, "Better Positioned For Success" Than Ever
Things are all sorts of rosy for Take-Two Interactive.
The publisher has released their fourth quarter and full-year earnings report and the news is very positive:
For the fourth quarter, revenue hit $303.1 million, which is a significant rise from the $148.1 million it posted last year. The company also posted a profit of $42.9 million, which is a huge turnaround when compared to the $50.9 million loss it suffered the previous year.
Total catalog sales made up 25% of the quarterly net revenue, and digital content rose a staggering 192% year-over-year and comprised 27% of the net revenue. As for the fiscal year, revenue came in at $1.22 billion, which is well up from the 825.8 million Take-Two earned in the last fiscal year. This resulted in a $33.1 million profit as compared to a $59.4 million loss. The most significant contributions to all these great numbers came in the form of Borderlands 2, NBA 2K13, Max Payne 3, Grand Theft Auto IV, XCOM: Enemy Unknown, Red Dead Redemption and the recently released Bioshock Infinite.
Speaking of the critically acclaimed title from Irrational Games, Take-Two has revealed that Bioshock Infinite has shipped 3.7 million copies worldwide thus far. The publisher has further reported "solid demand" for the game's Season Pass. And don't forget that Grand Theft Auto V is set for September 17, which has been projected to sell 20-25 million copies.
Said Take-Two CEO Strauss Zelnick:
"Our commitment to delight consumers with the highest-quality interactive entertainment experiences enabled Take-Two to have an outstanding year, despite a challenging environment for many in our industry. 2013 is the 20th anniversary of Take-Two's founding and, today, our Company is better positioned for success than at any other time in its history."
Related Game(s): Bioshock Infinite
5/13/2013 9:39:22 PM Ben Dutka