Since When Does Call Of Duty Require Top Writing Talent?
As a writer, I sometimes view such news in a negative way. For instance, maybe I'm thinking- "Isn't this a waste of someone's talent?"
According to FPS General, an Academy Award-winning writer is on board for Infinity Ward's Call of Duty: Ghosts. He confirmed as much yesterday.
Okay, so it's clear that Activision and IW have the resources to recruit the absolute best talent in the world. They could probably get anyone they wanted (in this case, Stephen Gaghan). Hence, this doesn't really surprise me; what seems odd, however, is the theory that CoD needs great writing. ...since when? Firstly, the overwhelming majority of those who purchase CoD games only care about the multiplayer. Secondly, even those who might be interested in the campaign aren't exactly looking for "Citizen Kane." Wrong type of game for that. And I hate to say it, but it's the wrong audience, too.
So, what do they need someone like Gaghan for? I'm sure Infinity Ward will rant and rave about how great the campaign will be, and I'm also sure that most won't care in the slightest and that just about everyone who lines up to get Ghosts on November 5 will be ignoring that campaign. Even if they don't; even if they start with the single-player adventure, it's not what they plunked down their money for. It just isn't. Therefore, is it even necessary to expend money on resources on something nobody seems to care about?
Hmm...well, maybe it is. Maybe this is the kind of thing that will help CoD's ailing reputation among hardcore gamers. Maybe if there's a lot of quality in that campaign, some gamers who have bashed CoD for years will start to come 'round. Maybe it is indeed a good thing. But I still say that the masses couldn't possibly care less about a great story in CoD, and there is no series on earth that caters more to the masses, so...
Related Game(s): Call of Duty: Ghosts
5/20/2013 9:30:16 PM Ben Dutka