April NPD: Industry Drops 25%, Injustice Tops Software Charts
The next generation can't get here fast enough.
The NPD Group's April results are in, and the video game industry in the US took another hit, sliding 25% to $495.2 million. On the plus side, NPD analyst Liam Callahan reminds us that the sales numbers only comprise about half of the total consumer spending for the month. That's important to remember:
"When taking into account our preliminary estimate for other physical format sales in April such as used and rentals at $76 million, and our estimate for digital format sales including full game and add-on content downloads including microtransactions, subscriptions, mobile apps and the consumer spend on social network games at $267 million, the total consumer spend in April is $802 million."
Hardware fell a whopping 42% to only $109.5 million while Microsoft was once again the market leader. Software fell 17% to $267.8 million, although in the year-over-year comparison, April 2013 was more favorable from a software perspective when compared to April 2012. Added Callahan:
"Despite overall declines, April title launches in 2013 fared better than games that launched in April 2012, up 118 percent in unit sales and 130 percent in dollar sales. This increase was driven by games like Injustice: Gods Among Us, Dead Island: Riptide, and Lego City Undercover: The Chase Begins."
The #1 title for the month was the well-received Injustice: Gods Among Us, which is estimated to have sold about 424,000 units during the month. Rounding out the top five were Dead Island: Riptide, Bioshock Infinite, Call of Duty: Black Ops II and Defiance.
5/16/2013 9:06:44 PM Ben Dutka