PS3 News: EA Temporarily Abandons Fight Night In Favor Of UFC - PS3 News

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EA Temporarily Abandons Fight Night In Favor Of UFC

Well, UFC's popularity continues to rise while boxing continues its unfortunate decline.

Maybe that's part of the reason Electronic Arts has put their esteemed Fight Night franchise on hold. They want their talented EA Canada team to focus on a new UFC game.

According to IGN, EA's long-running boxing series has been temporarily sidelined:

"Right now, a great portion of the core of the Fight Night team are actually the team that are building UFC. Do I see a future for Fight Night? You know, sure. But right now, UFC is where our fighting focus is."

The last game in the well-received franchise was Fight Night Champion in 2011, which introduced a new "Full Spectrum" punch control system. Don't forget that this series got its start as Knockout Kings, which was another popular series in the previous generation. But these days, it's really all about the Ultimate Fighting Championship...kinda miss the good ol' days of Tyson, Sugar Ray, Foreman, etc. And I really miss Mike Tyson's Punch-Out.

Hell, who doesn't?

Tags: fight night, ea games, ea canada, ufc game

5/24/2013 9:37:31 PM John Shepard

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Comments (3 posts)

WorldEndsWithMe
Friday, May 24, 2013 @ 10:30:15 PM
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I miss the days of boxing being popular.

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PAKINIPS
Saturday, May 25, 2013 @ 6:18:04 AM
Reply

this is good news, love the UFC games.
Although im sure theres still a market for fight night, why cant there be both?

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JLB1
Saturday, May 25, 2013 @ 12:10:36 PM
Reply

Fight Night Champion was pretty fun with a steep learning curve. The story mode was one of the best stories for a fighting game ever, imo. As much as I like boxing, I'm an avid follower of MMA(Velazquez/Silva 2 tonight anyone?) Own Undisputed 1 thru 3 and EA Sports MMA. There's plently I like from both games with plenty I can do without all the same. The Fight Night crew have proven they understand boxing very well taking into account solid footwork, combination striking, parrying, and reach advantage so I'm confident the stand-up aspect will be a solid experience, not including grappling and cage control which still worry me. The ground game will be difficult to nail, making it seem less robotic and much more fluid. Either way, with their resources and THQ's they should be able to manage a great new UFC series.

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